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MQ2BerZerker

Plugin - MQ2BerZerker (1 Viewer) 3.1.52471.11

Thanks Sic, talking to Dusk fixed it. Didn't even realize there's a dissident faq.
 
Thanks Sic, talking to Dusk fixed it. Didn't even realize there's a dissident faq.
you're welcome - i wish bdg would have just fixed it lol

as far as the FAQ all the resources have options to have a FAQ section, and we have some of the more common questions added here

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Getting this error message on Test when attempting to load the plugin
 
did you patch? that error will show up if your version is out of date
I did, I forgot to set patchme up on my Test account.

The odd thing is that the MQ2 Beast and SK one works fine, it is just the Berserker and Monk ones that don't load.
 
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@Sic @ChatWithThisName been running MQ2berzerker for a while now and love it. Its changed my entire group abilities. I run two zerkers with a bard while my dps is good it does not seem to match up to what you guys are posting here. Is there anything you guys are doing different? Both my zerkers are well geared raid focus items and raid weapons as well as max AAs.
 
@Sic @ChatWithThisName been running MQ2berzerker for a while now and love it. Its changed my entire group abilities. I run two zerkers with a bard while my dps is good it does not seem to match up to what you guys are posting here. Is there anything you guys are doing different? Both my zerkers are well geared raid focus items and raid weapons as well as max AAs.
well outside of the normal stuff --- do you have axes and axe components, do you have all your abilities with /zerk missing (including *actually* having dissident, are you stacking hdex in every augment slot you can? what is your attack and hdex at?
 
Is there a way to make it use the MQ2 output window instead of creating its own?
 
@Sic @ChatWithThisName been running MQ2berzerker for a while now and love it. Its changed my entire group abilities. I run two zerkers with a bard while my dps is good it does not seem to match up to what you guys are posting here. Is there anything you guys are doing different? Both my zerkers are well geared raid focus items and raid weapons as well as max AAs.
I’ve wondered the same thing in regards to the parses I’ve seen when making comparisons. Major difference I see is them running a beastlord in addition to the bard with cleric as main healer. I’m using a shaman as main healer with a wiz to fill out my group. I would be curious to know how much zerker dps is attributed to the beastlord’s adps, but I’m not motivated to level/AA another toon right now.
 
the beastlord while adding a lot of added dps to the zerkers in spiritual vehemence and shared fero also adds his own dps (200 to 500k on trash up to 750 or more on named). which means mobs die faster. the faster the mobs die the more dps you will see from zerkers.

when you see parses from others try and catch how long the fights are, it may help you gauge your dps vrs. someone elses
 
I've been using Zerker and monk for a bit. I went and purchased Rogue this week. I must say, I love them. At first, wasn't a huge fan, but once I got used to the plugsin, I've fallen in love. So, thank you for making them and spending time to refine them.

Question: Is there a way to set my MQ2Monk/Zerk/ROG to burn all named, but not burn them till say 80%? or something. When I pull named, all of them just start smoking it and pulling aggro off my warrior.

Thanks!
 
I've been using Zerker and monk for a bit. I went and purchased Rogue this week. I must say, I love them. At first, wasn't a huge fan, but once I got used to the plugsin, I've fallen in love. So, thank you for making them and spending time to refine them.

Question: Is there a way to set my MQ2Monk/Zerk/ROG to burn all named, but not burn them till say 80%? or something. When I pull named, all of them just start smoking it and pulling aggro off my warrior.

Thanks!
you can just turn off burn and then do a /zerk burnnow

or get mq2warrior =p warrior single target aggro is very good
 
toons will burn when they engage. If you want them to burn later, have them engage later.

Best to set them to an engage value that allows the tank to get aggro prior to engaging.
 
Doesn't burn all names. seeking the sorcerer for example. clearly 3 named mobs but wont disc. any way to fix that?
 
Doesn't burn all names. seeking the sorcerer for example. clearly 3 named mobs but wont disc. any way to fix that?
coincidentally i was just going through and adding and removing some mobs from our named check for some of these zones since they have so many fake nameds.

can you just verify the 3 mobs in this mission for me, since i'm not logged on atm
its icebound bledrek, restless tijoely and the other dude is the restless fleshpile
 
coincidentally i was just going through and adding and removing some mobs from our named check for some of these zones since they have so many fake nameds.

can you just verify the 3 mobs in this mission for me, since i'm not logged on atm
its icebound bledrek, restless tijoely and the other dude is the restless fleshpile
Bled Enraged is 3rd named
 
anytime i read "tijoely" for some reason it meakes me think of Toe Jam & Earl
 
4 zerkers, no burn Restless Tijoely in 26s, 64.71M Damage @2.49M /sad face.
4 zerkers burn Griklor the Restless in 10s, 89.18M Damage @8.92M /happy face

lol thanks for working on it. and yes, the fake names suck
 
4 zerkers, no burn Restless Tijoely in 26s, 64.71M Damage @2.49M /sad face.
4 zerkers burn Griklor the Restless in 10s, 89.18M Damage @8.92M /happy face

lol thanks for working on it. and yes, the fake names suck
You can always /zerk burnnow
 
the beastlord while adding a lot of added dps to the zerkers in spiritual vehemence and shared fero also adds his own dps (200 to 500k on trash up to 750 or more on named). which means mobs die faster. the faster the mobs die the more dps you will see from zerkers.

