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MQ2AutoAccept

Release MQ2AutoAccept

Ping me tomorrow if someone else hasn’t reviewed it and I’ll review it. Otherwise I’m likely to forget until the weekend.
 
Is there a documented list of any hidden .ini flags, such as autoaccept delay?

I also noticed that trading between two characters that have each other on autoaccept works great when it's one character trading to another; clicking accept on either character will initiate the one-way trade. However if they both put items into the trade window and one clicks trade, the other one will not and it needs to be manually traded.
 
Redbot updated MQ2AutoAccept with a new update entry:

MQ2AutoAccept - OnIncomingChat should respect bAutoAccept

  • Update so the OnIncomingChat checks respect bAutoAccept -- currently, if you "turn off" autoaccept, you will still accept group invitations because it doesn't respect bAutoAccept
  • MQ2AutoAccept will no longer erroneously accept non-percentage based resurrection spells, like a "call". it is intended that mq2autoaccept ignores rezzes, and allows something else, like mq2rez to accept all resurrections including non-percentage based ones.
[URL...

Read the rest of this update entry...
 
Are you sure about that Amarth? It looks like all the compares are case insensitive.
apologies for the super late reply, when i did use it on TLP's when i last boxed, it didnt work unless proper case were applied. that could have been just me. idk.
 
Im using Live MQNext and its autoaccepting TLs with the following setting in my MQ2autoaccept.ini

INI:
Translocate=0
 
Does it say: MQ2AutoAccept :: Accepting translocate when it accepts?

Also, is that Translocate setting under [Charname_Settings] ?
 
Any way to get this to auto accept sacrifices? I'd like to de-level a few toons before I delete them.
 
Using this in Next and having an issue on 1 computer.

have it setup to auto accept group
[Toon_Settings]
Enabled=1
Translocate=0
Anchor=0
SelfAnchor=1
Trade=1
TradeAlways=0
TradeReject=0
Group=1
Fellowship=1
Raid=1
[Toon_Names]
MTOnename=1
MTTwoname=1

same as on my other 2 computers. on those the people accept instantly. but on this one computer they wont accept it at all, mq2autoaccept is loaded
 
For the character that is not accepting, that character accepts when you load them on the working computer?

yea on either of the other 2 computer it accepts just fine, but any toon i move to the 3rd computer only accepts on 1 toon rest wont accept, the invite just sets there.
 
yea on either of the other 2 computer it accepts just fine, but any toon i move to the 3rd computer only accepts on 1 toon rest wont accept, the invite just sets there.
Without reading through the thread, did you add the inviting toon to each one of the toons on that comp? Just a thought, when I ported over to Next I had to re add all my toons.

/autoaccept list
/autoaccept status
/autoaccept add toonname
/autoaccept on
/autoaccept save
 
feeling pretty dumb asking this but.....

where's the ini file? I added a name with the add command, but I can't find an ini file in my mq2 files where it added it to/created. I've honestly combed everything, and viewed my mq2 directory for file changes/times.

I'll probably slap myself when someone tells me. Just got back into playing and I've forgotten a lot.
 
feeling pretty dumb asking this but.....

where's the ini file? I added a name with the add command, but I can't find an ini file in my mq2 files where it added it to/created. I've honestly combed everything, and viewed my mq2 directory for file changes/times.

I'll probably slap myself when someone tells me. Just got back into playing and I've forgotten a lot.
howdy cupcake

in mq2 they are in your server_toonname.ini in your release folder
 
howdy cupcake

in mq2 they are in your server_toonname.ini in your release folder

I typed /autoaccept add soandso

name doesn't not get added in the characters ini file, or anything else regarding autoaccept.

Do I need to manually add a [MQ2Autoaccept] section then put it in there per previous posts showing what they have in there ini files? I assumed it would write its self into a file somewhere when I used the add command.
 
I typed /autoaccept add soandso

name doesn't not get added in the characters ini file, or anything else regarding autoaccept.

Do I need to manually add a [MQ2Autoaccept] section then put it in there per previous posts showing what they have in there ini files? I assumed it would write its self into a file somewhere when I used the add command.
derp, i misread your post earlier, sorry for the bad info - it is actually in your mq2autoaccept.ini in your release folder for mq2

i have a video > here < for the setup if it is useful for you
 
Great plugin, I recently configured it to auto allow port to Guild Hall, Primary and Secondary Anchors, works great.
 
pulling hair out here.. autoaccept was working great until I updated to latest MQ (was using April 2021 before).
Now, none of my toons accept things.. I did the /bcaa command with everyone logged in and then /bcaa save... still nothing. I confirm all have the plugin running.. .and it is set to enabled in ini.. and I see the entries... anything else I can check?
 
pulling hair out here.. autoaccept was working great until I updated to latest MQ (was using April 2021 before).
Now, none of my toons accept things.. I did the /bcaa command with everyone logged in and then /bcaa save... still nothing. I confirm all have the plugin running.. .and it is set to enabled in ini.. and I see the entries... anything else I can check?
Is EQBC or DanNet loaded on all toons?
 
Is EQBC or DanNet loaded on all toons?
I am actually running into the same thing. They will accept invites but 99% of the time will not accept trades. Once in a blue moon will they accept the trade. It is annoying.
I run both eqbc and dannet, this was happening though when running only eqbc as well.
 
Aye, same, figured it was just me or that it is a work in progress... trading is bonked, but group invites works.
I'm running with EQBC & dannet loaded.
Just to confirm... I'm using this on EMU.
 
I have a little lag on some toons accepting invite, but they are all working as intended. Trading working as well.

