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LazyLobbyRez

Release LazyLobbyRez 2022-01-05

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LazyLobbyRez - Automates summoning corpse to guild lobby and reviving a mercenary for a Rez.

Originally LazyLobbyRez by TreeHuginDruid and the idea of updates from Sic. This uses Throne of Heroes if available or Origin, MQ2Nav and MQ2EasyFind. Must have mesh generated for at least Plane of Knowledge, Sunrise Hills, Crescent Reach, Blightfire Moors and Guild Lobby. Also, enough platinum to purchase a soulstone. (requires owning a mercenary...

Read more about this resource...
 
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Sounds pretty cool. What if you don't use mercs and have a cleric in your group? Is there an option to use a gate option for newer accounts? All of my toons are bound next to a corpse summoner in the guild lobby so how would that work?
 
If your merc is running kissassist he should cast a rez to rez your corpse. Usually you wouldn't need to gate if your bound in the guild lobby, I thought about gate as a spell, but figured if you die you end up at your bind anyway. hehe. I think all toons start with origin. if you have gate and bound in guild lobby, you can just gate there and then run /mac lazylobbyrez it works the same. :) (also if you weren't bound in the guild lobby and the mac used gate, it would probably mess up the script).
 
LobbyRez.jpg

When I run the macro, the toon will target the Diciple of Luclin but he just stands there and it says can not find spawn.

However, if I manually walk him up to the Diciple of Luclin he will buy the soulstone and then I can manually walk him up to the priestess and he will then hand over the soulstone.

Any ideas on what might cause this?
 
I'm not a programmer, and looking at the macro makes my head hurt. Can someone give me instructions on how to make edits to this so it only goes through the process of summoning my corpse, and doesn't try to summon a merc for the rez? I run a 6 box with a cleric who will auto rez once corpses are in the zone, and would like to keep that functioning that way.
 
I'm not a programmer, and looking at the macro makes my head hurt. Can someone give me instructions on how to make edits to this so it only goes through the process of summoning my corpse, and doesn't try to summon a merc for the rez? I run a 6 box with a cleric who will auto rez once corpses are in the zone, and would like to keep that functioning that way.
Code:
    /call BuySoulstone
    /call GiveSoulstone   
|    /call ReviveMerc
    /call TakeRez
Put a | (pipe) character before the merc part, | means commented out.

Or this, if no cleric in group, try a merc.
Code:
/if (!${Spawn[group cleric].ID}) /call ReviveMerc
 
Code:
    /call BuySoulstone
    /call GiveSoulstone  
|    /call ReviveMerc
    /call TakeRez
Put a | (pipe) character before the merc part, | means commented out.

Or this, if no cleric in group, try a merc.
Code:
/if (!${Spawn[group cleric].ID}) /call ReviveMerc


Worked beautifully, thank you!
 
cannonballdex updated LazyLobbyRez with a new update entry:

Address a couple issues with Plat and Mercenary

| Updated 12-13-2020
| Macro Ends if you try to revive a Gold Status mercenary without All Access membership
| Attempts to get plat from bank if you are broke and need a soulstone
| Attempts to get plat from bank if you are broke and need to spawn a mercenary for a rez
| Will try to revive a mercenary for 5 minutes before ending macro.
| Places mercenary in passive mode after rez
| Added some color for readability

Read the rest of this update entry...
 
When I run the macro, the toon will target the Diciple of Luclin but he just stands there and it says can not find spawn.

However, if I manually walk him up to the Diciple of Luclin he will buy the soulstone and then I can manually walk him up to the priestess and he will then hand over the soulstone.

Any ideas on what might cause this?
May have been cause by lack of Plat or Lag at the vendor window. Either one should be fixed now.
 
Amazing.
You can't run 2 macros at once, right? If I'm running kissassist, and die and respawn in the GL, how can I automatically trigger this?
 
Amazing.
You can't run 2 macros at once, right? If I'm running kissassist, and die and respawn in the GL, how can I automatically trigger this?
Make a hotkey, then when you wipe you can just hit the hotkey. This of course assumes you're not afk :-P
 
Make a hotkey, then when you wipe you can just hit the hotkey. This of course assumes you're not afk :-P
Haha, thanks. But I meant if I were AFK. Example: The other day I was hunting and had to run into the kitchen while my toons were in combat. Something happened and I died. When I came back, it would have been nice if my toons had rezzed themselves =). Is there somewhere I can specify, for example, a macro to start after respawning?
 
My solution to this problem is when I have to go into the kitchen I do something like pause everyone, /bcaa //relocate anchor, that way when I come back all my dudes are alive and I've not been poked by a GM and sent to the nether. Can't stress enough that there are benefits of using MQ2 that can be enjoyed and you greatly increase the likely hood of a trip to the kitchen being a 7 day or perma ban because you didn't respond to a GM. So then instead of you just being in the kitchen for a minute you end up with 7 days to wander around the kitchen opening the fridge door countless times as if the contents of it has changed since you looked last. The depression!

But seriously, stop doing that :-)

If your goal is to start an entirely new team....that's how you start a new team.
 
