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Release Hatchery.mac 2023-04-03

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Strange, shouldn't zone in together, should zone in after saying Ready. Did you try the file I linked? This tells the group leader to say ready first then the rest of the group is on a delay.

under danzonein before telling the rest of the group to zonein

INI:
/squelch /bct ${groupLead} //say ready
            /squelch /bcga //tar destrea
            /delay 2s
            /squelch /bcga //nav spawn destrea
            /while (${Navigation.Active}) {
                /delay 1s
            }
 
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I tried searching the forums and reading through a lot of the info and i found instruction which other people seemed to understand, i unfortunately did not. I am trying to use the hatchery.mac do level some noobies, but i dont know what im suppose to change so that it will work. i can run it on my sk and he buffs and grabs the task but then it sits there (im assuming im suppose to assign the bards name somewhere in the hatchery.mac file (maybe other stuff im suppose to change too) I just don't know what / where it's suppose to be changed. I'm sorry if this seems simple or silly to others. Thank you in advance for you're time and any help offered.
 
I tried searching the forums and reading through a lot of the info and i found instruction which other people seemed to understand, i unfortunately did not. I am trying to use the hatchery.mac do level some noobies, but i dont know what im suppose to change so that it will work. i can run it on my sk and he buffs and grabs the task but then it sits there (im assuming im suppose to assign the bards name somewhere in the hatchery.mac file (maybe other stuff im suppose to change too) I just don't know what / where it's suppose to be changed. I'm sorry if this seems simple or silly to others. Thank you in advance for you're time and any help offered.
You followed the instructions?

Instructions:
- For quicker PowerLeveling make sure to /claim Gift of Legacies Lost. This box contains 10 free adventure potions for bonus experience!
- Setup PL group in front of Destrea
- Make sure Any PBAE caster is the leader of your PowerLevel group.
- Make sure They have a PBAE Spell gemmed in gem slot #8
- Make sure you generate a Nav Mesh for The Hatchery before running the macro.
- Modify the top part of the file inserting Damage Shield Casters Name & the Shield they are Using Lvl 115 DS tend to be to strong to be useful.
- Once everything is configured run the macro on your Shadowknight While in a Group with Your Plees, PBAE caster as The Leader
 
im having trouble with - Modify the top part of the file inserting Damage Shield Casters Name & the Shield they are Using Lvl 115 DS tend to be to strong to be useful. because i don't know which parts im suppose to change to my guys names
 
im having trouble with - Modify the top part of the file inserting Damage Shield Casters Name & the Shield they are Using Lvl 115 DS tend to be to strong to be useful. because i don't know which parts im suppose to change to my guys names
you can try without dmg shield in the beginning, they die to fast anyway
 
im having trouble with - Modify the top part of the file inserting Damage Shield Casters Name & the Shield they are Using Lvl 115 DS tend to be to strong to be useful. because i don't know which parts im suppose to change to my guys names
/declare Damageshieldcaster string outer EDIT
/declare Damageshieldspell string outer EDIT

here is where you change the DS caster and ds spell, you remove EDIT and enter the name of you DS caster and the spell
 
ok to get a better idea i let it run full on, so the lowbie group zones in, sk zones in, he gathers the entire zone, the lowbies never move, the zone does, the lowbies never move, he zones out, they never do, he requests a new task then they get booted from task after not zoning out. so other than zoning in the lowbies didnt' do anything
 
not that i can tell, but i suck at this stuff man. when it starts up and you unpause it it says "varset grouptank ${me.name}" after that it pops up with a NULL no such name. maybe thats an issue?
 
You have your group outside the questgiver. Everyone in group, including your SK. Bard is group leader, with PBAE spell in gem8. You remove all buffs from SK, Starts the macro with your SK. It runs

you dont pause it, ever
 
ok, finally got it running, but the bard never plays the song. bard gets to mobs pretty late, but mq window says twisting 1 song , but he never plays anything
 
ohh.. maybe a twist issue, it uses /twist 8



try loading mq2twist before running it

EDIT, nevemind, macro should load it
 
you have eqbc running? it uses it to tell the bard to move and to twist

/squelch /bct ${groupLead} //nav locxyz -40.71 1.89 7.15
/delay 5s
/squelch /bct ${groupLead} //twist 8
 
ok i got it running but is there a way to tweak how long it takes the bard to get in there? he's still missing some i think
for around sub 40s i usually click off some buffs and don't go full ds mode, below that they can end up dying a little too soon
 
Little older and a lot slower. I am trying to run this with a 112 SK. It works great except I don't understand how to use Specter Skin. It uses the cloak clickie but that is so much slower. Any help would be appreciated.
 
Little older and a lot slower. I am trying to run this with a 112 SK. It works great except I don't understand how to use Specter Skin. It uses the cloak clickie but that is so much slower. Any help would be appreciated.
The macro is set to use level appropriate spells for the toons you are leveling up. If you still want to designate this you can change.

