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  • A TLP without truebox has thawed (Very Vanilla ready)
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MQ2AFNuke

Release MQ2AFNuke

I can add support for an SK, but I have never played one, so it would take some effort.

As for the sit/stand problem, I should be able to look into it this weekend.
 
I can add support for an SK, but I have never played one, so it would take some effort.

As for the sit/stand problem, I should be able to look into it this weekend.

Would be nice if it would cast our taps as fast as it can, maybe our spear line too.
 
/nuke memorize
level 108 wizard (possible that I do not have all the spells) 12 spellgems

Straight crash to desktop. Let me know if you need help debuging
 
/nuke memorize
level 108 wizard (possible that I do not have all the spells) 12 spellgems

Straight crash to desktop. Let me know if you need help debuging
I just wanted to check out AFnuke and having the same problem crashes to desktop on /nuke memorize. 106 Wiz.

Also is there a way to assist a tank in another group, not in a raid?
 
Yeah, don't use /nuke memorize. It broke a couple patches ago and I haven't fixed it.
As for assisting outside group, not yet... I suppose I could look into it.
 
Jimbob,

Since 20th November patch my wiz is no longer weaving the Force of Will, Fire and Ice spells even though i have DoAANukes=1 set. He was happily casting them before patch. I can't see anything in the patch notes that would upset the apple cart - aside from the changes to the Pyro Acro and Cyromancy stuff.
Anything i can do to troubleshoot and debug ?

thanks

Hylander
 
Just found this Plugin today Loving it atm Justa few quick questions. - It doesn;t mem Spells except for A 105 wizzie? is that right? so i need to Know the spells to mem? - also What Mezzes does it use? like AE mez @ a certain point or Single target always?
 
so far, /nuke doburn on no longer effective.
about aa code
mag
new spire--->alt active 785
wiz:
frenzeied devastation---->308
new spire---->1350
fury of god--->1150
enc
new spire---->1380
 
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Hrm... I'm suddenly not seeing the right behavior with the plugin anymore. I'm not sure what changed or what's going on...

I usually run mq2afnuke with kissassist for buffs/etc. Today, I broke the wizzy out, but he's only casting like 2 nukes, even though the trash mob is staying alive for MUCH longer. And he's not even consistently casting those nukes. He completely ignores braid, etheral skyfire, etc. Basically, he's not casting at all.... which is super odd.

I've reloaded mq2cast and checked my .ini settings, just to be sure, but I don't think those are the problem.

Code:
[MQ2AFNuke]
NukesOn=1
Debug=0
CampFireRez=1
ManualAssist=1
WaitForITC=0
DoAANukes=1
Fire=1
Magic=1
Ice=1
Megaburn=0
DoAE=0
DoMed=1
MedToFull=1
DoMount=1
MountItem=Halasian Battle Bear Bridle
DoBuffs=1
PauseOnZone=1
BreakInvis=1
DoBurn=1
SingleForce=1
Dummy=0
DoMez=1
Enaled=1
DoReviveMerc=1
MemSpells=0
MobBurnThreshold=2
Harvest=1
AssistAt=98
HarvestAt=75
MezThreshold=2
MedPct=98
StopAt=0
 
@Sum1

just looking at your settings

check the obvious - you have Group MA set ?

And you have
1. ManualAssist=1 - if you want full auto then, change it to 0
2. SingleForce=1 - if you want Force of Will, Force of Fire and Force of Ice to be woven in then, change to 0
3. MobBurnThreshold=2, will only burn if >=3 mobs in camp, change it to 0 if you want it to use FD and AD sequentially whenever they are ready on any mob
4. BreakInvis=1, safety sam says this should be 0 (ie don't be nuking if you invis) recipe for a train wreck here

Otherwise plug seems to working well for me.

Hylander
 
@Sum1

just looking at your settings

check the obvious - you have Group MA set ?

And you have
1. ManualAssist=1 - if you want full auto then, change it to 0
2. SingleForce=1 - if you want Force of Will, Force of Fire and Force of Ice to be woven in then, change to 0
3. MobBurnThreshold=2, will only burn if >=3 mobs in camp, change it to 0 if you want it to use FD and AD sequentially whenever they are ready on any mob
4. BreakInvis=1, safety sam says this should be 0 (ie don't be nuking if you invis) recipe for a train wreck here

Otherwise plug seems to working well for me.

Hylander

All of those things were settings I turned off/changed to try to narrow down if one of those sections of the plugin was the problem. I was using SingleForce=0 before. I'll try ManualAssist, but I'm not sure why settings I never touched until starting troubleshooting last night would be the issue.
 
Well, I reset some of the settings I had changed. Now it'll cast 3 spells (still not braid, skyfire, iceflow, etc.). Still won't use AA nukes. Still doesn't reliably pull a target and start engaging.

It's super odd because this plugin was $$$$ up until a little while ago, and I have no idea what changed.
 
I did some testing tonight, and am getting the expected results (both burn and not). Have you updated to the latest RG release?

Combined (6 mobs in ST, just slacking off): A mortiferous golem in 103s, 80674k @783242 | #1 Wizard [email protected] (375.1k in 97s)


[CODE lang="ini" title="My INI Settings"][MQ2AFNuke]
NukesOn=1
DoMed=0
DoMount=0
MedPct=75
HarvestAt=70
Debug=0
DoAANukes=1
DoBurn=1
Dummy=0
Magic=1
Fire=1
Cold=1
BreakInvis=1
MobBurnThreshold=1
Megaburn=1
DoGlyph=0
BuyGlyph=0
Ice=1
WaitForITC=1
AssistAt=100[/CODE]

I wouldn't copy this, it just happens to be my setting at the moment.
 
