Follow along with the video below to see how to install our site as a web app on your home screen.
Note: This feature may not be available in some browsers.

Added some Ranger shit! Credit for spell/disc/burn rotation goes to VestalBears! It's still in "beta" testing though.![]()
Quick Tutorial:
- Go to your favorite hunting grounds
- Set a group MA (not the wizard, MT is fine, but MA role must be set).
(
#rangerlivesmatter
I was using this to slaughter stuff in FM tonight and noticed a possible Bug or logic flaw. My group is Pal/MT/MA wiz wiz mage chanter cleric . On a single mob they eat it up no problems. If i pull multiples and switch off the first one they stop casting and do not start again until one of those mobs dies. The program is set to auto assist and I have them nuking at 99. I can sent a /nuke resume and nothing and even if i switch back, again nothing. I played with a bunch of commands and on multiple mobs ..if I change I can not get them to cast. Being the tank I have to switch mobs to aggro . So I need them to either follow the assist or stay on the mob I started with. But not casting isn't really an option. On option or command to that effect would be sweet. /nuke followassist or nuketilldead, something along those lines.
So if I am doing something wrong please advise.
ps: Oh and namers Just killed the Drillmaster Mak`Tak and they wouldn't fire
Also, as a mage I do not always have every clicky summoned but if the whole list is not there, it does not use them at all.
It should use them based on availability.




/nuke memorize on wiz crashed for me
