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Problem - LS You Can't Hit Them From Here

Joined
Jun 13, 2016
RedCents
31,901¢
I haven't seen this discussed yet so apologies if so, but...

In multiple Laurion Song zones - Unkempt Woods quite a bit - mobs get engaged and then locked in some "Untouchable" zone where PCs can't do anything but pets are still damaging.

Only way I can resolve is to feign/back off pets, move back a bit and wait for mob to path to me.

This has wiped me several times in multiple locations with multiple mobs.

Is this a known thing or just a spot I've gotten into?
 
this is a known eq issue in this expansion, so its really just a waiting game till they wanna do somehting about it-
 
They have already confirmed this along with a few other bugs, like the shinys popping under world, and it supposed to be fixed (from what I heard) in the coming patch.
 
What sic said.

From my general experience it only happens when the mob is on a hill or uneven area. Try and move the mob to flat(ter) ground and you should be okay. Super annoying regardless.
 
Threw a cheap "Can't Hit" alarm - in case my attention wanders. Only fires once every 5 seconds, so won't spam.

Lua:
local mq = require("mq")

local last_message = os.time()

print("\aw Monitoring for \atCan't Hit\aw messages.")

local function event_canthit()
    local since = os.time() - last_message
    if (since > 5) then
        last_message = os.time()
        mq.cmd('/beep')
        print("\ar Can't Hit.  \awBetter fix.")
    end
end

mq.event('event_canthit', "#*#You can't hit them from here.#*#", event_canthit)

while(true) do
    mq.delay(100)
    mq.doevents()
end
 
Pretty sure this happened in OMAD this last few days. Was a slight hill and we could not hit the mobs at all and there were 3 of them so not like we didn't have a choice lol
 
I, too, have had this experience also. I hope they fix soon
 
Most EQ zones. Anything hilly. Underfoot, SoD RoF just a few I’ve seen it in this week. Obnoxious.

I have experienced it also on relatively flat terrain in Heros Forge. It is so strange because the visual representation on all screens shows the mob above ground in a normal way but it is as if he is in the terrain and cannot be seen or hit. I have tried using things like Grappling Strike to see if I could pull him out but it doesnt seem to work.

The only thing is if I can move him some distance but many times he wont budge an inch for awhile and only after constant movement around will he seem to get into a good place at random basically. It is very frustrating.
 
I have noticed you have to taunt them and move the non-hittable mob a few steps then it becomes attackable again. Though Pets usually keep it rooted in place, so its not as easy as it sounds. It particularily happens on slopes.
 
non of the diverse abilities of the classes to move the mob work either, as they don’t land.
So retracting chars and pets is the only way to get around it.
 
Problem - LS You Can't Hit Them From Here

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