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Other than mem spells (which I don't need) this has been working as intended for me. Thanks again JB.
 
I did some testing tonight, and am getting the expected results (both burn and not). Have you updated to the latest RG release?

Combined (6 mobs in ST, just slacking off): A mortiferous golem in 103s, 80674k @783242 | #1 Wizard [email protected] (375.1k in 97s)


[CODE lang="ini" title="My INI Settings"][MQ2AFNuke]
NukesOn=1
DoMed=0
DoMount=0
MedPct=75
HarvestAt=70
Debug=0
DoAANukes=1
DoBurn=1
Dummy=0
Magic=1
Fire=1
Cold=1
BreakInvis=1
MobBurnThreshold=1
Megaburn=1
DoGlyph=0
BuyGlyph=0
Ice=1
WaitForITC=1
AssistAt=100[/CODE]

I wouldn't copy this, it just happens to be my setting at the moment.
when doburn on, some AAs won't be used because aa code has been changed in last patch. Those are all new spires and heart of skyfire for mage
 
I wonder why mine just stops working, then. Are you all running this in parallel with kissassist? That’s how I run it (for buffs and stuff).
 
I wonder why mine just stops working, then. Are you all running this in parallel with kissassist? That’s how I run it (for buffs and stuff).
There is "ManualAssist=1" in your ini. modify it to 0 or type /nuke manualassist off in game.
manualassist mode need you /nuke start every timei you want to nuke a target and will stop nuking automatically when target is dead
 
I'll look into these this weekend. Frenzied Devastation and Fury of the Gods should still work. The new spires won't, since the names were changed...

so far, /nuke doburn on no longer effective.
about aa code
mag
new spire--->alt active 785
wiz:
frenzeied devastation---->308
new spire---->1350
fury of god--->1150
enc
new spire---->1380
 
I did some testing tonight, and am getting the expected results (both burn and not). Have you updated to the latest RG release?

Combined (6 mobs in ST, just slacking off): A mortiferous golem in 103s, 80674k @783242 | #1 Wizard [email protected] (375.1k in 97s)


[CODE lang="ini" title="My INI Settings"][MQ2AFNuke]
NukesOn=1
DoMed=0
DoMount=0
MedPct=75
HarvestAt=70
Debug=0
DoAANukes=1
DoBurn=1
Dummy=0
Magic=1
Fire=1
Cold=1
BreakInvis=1
MobBurnThreshold=1
Megaburn=1
DoGlyph=0
BuyGlyph=0
Ice=1
WaitForITC=1
AssistAt=100[/CODE]

I wouldn't copy this, it just happens to be my setting at the moment.

Any reason why my build won't cast any etheral's? No etheral braid, skyfire, or iceflow. It starts the nuking with a claw and then basically casts 3-4 nukes.... skipping the big ones. Are those tied to mega burn or something?
 
No, they should be casting. I would delete your ini settings for MQ2AFNUKE, and try the defaults. Then refine your settings...
 
No, they should be casting. I would delete your ini settings for MQ2AFNUKE, and try the defaults. Then refine your settings...

I'll give it a go. All I can think of is something changed in kissassist that is impacting afnuke... or something changed in afnuke. I'm running mq2afnuke in debug mode now to watch it cast, and it's reacting REALLY oddly. It casts a claw, then an AA nuke, and then most of the time it'll sit and wait for the Claw to come off cooldown (or the mob to die) before casting again.
 
Yeah, something strange is going on for sure. I don't use KA, so I don't know if there's a conflict. I probably won't have time to test tonight, but I can load KA and see what happens. Are you setting a group MA? That can impact targeting, but shouldn't impact spell rotation... Do a /nuke settings and see if anything looks odd there too.

Also, I made the changes for the Spire AA changes. I didn't check any other AA changes...
 
if i wanted to set up a kite group 2 bards 2 wizards and wanted the wizards to cast beam or ae spells .. face mobs when in range cast then go back to following bard is this something AFnuke could do?
 
In its current state, no. It is possible, but would require significant effort to add this sort of functionality.
 
For those that need med. You can make an event to make your toons sit upon death of a mob.

[corpse]
trigger=#1#has been slain by#2#
command=/bcga //sit
[corpse1]
trigger=#1#You have slain#2#
command=/bcga //sit
[corpse2]
trigger=#1#scores a Finishing Blow#2#
command=/bcga //sit


Remember the event ini (MQ2Events_TankName.ini) needs to be made in the "Release" folder. You may need to load the event plugin and do a "/event load" command. The tank will spam sit when the mob dies. The other toons need eqbc.

Or you could make one for each toon you need to sit and just make the command=/sit
 
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Or be on an Ornate Flying Carpet, which doesnt have the run on that mounts have....TBH I dont think MQ@AFNUKE moves your toon at all.!
 
What does "Heart of Skyfire" replace, or what was changed?
Magician - Consolidated Heart of Ice and Heart of Stone into a single ability named Heart of Froststone and increased the total damage this ability can absorb for all ranks.
- Magician - Consolidated Heart of Flames and Heart of Vapor into a single ability named Heart of Skyfire.
 
Just popped a /nuke memorize on a 105 ftp wiz and crashed to desktop.

There's a post up a bit further that acknowledges that bug and kindly requests you not to do that until its fixed.
 
Release MQ2AFNuke

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