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I would quite honestly make a caster group and still keep the holy trinity.
SHD, CLR, ENC, MAG, DRU, X.
Covers your bases. The X is anything you want because it does not matter.
shm and clr makes it VERY heal safe too, monk as puller, would be a new class thank youone of my groups i run a shm clr mage wiz war and mnk doing pretty well just no CC havent decided yet to replace the shm or clr for a cc person yet
Where X = Beastlord.
Be well. Happy gaming.
with the SK in the clr and dru should be able to keep him alive, last SK I played was squeezy, need AC I am sure, also learning more about how a SK tanks will help I am sure, thank youI would quite honestly make a caster group and still keep the holy trinity.
SHD, CLR, ENC, MAG, DRU, X.
Covers your bases. The X is anything you want because it does not matter.
one of my groups i run a shm clr mage wiz war and mnk doing pretty well just no CC havent decided yet to replace the shm or clr for a cc person yet
Thank you all again for the help, will try some of these out be safeI am looking to make a different group, I am looking for travel, puller, dps, mana regen, healer. Well rounded group, tryn to stay away from 3 berkers style FYI.. Hopen for diversity, thanks
Did you look through the thread to see he plays EMU?I would go sk, shm, beast, bard, rogue, and rogue. Travel is overrated...
heheI would go sk, shm, beast, bard, rogue, and rogue. Travel is overrated...
Wiz, Enchanter, Cleric, 3 mages. You win!I am looking to make a different group, I am looking for travel, puller, dps, mana regen, healer. Well rounded group, tryn to stay away from 3 berkers style FYI.. Hopen for diversity, thanks
Nope didn't see thatDid you look through the thread to see he plays EMU?