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I believe you would do:
INI:DPS#=Dissident Fang|98|Cond20 Cond15=${Me.PctHPs} < 45 Cond19=!${Me.XTarget} > 2 Cond20=${Cond15} && ${Cond19}
But it might be ${Cond[15]}. Whatever way you reference conditions.
DPS#=Dissident Fang|98|Cond20
Cond15=${Me.PctHPs} < 45
Cond19=!${Me.XTarget} > 2
Cond20=${Cond[15]} && ${Cond[19]}
I went through this a few months ago and was instructed that Conditions are saved in an array so we need to use an Array Identifier to reference them in another condition using [ ] (brackets)... so it should look like this instead!
INI:DPS#=Dissident Fang|98|Cond20 Cond15=${Me.PctHPs} < 45 Cond19=!${Me.XTarget} > 2 Cond20=${Cond[15]} && ${Cond[19]}
Sent you some PM's with the issues I have found.Well do you have GroupWatchOn? if you have groupwatchon the puller will pause if someone in the group needs to med, so we have the puller med now while waiting on your team member.
Fixed an issue where if GroupWatchOn is being used, but MedOn was turned off.
If you are asking me yes I do have it turned on on everyone.Do you have TargetSwitchingOn turned on?
When it happens I cannot change targets at all. I do the Restless Assult mission daily and have no problems changing targets on the last name, but when I locks onto a pet restarting the macro is the only way I have found to stop it.Well it only matters on the MA, the macro sets TargetSwitchingOn=0 for all non MA characters. If you have TargetSwitchingOn turned on then it will let you do just that. Whatever you target with your MA will be targeted by your supporting characters. Just change targets on your MA, to a valid target and everyone should switch targets.
I think I might see where you could target a PC's pet from the MA. I know I check to NOT let you do that, but I think I got the logic a little whacked.
thank you very muchYea I think I found the problem, I will post an update once I have been able to test it.
I seem to remember having a similar problem with one of my configs in Kiss12. I think by preventing him from casting the heal when in combat you are kinda locking the macro up. I think you will need to allow him to heal in and out of combat. I know there were some update in Kiss12 to prevent lockups when using conditions in heals. You may want to upgrade.Hello all, im trying to make my ranger heal only out of combat because he is the tank (i know, been playing in Rizlona)
so i put some conditions for him:
HealsOn=1
HealsSize=5
Heals1=Healing|80|Cond2
ConOn=1
CondSize=5
Cond1=${Target.PctHPs} >90 && ${Me.PctMana} > 80
Cond2=!${Me.CombatState.Equal[COMBAT]} && ${Me.PctMana} > 70
i dont know whats wrong, sometimes he just stays there looking at the wall and i have to make him attack a mob or something, this is specific when there are more than 1 mob on xtarget
can n1 point me where its wrong pls??
thx in advanced
Tyvm man...tried kiss12 and its working flawless until nowI seem to remember having a similar problem with one of my configs in Kiss12. I think by preventing him from casting the heal when in combat you are kinda locking the macro up. I think you will need to allow him to heal in and out of combat. I know there were some update in Kiss12 to prevent lockups when using conditions in heals. You may want to upgrade.
This was in the Kiss12 notes
27. Added logic to the single heal routine to help keep from getting locked in the heal loop when using Conditions.
This issue would keep healers from rezzing.
@nerp Yea, should I fix the spam and keep the mezzer invised, or should I change the logic to break invis and continue mezzing?
I'm a newb, please let me know file name this section is in and I will happily post it.@mikeraylittle post your pull section settings, please.
I'm a newb, please let me know file name this section is in and I will happily post it.
Like the title says. See the first posts for more information.
Sorry late with the reply Zebadiah. Started using ranger to pull manually and the grp worked so good I was doing ToV quest! All leveling up nicely. Pulling in some zones is fine others not so good. I believe the issue is when you are in a tunnel like Howling Stones the "closest actual" mob is targeted instead of the "closest accessible" mob. So auto puller goes to the closest actual mob which requires he run past 6 other mobs to get there. Instant train.Look in you kissassist_CharacterName.ini file for the section
[Pull]
PullWith=Melee
PullMeleeStick=0
MaxRadius=350
That is the section to look at and copy and post.
off topic, but why the convoluted noparse ifstatement command when you could just /bct BardName instead? Are we just trying to show off how fancy our command structure is?/noparse /bcg //if (${Me.Class.ShortName.Find[BRD]}) /multiline ; /mqp on ; /twist off ; /alt activate 3704 ; /alt activate 231
that looks like from my hotkeys.off topic, but why the convoluted noparse ifstatement command when you could just /bct BardName instead? Are we just trying to show off how fancy our command structure is?
Yeah, I get why you do it. The average user doesn't need all that, though.that looks like from my hotkeys.
I have it that way because i run multiple different groups, and test all sorts of setups and configurations, and i can keep my hotkeys the same without having to swap around which toon i'm msging to
I did copy Sic and use it for the same reason. I have two different 115 groups with a total of about 30 toons that I'm always switching out to try out different combinations.off topic, but why the convoluted noparse ifstatement command when you could just /bct BardName instead? Are we just trying to show off how fancy our command structure is?
