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Jan 20 2021 by RedGuides
- MQ2Shaman (ChatWithThisName, Sic) is now a premium plugin. If you get an "out of date" error about this plugin, you need to either purchase or remove it.
- MQ2DanNet (dannuic) fixed erroneous default when a bad peer was specified
Jan 20 2021
- Updated for LIVE
howdy freeferli - this is a current "issue" where the launcher can't delete/edit old files > here <@Redbot How do we unload MQ2Grind if it failed to load because we have not purchased it?
MQ2Grind=1 to MQ2Grind=0
@morisato says that discs are no longer firing, and /disc doesn't work. Anyone else experiencing this?
Works fine for me.
Trouble here, using RGmercs. Having trouble with warr and zerks, checking more@morisato says that discs are no longer firing, and /disc doesn't work. Anyone else experiencing this?
Works fine for me.
My warr dont click off the Courageous Defense so the Def discs can land (RGmercs macro error?)Thank you for testing. If we can nail this down and recreate it, we can fix it.
My warr dont click off the Courageous Defense so the Def discs can land (RGmercs macro error?)
My warr spams Composite Shield, but it never fires
The 2 Zerkers spams Composite Rage, but it never fires
like, i do /disc claret blade or /disc spurn they are working, i see the combat ability activate.. also if i click on my combat actions (taunt, bash disarm etc..) but if i /doability 7 8 9 any of them in fact, it doesnt work.. but if i assign anything to the Actions window (doability 1-6) they work, non-combat OR combat.. except hide.. it works if i manually click, but not if i /doability 6 (with 6 being hide)
its almost like the abilities in the combat page arent mapped right.. its very strange, as it used to work fine for me.. but i dont know if this is an EQ issue or a MQ issue to be honest.. like when i do a /doability 7 8 9 10 any one of them, i get the message in my MQ window only, not in any chat windows.. "you do not seem to have that ability available" ... if it works though, i see the message in my regular chat window..
Doability takes real ids the id of hide is 29 not 6 therefor /doability 29 will activate hide as will /doability hide /doability 6 will activate abolish poison because thats the id for that. It has been like this for a few years i guess someone just discovered it now and missed changes.txt back then.
I can say for sure that /doability works 100% like it did pre patch.
Ok, I talked to eqmule and he doesn't believe there's an error. Here's his quote on the issue,
to further clarify,
What else could it be?
You have to have something else going on, just tried it on halfling druid hide/sneak, works. Tried rogue hide./sneak workshmm thats interesting.. i always thought that your /doability # was mapped to the button you assigned in the actions window.. at least it worked like that before.. but recently yeah seems real odd.. but at least when i do /doability taunt or /doability disarm with these being in that combat page , that in fact DOES work, as opposed to doing /doability #
I think i'm going to try a few more things to see what other limitations there are...
Jan 30 2021
- Fixed ${Me.PctExpToAA} ty cwtn for report
Jan 30 2021
- Fixed a backwards compatability problem with CPageWnd::GetTabText and CStmlWnd::GetSTMLText for TEST
If you already changed your plugins to use STMLText.Ptr instead of just STMLText you can change it back.
Sorry for the inconvenience, it was a difficult patch which took several days to fix,
I did not have time to think that change through until I had a good nights sleep.
Jan 29 2021 by RedGuides
- MQ2AFNuke...
How to reproduce: Expand the window beyond the number of lines of text. This sets the maximum displayed number of lines. If you expand the window when nothing is showing, then it will not show anything once window is expanded. If 10 lines, and you expand past that then it is locked in at 10.@Redbot The display of the text buffer doesn't always adjust to the "MQ" window geometry. For example, if I want to see more lines, I'll drag the bottom edge of the window, but it will still only show you the top 5 lines, or sometimes nothing will be displayed at all. No amount of adjusting width or height fixes the problem.

/nomodkey /notify FellowshipWnd FP_Subwindows tabselect 2sounds like an eq issue - have you tried relogging those toons?I'm running in to some weird behavior.
I'm trying to run Fragmentfarm.mac to farm Alaran tablets. On one of my toons, it doesn't work because MQ2 appears to think she has the quest, even when she doesn't.
I make sure that I do not have the quest and use /echo ${Task[Fear Begins at Home].ID} and a variety of related task variables. Nothing is coming back null, when it should be.
This only happens on one of three characters I can run it on. The issue has been going on for a few months, but I've only just now had time to sit and look at it.
sounds like an eq issue - have you tried relogging those toons?
it is a patch day.Greetings,
Im new to Macroquest and having issues with this redguides launcher not updating after patch day. Any suggestions? In the top right corner where it says last installed says 1/23/2021 and patch day unavailable. If i launch MQ2 i get an error saying "MQ2 expected eqgame date and time to be: jan 14 2021 1708 but EQ games date and time is feb 11 2021 do you need to patch one of them? loading of MQ2 can not be completed." ive patched everquest but not sure whats going on , can anyone help?
Just wanted to say "THANK YOU" to all the coders, developers, and any other person that keeps RedGuides up and running faster than DGB could even dream of doing. Love you guys and stay safe. -Medicmanare you on test? i think there was a re-patch to fix the issue
there are several bugs atm in the pre-release of mq2If I turn off everything then I can play the game. If i use mq2/VV or what ever it is you want to call it.... to load the games the moment I go to move in the game every single one crashes. I have a pile of DMP files if one of you mods or creators want to have a look PM me and Ill send them to you.