when you see parses from others try and catch how long the fights are, it may help you gauge your dps vrs. someone elses
The reason that Bsts are god adps for Ber's is that their Dicho/Disident has build in 100 hands effects, which is over over over haste functionally. The effect is more powerful as weapon delay scales upwards (e.g. 2hnd vs 1hnd weaps) as it is a % based weapon delay decrease. Doesn't hurt that their Synergy also adds another 280k dmg per min per character or pet hitting 20 times in a minute....or if in a SK+4 bst with pet up 2.88 million dmg/min per full use synergy. Speaking of which, Chat/Sic can you code Berzerker and Bst plugins to check if their synergy is already in song window before just mashing the button as soon as its up?
 
The reason that Bsts are god adps for Ber's is that their Dicho/Disident has build in 100 hands effects, which is over over over haste functionally. The effect is more powerful as weapon delay scales upwards (e.g. 2hnd vs 1hnd weaps) as it is a % based weapon delay decrease. Doesn't hurt that their Synergy also adds another 280k dmg per min per character or pet hitting 20 times in a minute....or if in a SK+4 bst with pet up 2.88 million dmg/min per full use synergy. Speaking of which, Chat/Sic can you code Berzerker and Bst plugins to check if their synergy is already in song window before just mashing the button as soon as its up?
will look into it - zerker was setup to do that, but i think i see where it needs to be adjusted - and i hadn't done that with bst yet, didn't consider people using multiple bsts heh
 
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Duration for Synergy is 23s, Reuse timer on Vindicating Frenzy is 30 seconds.

Let's assume we have more than one berzerker. Berzerker 1 fires Vindicating Frenzy. Procs Synergy, Berzerker 2 now won't use Vindicating Frenzy because they have the buff, This will be a 23 second wait. Mobs live maybe 30 seconds, maybe more depending on gear and group composition. In some cases mobs only live 18 seconds, 9 seconds, etc.

Now Berzerker 2 misses out on DPS.
This is multiplicitive for additional berzerkers where they simply just don't hit an available attack because there's going to be a 7 second gap in potential DPS. But by doing so your overall group DPS suffers.

Crits with Vindicating Frenzy are doing about 50k each, you hit 3 times. Assume we're doing a crit for average of 50k each of those 3. Now you have 3 zerkers in total.

So fight lasts 18 seconds, only one berzerker fires the ability. You just lost 300k damage, or 16,666 DPS because you want to make sure a buff is up.

I don't feel the request is justified.
 
I agree with chat, I personally want my toons to fire their synergy abilities up whenever they are regardless of having the buff already because it's damage and dps. Not firing the ability would be a loss in dps which would not be good.
 
This plug in works very well and CWTN keeps it updated constantly ... However be aware its a one year license which you will lose or need to pay for again... IF you were buying it permantly he would charge more like $500... his words not mine.
I am assuming the war and monk plugins are also 1 year lease...NOT BUY
 
I don't feel the request is justified.

different request, but I’m curious if you’d consider a check for a cop clickie so multiple zerkers aren’t burning all their clicks at the same time or when another class has clicked. It would make sense if this is a technical limitation because the cop click is an addclicky item instead of an innate ability, but I thought I’d use the quote button and take my shot at seeing how you feel about this.
 
@ChatWithThisName @Sic Not sure if yall have had reports of this yet. But with the update today, my zerker is spamming Vindicating Frenzy without ever firing the ability. I have unloaded and reloaded the plugin.
 

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@ChatWithThisName @Sic Not sure if yall have had reports of this yet. But with the update today, my zerker is spamming Vindicating Frenzy without ever firing the ability. I have unloaded and reloaded the plugin.
hrm - some adjustments were made, but it has the same checks to ensure the disc is ready before firing - I'm also not having the issue on multiple zerkers

anything unusual about your setup?

is this a constant spam or does it ever fire?

Can you do me a favor and open your disc/spell book at tell me what rank your Vindicating Frenzy is? - I think i might see something but let me know
 
hrm - some adjustments were made, but it has the same checks to ensure the disc is ready before firing - I'm also not having the issue on multiple zerkers

anything unusual about your setup?

is this a constant spam or does it ever fire?

Nothing new from my setup, haven't added anything or changed anything. Only thing differently is I updated RG & plugins today when I opened the launcher. It never fires the ability, it just tries to....a bunch of times lol. It'll keep spamming until the mob is dead, and then will continue the spam on the next mob. I will camp out the character now and try again and see what happens.
 
@ChatWithThisName @Sic Not sure if yall have had reports of this yet. But with the update today, my zerker is spamming Vindicating Frenzy without ever firing the ability. I have unloaded and reloaded the plugin.
ok - I found the issue! i'll submit that stuff right now
 
Is it possible to add a universal mode changer for all of chat's pluggin? Would make it easier for raid when using multiple plugins.
 
Is it possible to add a universal mode changer for all of chat's pluggin? Would make it easier for raid when using multiple plugins.
you can now do /noparse /bcaa //docommand /${Me.Class.ShortName} mode 0
 
@Sic since the update this is what happens now. something on my end i can do?
 

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Plugin - MQ2BerZerker

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