Maybe check your ini and make sure all of the names of your toons are in there.
MQ2AutoAccept.ini / in the config folder

Also, not sure, but if you are running two boxes I think the MQ2AutoAccept.ini has to have the same settings.
[Toon_Settings]
Enabled=1
Translocate=0
Anchor=0
SelfAnchor=0
Trade=1
TradeAlways=0
TradeReject=0
Group=1
Fellowship=1
Raid=1

[Toon_Names]
Joe=1
Bob=1
Alex=1
 
Last edited:
Group invites work intermittently.. trades just aren't working...
Both dannet and EQBC running
All on same box
Forgot to mention EMU
 
Last edited:
Seems we have a few that have intermittent trading issues with this plugin.. and seems to be with EMU... anything else we can try.. or is this a bug to be worked out?
 
I use this alot and want to know if there is an autodecline option for players.... I have some players in guild that love to mass TA all the time and I come back to boxes on all my toons. I would like to add them to an autodecline list. I had them on autoaccept and then got hate for taking up all the slots when I did not need.
 
I use autoaccept on all my toons - and everyone is added to each other. I LOVE IT - It all works perfectly - except
When I do a TELEPORT GUILD HALL from a Wizard or Druid - Every toon says 1681390786534.png- ALL EXCEPT one Enchanter.
I have to swap to her screen and manually click yes.

So some things I have tested.

/plugin mq2autoaccept unload and reload (Turn it off and on)
/autoaccept del CasterName
/autoaccept add CasterName

The autoaccept settings are as follows for this toon. This is more than other toons have - but i basically just turned everything on.

Enabled=1
Translocate=1
Anchor=1
SelfAnchor=1
Trade=1
TradeAlways=0
TradeReject=0
Group=1
Fellowship=1
Raid=1


I've tried Multiple casters - 4 wizards and 1 Druid - She still doesn't get the message Clicking yes message that everyone else does.

Oh - i just tried to trans her to POK - she didnt accept that either..Bitch!
She does autoaccept Group invites, raid invites, and she takes my money if i trade with her.

So maybe is it something wrong with the /yes alias?

Code:
/yes=/multiline ; /squelch /notify LargeDialogWindow LDW_YesButton leftmouseup ; /squelch /notify LargeDialogWindow LDW_OKButton leftmouseup ; /squelch /notify ConfirmationDialogBox CD_Yes_Button leftmouseup ; /squelch /notify ConfirmationDialogBox CD_OK_Button leftmouseup ; /squelch /notify TradeWND TRDW_Trade_Button leftmouseup ; /squelch /notify GiveWnd GVW_Give_Button leftmouseup ; /squelch /notify ProgressionSelectionWnd ProgressionTemplateSelectAcceptButton leftmouseup ; /squelch /notify TaskSelectWnd TSEL_AcceptButton leftmouseup ; /squelch /notify RaidWindow RAID_AcceptButton leftmouseup

But this is for all toons on the one PC - so if there was an issue with that it would happen to all toons. Besides - she does accept it if i type /yes.

Does anyone have any other suggestions on what it may be?
 
I use autoaccept on all my toons - and everyone is added to each other. I LOVE IT - It all works perfectly - except
When I do a TELEPORT GUILD HALL from a Wizard or Druid - Every toon says View attachment 47794- ALL EXCEPT one Enchanter.
I have to swap to her screen and manually click yes.

So some things I have tested.

/plugin mq2autoaccept unload and reload (Turn it off and on)
/autoaccept del CasterName
/autoaccept add CasterName

The autoaccept settings are as follows for this toon. This is more than other toons have - but i basically just turned everything on.

Enabled=1
Translocate=1
Anchor=1
SelfAnchor=1
Trade=1
TradeAlways=0
TradeReject=0
Group=1
Fellowship=1
Raid=1


I've tried Multiple casters - 4 wizards and 1 Druid - She still doesn't get the message Clicking yes message that everyone else does.

Oh - i just tried to trans her to POK - she didnt accept that either..Bitch!
She does autoaccept Group invites, raid invites, and she takes my money if i trade with her.

So maybe is it something wrong with the /yes alias?

Code:
/yes=/multiline ; /squelch /notify LargeDialogWindow LDW_YesButton leftmouseup ; /squelch /notify LargeDialogWindow LDW_OKButton leftmouseup ; /squelch /notify ConfirmationDialogBox CD_Yes_Button leftmouseup ; /squelch /notify ConfirmationDialogBox CD_OK_Button leftmouseup ; /squelch /notify TradeWND TRDW_Trade_Button leftmouseup ; /squelch /notify GiveWnd GVW_Give_Button leftmouseup ; /squelch /notify ProgressionSelectionWnd ProgressionTemplateSelectAcceptButton leftmouseup ; /squelch /notify TaskSelectWnd TSEL_AcceptButton leftmouseup ; /squelch /notify RaidWindow RAID_AcceptButton leftmouseup

But this is for all toons on the one PC - so if there was an issue with that it would happen to all toons. Besides - she does accept it if i type /yes.

Does anyone have any other suggestions on what it may be?
You using Dannet or EQBC?

Dannet:
/dnet info on enchanter

EQBC:
/bccmd status or /bccmd names on enchanter

See your other toons listed? Does it say you're connected?
 
i use dannet.
I didnt check that - because ive never seen this toon behaving badly - It has been responding to dgae commands etc.

Do you think it may be the issue? I dont have them logged in atm - so I'll check tmr.
 
It'd just be my first guess after reading your post. I'd check that the enchanter can see my other toons and my other toons can see the enchanter on dnet
 
Release MQ2AutoAccept

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