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MQ2BerZerker

Plugin - MQ2BerZerker (1 Viewer) 3.1.52471.11

I think that is what I have done.

[Clickies]
Clicky0=Ring of the Ancients|shrinkgroup
well you said downtime.

you also didn't gimme a screensnip of all your clickies.

can you do that please --- unless that is the only clicky you are using

and if you take off the ring of the ancients does it stop?
 
Sorry man, I didn't know how I had set it up. So when I took a brake a few days ago, the click worked fine. It is the only click I have in the config file. And yes it does quit when I take it off the file.

It looks like it is cycling the toons that meet the requirements to shrink, but is not actually shrinking them.
 
Sorry man, I didn't know how I had set it up. So when I took a brake a few days ago, the click worked fine. It is the only click I have in the config file. And yes it does quit when I take it off the file.

It looks like it is cycling the toons that meet the requirements to shrink, but is not actually shrinking them.
interesting, i'll see if i can get the item and duplicate it

in fact, i think i know what might cause it.

in the mean time just take it out and i'll try and get the item and confirm the issue and the fix
 
interesting, i'll see if i can get the item and duplicate it

in fact, i think i know what might cause it.

in the mean time just take it out and i'll try and get the item and confirm the issue and the fix

Not sure if it helps but I had another fast single person target shrink click and it did the same thing, as far as cycling names and not shrinking.

[Clickies]
Clicky0=Earring of Diminutiveness|shrinkgroup

This is on MQ2Cleric.
 
sorry for double post I'm not the greatest computer user lol
i deleted your post - don't post your toon names and your guild members and such.

you are spelling the plugin name incorrectly
1618707229879.png
use
/plugin mq2berzerker load
good luck
 
having issues with mq2berker as soon as i load it npc's refuse to respond to me won't let me get quests or follow up on dialog i relog and everything works the min i load launcher and mq2zerk npc stop responding what am i doing wrong lol
 
having issues with mq2berker as soon as i load it npc's refuse to respond to me won't let me get quests or follow up on dialog i relog and everything works the min i load launcher and mq2zerk npc stop responding what am i doing wrong lol
what other plugins do you have loaded - you likely have 30-50 plugins loaded, not just mq2berzerker

we don't have anything that should not allow you to talk to npc

are you sure you're not invis?

what is your /plugin list
 
what other plugins do you have loaded - you likely have 30-50 plugins loaded, not just mq2berzerker

we don't have anything that should not allow you to talk to npc

are you sure you're not invis?

what is your /plugin list
32 as of now
events
cpuload
pluginmanager
aaspend
berzerker
autoforage
shaman
afnuke
cwtnbuffs
dpsadv
groundspawn
autoloot
wist
advpath
xptracker
posse
targetinfo
zer
portalsetter
nav
moveutils
map
itemdisplay
exchange
eqbugfix
eqbc
easyfind
chatwnd
cast
autologin
autoaccept
ic
working on getting rid of some since that may b causeing the issue
 
after dropping 6 npc's are now responding and don't know y my shammy has plugin on this puter i've never logged her on this puter
 
For those of you who have optimized your zerk for DPS, is there any reason to use disarm unless it is a very high level mob that is physically hurting me?
 
For those of you who have optimized your zerk for DPS, is there any reason to use disarm unless it is a very high level mob that is physically hurting me?
no reason not to, it doesn't take anything away, only reason usedisarm is an option to turn off is because on TLP or low lvl non-magic stuff it will throw the weapons on the ground
 
Hoping someone can confirm something for me regarding the automatic setup within MQ2Berserker.

I made 3 zerkers for my box crew, along with a bard, shammy and druid. I'm new to zerkers and have been told that if I have 3 zerkers in my group they'll benefit by Alliance (so I have it checked off in MQ2Berserker). Correct me if I'm wrong, but I understand Vindicator's Coalition is zerker's version of Alliance and I'm wondering if MQ2Berserker will automatically activate it, one at a time, for each of my zerkers - to avoid wasting it or overwriting it?

Thanks,

Dysanor
 
Hoping someone can confirm something for me regarding the automatic setup within MQ2Berserker.

I made 3 zerkers for my box crew, along with a bard, shammy and druid. I'm new to zerkers and have been told that if I have 3 zerkers in my group they'll benefit by Alliance (so I have it checked off in MQ2Berserker). Correct me if I'm wrong, but I understand Vindicator's Coalition is zerker's version of Alliance and I'm wondering if MQ2Berserker will automatically activate it, one at a time, for each of my zerkers - to avoid wasting it or overwriting it?