Under SelfDS

/declare SelfDS string outer NULL
to
/declare SelfDS string outer Specter Skin
 
The macro is set to use level appropriate spells for the toons you are leveling up. If you still want to designate this you can change.

Under SelfDS

/declare SelfDS string outer NULL
to
/declare SelfDS string outer Specter Skin
I appreciate your response. When I change that it appears to act as a buff when getting ready in front of Destrea. Specter skins casts then drops. Then the entry to the zone begins and macro runs as normal. After gathering all mobs, gaining more agro I only get the DS from my cloak.

Again I thank you for your reply. FD, having let me take a dirt nap taught me something. I had to unsuspend merc to resurrect myself and left him active. Lo and behold Specter Skin casts after rounding up all of the mobs. I ran this 4 times with and w/o a merc. It holds true with merc present. Having the group leader being 75, Specter Skin Rk II is a little too much as it kills some mobs before AE Nuke is In! If I was proficient in these macros I would rewrite it to cast Skin after AE Nuke hits but that is not the case. Still enjoying the macro and I will cast my DS manually.
 
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|--SelfDS
/if (${Me.Level}>=${Spell[Specter Skin].Level} && ${Me.Book[${Spell[Specter Skin].RankName}]}) {
/varset SelfDS ${Spell[Specter Skin].RankName}
} else /if (${Me.Level}>=${Spell[Helot Skin].Level} && ${Me.Book[${Spell[Helot Skin].RankName}]}) {
/varset SelfDS ${Spell[Helot Skin].RankName}
} else /if (${Me.Level}>=${Spell[Zombie Skin].Level} && ${Me.Book[${Spell[Zombie Skin].RankName}]}) {
/varset SelfDS ${Spell[Zombie Skin].RankName}
} else /if (${Me.Level}>=${Spell[Ghoul Skin].Level} && ${Me.Book[${Spell[Ghoul Skin].RankName}]}) {
/varset SelfDS ${Spell[Ghoul Skin].RankName}
} else /if (${Me.Level}>=${Spell[Banshee Skin].Level} && ${Me.Book[${Spell[Banshee Skin].RankName}]}) {
/varset SelfDS ${Spell[Banshee Skin].RankName}
} else /if (${Me.Level}>=${Spell[Banshee Aura].Level} && ${Me.Book[${Spell[Banshee Aura].RankName}]}) {
/varset SelfDS ${Spell[Banshee Aura].RankName}
}

To This
|--SelfDS
/if (${Me.Book[${Spell[Specter Skin].RankName}]}) {
/varset SelfDS ${Spell[Specter Skin].RankName}
}
 
Strange, shouldn't zone in together, should zone in after saying Ready. Did you try the file I linked? This tells the group leader to say ready first then the rest of the group is on a delay.

under danzonein before telling the rest of the group to zonein

INI:
/squelch /bct ${groupLead} //say ready
            /squelch /bcga //tar destrea
            /delay 2s
            /squelch /bcga //nav spawn destrea
            /while (${Navigation.Active}) {
                /delay 1s
            }


For some reason this doesn't make intuitive sense to me. definitely works. I just feel like it's the SK running the show so the SK should tell everyone else to zone in and then zone in himself. Any problem with the below code?

INI:
Sub Danzonein
    /dgt all Attempting to enter instance on The rest of the group
        :zonein
       
        /dquery ${Group.Member[0].Name} -q "Zone.ShortName" -o groupMember0Zone
        /dquery ${Group.Member[1].Name} -q "Zone.ShortName" -o groupMember1Zone
        /dquery ${Group.Member[2].Name} -q "Zone.ShortName" -o groupMember2Zone
        /dquery ${Group.Member[3].Name} -q "Zone.ShortName" -o groupMember3Zone
        /dquery ${Group.Member[4].Name} -q "Zone.ShortName" -o groupMember4Zone
        /dquery ${Group.Member[5].Name} -q "Zone.ShortName" -o groupMember5Zone
       
        /if (${groupMember0Zone.Equal[PoKnowledge]} || ${groupMember1Zone.Equal[PoKnowledge]} || ${groupMember2Zone.Equal[PoKnowledge]} || ${groupMember3Zone.Equal[PoKnowledge]} || ${groupMember4Zone.Equal[PoKnowledge]} || ${groupMember5Zone.Equal[PoKnowledge]}) {
            /dgt all Not all group members in instance. Retrying to enter on all group members.
            /squelch /bcga //tar destrea
            /delay 2s
            /squelch /bcga //nav spawn destrea
            /while (${Navigation.Active}) {
                /delay 5s
            }
            /squelch /bcg //say ready
            /delay 5s
            /squelch /say ready
            /delay 5s           
            /goto :zonein
        }
/return
 
That should work if the instance is ready when your group says ready the first time. If the instance isn't ready when group says ready and then its ready when your tank says ready, your tank will zone in first. Here a copy I use. Has rezzing abilities if your group dies in the instance.
 

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