Haha, thanks. But I meant if I were AFK. Example: The other day I was hunting and had to run into the kitchen while my toons were in combat. Something happened and I died. When I came back, it would have been nice if my toons had rezzed themselves =). Is there somewhere I can specify, for example, a macro to start after respawning?
You could make a react in mq2react that kicked off the macro. But as CWTN said, it is better to be safe.
 
Amazing.
You can't run 2 macros at once, right? If I'm running kissassist, and die and respawn in the GL, how can I automatically trigger this?
Depends on what you are running. You may be able to use a command in posse or something like that. I use this code below in some of my macros.

INI:
| If we die and have not Rez we need to summon corpse to guild lobby
        /if (${Zone.Name.Equal[Guild Lobby]}) {
        /timed 30 /mac lazylobbyrez
        /echo Ending Macro to Summon Corpse
        /end
        }
 
I used to have something similar in my zoned.cfg , you should add in check for rez effects
I don't have a need for it anymore, so I just copied what cannonballdex had into the .cfg style.
/if (${Zone.Name.Equal[Guild Lobby]}) /multiline ; /echo Ending Macro to Summon Corpse; /endm; /mac lazylobbyrez
 
How do you uncomment out the lines to dismiss your merc before the macro ends? I'm looking at it, dont' really understand it (after doing a little bit of research; I don't see any pipes that need to be taken out at that line). Sorry for the elementary question, I'm new to editing mac files.

Thanks for your help!
 
Line 50 Remove | from in front of /call SuspendMerc​
49 /echo \atIf you wish to suspend merc and logout, you will need to uncomment the next two lines in your lazylobbyrez file.​
50 |/call SuspendMerc
51 |/call LogMeOut
 
Line 50 Remove | from in front of /call SuspendMerc​
49 /echo \atIf you wish to suspend merc and logout, you will need to uncomment the next two lines in your lazylobbyrez file.​
50 |/call SuspendMerc
51 |/call LogMeOut

thank you so much, I was looking at the end of the file, not up near the top; your instruction to look at line 50 clued me in; thank you!
 
@cannonballdex they changed rezzing in the lobby, have you had a chance to take a look at it?

- Priests of Luclin no longer require soulstones to complete their tasks. Speak with them instead.

now you can just /nav spawn "A Priestess of Luclin" (or priest) and then /say summon
 
Probably a lesser need for this macro. Definitely easier to code now though. Just go hail a PoL and bring out your healer merc if you have one (ie: not a class which can ress already).
 
@cannonballdex they changed rezzing in the lobby, have you had a chance to take a look at it?

- Priests of Luclin no longer require soulstones to complete their tasks. Speak with them instead.

now you can just /nav spawn "A Priestess of Luclin" (or priest) and then /say summon
So they don't use soulstones? nice. Dang they took away the vendors too. lol
 
Why doesn't this macro work if you have a cleric in the group? It only tries to pop a merc but does not recognize the cleric in group.
 
Why doesn't this macro work if you have a cleric in the group? It only tries to pop a merc but does not recognize the cleric in group.
It does work if you have a cleric in the group. It was created with the intention of not having to rely on a cleric for a rez. If you could find a way to check for a cleric and then issue a command for the cleric to scribe and cast a rez spell on your specific corpse. That would be great.
 
It does work if you have a cleric in the group. It was created with the intention of not having to rely on a cleric for a rez. If you could find a way to check for a cleric and then issue a command for the cleric to scribe and cast a rez spell on your specific corpse. That would be great.

You can loop through group members for class name to find a cleric.

something like

/for aib 0 to 5 {
/if (${Group.Member[${aib}].Class.ShortName.Equal[CLR]}) {
/dothis
}
/next aib

You dont need to scribe the rez just use the AA if its a live server.
 
You can loop through group members for class name to find a cleric.

something like

/for aib 0 to 5 {
/if (${Group.Member[${aib}].Class.ShortName.Equal[CLR]}) {
/dothis
}
/next aib

You dont need to scribe the rez just use the AA if its a live server.
Just thought it was easier to use a merc. haha
 
It does work if you have a cleric in the group. It was created with the intention of not having to rely on a cleric for a rez. If you could find a way to check for a cleric and then issue a command for the cleric to scribe and cast a rez spell on your specific corpse. That would be great.

Um, what?? This is your macro. Why should I make the fix?
 
The latest update would have my group nav to and say 'Summon' to the High Priestess of Luclin, which is the soulbinder, instead of to the "A Priestess of Luclin" which is the corpse summoner. If, when you respawn into the GL, you are closer to the High Priestess of Luclin it would target her instead of the corpse summoner. I changed the name of the npc in the macro to "A Priestess of Luclin" and it is working for me now.
 
The latest update would have my group nav to and say 'Summon' to the High Priestess of Luclin, which is the soulbinder, instead of to the "A Priestess of Luclin" which is the corpse summoner. If, when you respawn into the GL, you are closer to the High Priestess of Luclin it would target her instead of the corpse summoner. I changed the name of the npc in the macro to "A Priestess of Luclin" and it is working for me now.
MINE is running them to a disciple of luclin which there isnt and ends the macro., nor do they "navigate" anywhere... not sure what to fix in the macro.
 
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