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Is there a guide on how to fix meshes? At one of the named camps in "The Hero's Forge" there's a tree that my toons keep getting stuck running into.
That was an awesome video. The mesh editor always confused me. I think I could actually edit some meshes now!Guide - - MeshGenerator.exe tutorial
I made a video to hopefully help some users with the mesgenerator.exe found in the release folder create their own professional meshes with options most users don't even know exist.www.redguides.com
That brings up an interesting question about the mesh updater. When it does update a mesh, did one of the meshgenerator devs make a custom update to a mesh and push it out to everyone? The or is some other reason that meshes get updated?That video was a huge help and got me on my way a while back as well (still have more to learn of course), but don't forget to either mark them as read only and/or back them up because if you use the meshupdater, it will write over all of those changes you just did =)
I believe they are maintained >here< by wired420 and others that contribute. At least that was the last I understood. I'm sure a correction is coming if I am wrong.That brings up an interesting question about the mesh updater. When it does update a mesh, did one of the meshgenerator devs make a custom update to a mesh and push it out to everyone? The or is some other reason that meshes get updated?