Thanks,

Dysanor
they will activate it if they have usealliance turned on, and the mob doesn't have the buff from it.

none of the zerkers are "checking what the others are doing", however.

I use usealliance and forcealliance with my 2 zerkers and it works just great
 
I remember my zerkers being at 90% health all the time for some disc or aa buff increase but they are 100% all the time was there a change to those aa/disc lines?
 
I remember my zerkers being at 90% health all the time for some disc or aa buff increase but they are 100% all the time was there a change to those aa/disc lines?
No. We updated so you can use blood fury instead back in january.

from the FAQ:
Q. What is the deal with limited health?
A. Zerkers have a bunch of abilities that require them to be injured to use.
Once you get lvl/aa/abilities that value will end up being 89% health.

Open Wound Rk. I maxes out at 117k or 89% whichever is lower.
Open Wound Rk. II maxes out at 122k or 89% whichever is lower.
Open Wound Rk. III maxes out at 127k or 89% whichever is lower.

Ritual Scarification Rk. I maxes at 324k or 89% whichever is lower.
Ritual Scarification Rk. II maxes out at 340k or 89% whichever is lower.
Ritual Scaritifaction Rk. III maxes at 357k or 89% whichever is lower.

- UseBloodFury is now available even if you have a limiter.
-- (Check your settings! Remember, to save your settings you need to type in the command, not use the window!)
-- It's only used for abilities that require your health be dropped to fire.


1621298989169.png
 
Its me yet again....

So i made a heroic toon and was just curious if the MQ2Berzerker will work in a level 85 toon? Or should i wait till i get higher lvls? i just have a lot of questions sorry.. Im trying to understand it all
 
Its me yet again....

So i made a heroic toon and was just curious if the MQ2Berzerker will work in a level 85 toon? Or should i wait till i get higher lvls? i just have a lot of questions sorry.. Im trying to understand it all
Howdy Sshanty,

I moved your mq2berzerker question into the mq2berzerker thread.

yes, all the cwtn plugins work from lvl 1

Definitely make sure to check out > Getting Started with the CWTN Plugins <

All of the cwtn plugins are included on the test server with your lvl 2 VeryVanilla sub - so that's a great way to see if they're right for you
 
and btw @Sshanty it takes a while to not feel like you have no idea what's going on - so ease up on yourself a bit - we don't mind the questions.

soon you'll be like neo in the matrix

"I know MQ-Foo" - Sshanty, probably
 
Howdy Sshanty,

I moved your mq2berzerker question into the mq2berzerker thread.

yes, all the cwtn plugins work from lvl 1

Definitely make sure to check out > Getting Started with the CWTN Plugins <

All of the cwtn plugins are included on the test server with your lvl 2 VeryVanilla sub - so that's a great way to see if they're right for you

iv watched your videos for almost 8 hours.. So heck you are part of the family now..

But wait.. it will work on live servers correct?
 
they will activate it if they have usealliance turned on, and the mob doesn't have the buff from it.

none of the zerkers are "checking what the others are doing", however.

I use usealliance and forcealliance with my 2 zerkers and it works just great
Ditto, works even better when you're a dorfie doing front flips...wazaa!
 
Ok so im good to go then! thank you

Butt wait theres more?

Picture 1 is your MQ window

Picture 2 is my MQ window

I dont have the Plugin Output-Settings-Pulling on mine?
 

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Ok so im good to go then! thank you

Butt wait theres more?

Picture 1 is your MQ window

Picture 2 is my MQ window

I dont have the Plugin Output-Settings-Pulling on mine?

you need to watch the video on the UI guide. It explains this in greater detail.

if this is the first time you loaded the plugin - you need to reload your user interface and then do a /ber show which will show the ui

MQ2Berzerker Commands

this in the stuff i recommended you taking a peak at yesterday
 
Thank you again..
I'm sure it's already covered but sometimes you have to do /loadskin default. Also if it's your first time across the board make sure you've looked at the video on how to generate meshes or your toon will just sit there.
 
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ok i just got mq2berserker finding the info to get it up and running was not to bad good job.
i do seem to have a small prob! i have it loaded up just fine it seems on one of my zurkers but my 2nd it will not load
 
You don't need to load it several time. Load you zerker one, load the plugin /plugin mq2berzerker. then load 2nd zerker.
 
i reloged back in and it seems to have loaded up on the 2nd berserker about to go check it out.
BTW new player lvl 61 so i have very little atm
running 5 man team war/shaman/enc/berserkerx2 and toss in a healer merc untill my shaman can solo heal.
then i'll toss in melee or caster merc
 
Plugin - MQ2BerZerker

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