@cotto8177 now that I look at it, I think that message is already there, change this line to TRUE in the giveitems.ini
giveitems.ini
giveitems.ini
INI:
Debugging=FALSE

Debugging=FALSE


/echo You cannot give NoDrop items to PC's : \ag${InvSlot[pack${Bag}].Item.Item[${Slot}].Name}\ax
[General]
Debugging=FALSE
[ExcludedItems]
[Cooking]
I can't speak to the differentiation, as i've not edited the master copy in awhile. The downloader should give you the same one every time, but regardless I'm glad that fixed your issue.
The launcher will no longer overwrite this macro. To make sure you have the most up to date version of this macro, "watch" the resource and update the macro via the launcher.
For those curious, here's what was happening under the hood: Very Vanilla's .zip file has many macros included, and these will overwrite any macro with the same name. We originally distributed popular macros in the .zip file as that was the best way to do it before the resource manager. Nowadays I only keep a couple of these macros updated, muleassist and kissassist.
I've deleted giveitems.mac from the Very Vanilla zip file. If you notice any others that should be deleted let me know.
To use this macro to transfer all tradeskill items to another character, it's 2 easy steps:Great macro! Is there a way to specify in the ini file to give all available items listed? I am only able to get it to work currently with exact numbers that I have available. If I list more than I have in my inventory, it won't hand anything over.
To use this macro to transfer all tradeskill items to another character, it's 2 easy steps:
1.) Run macro (/mac giveitems)
2.) Target the player you wish to all tradeskill items to and type /giveitem pc tr fu
If you wish to bank all tradeskill items with this macro, you can achieve that by targeting a banker and typing /giveitem ba tr fu
If you are going to be transferring items via trade to other characters, the MQ2AutoAccept plugin works wonders to assist that with this macro.
Sure! That's easy to do as well. Once you have your custom list made in Giveitems.ini, in world you'll target the player you want to give it all to and type /giveitem pc gr MyList fuRight, for Tradeskill items. I am trying to get it to give all listed misc. items. For example Elegant Defiant Silk Cap=99. It'll send it if I say =1, but if I put in 99 and I only have 3 it won't give the targeted toon any of the Silk Caps. Make sense?
you would have to have a way to have items tagged for individual tradeskills - many items are used in multiple recipe types and there is no in-eq flagging of items other than "this item can be used in tradeskills"Hi thanks for the Macro efforts.
Question: Is there a known way to sort and give tradeskill items of a certain type.
Eg. /giveitem pc tr tailoring
So that all TS items that are used in Tailoring recipes are traded only?
you would have to have a way to have items tagged for individual tradeskills - many items are used in multiple recipe types and there is no in-eq flagging of items other than "this item can be used in tradeskills"
You have poisons listed here as a heading you can make in the ini file. is it possible that you or someone else has a list of items used to make poisons in their ini file that they would be willing to share? I know there are tons of items that would be on that list but if someone had a list to share that would be awesome! I was hoping that I would be able to let the /giveitems just hand all the items used to make poisons to my rogue.
- /giveitem pc gr poison (/giveitem pc group poison)
- Looks in the giveitems.ini file and finds the header [Poison] and give all items listed under that header to your targeted PC
- /giveitem gr poison (/giveitem group poison)
- Takes the item on your cursor and adds that item name to the group [Poison] in the ini file with a default of -1, meaning all items by this name will be given when executed
[General]
Debugging=FALSE
[ExcludedItems]
Dairy Spoon=1
Cake Round=1
Pot=1
Non-Stick Frying Pan=1
Muffin Tin=1
Smoker=1
Mixing Bowl=1
Filleting Knife=1
Casserole Dish=1
Velium Smithy Hammer=1
Bread Tin=1
Water Flask=1
Jeweler's Kit=1
Emblem of the Prophet=1
The Bone Rod=1
Peridot=1
Blue Diamond=1
Emblem of the Coercer=1
Velium Empowerment Medium=1
Pliers=1
Sewing Needle=1
Corking Device=1
Geerlok Fermentation Device=1
Skinning Knife=1
Spit=1
Skewers=1
Spell Research Kit=1
Tiny Dagger=1
Fishing Bait=1
Hydrolyzed Ether=1
Emerald=1
Pearl=1
Blessed Fishing Rod=1
Simple Sewing Needle=1
Wok=1
Bucket=1
Crab Cracker=1
Gutting Knife=1
Emblem of the Archon=1
Fletching Kit=1
Tackle Box=1
Deluxe Toolbox=1
Prayer Writing Kit=1
Chisel Set=1
Deluxe Sewing Kit=1
Smithy Hammer=1
Planar Jeweler's Kit=1
Duo Setting Tool=1
File=1
Scaler=1
Pear Cut Tool=1
Emblem of the Dread Suzerain=1
Liquid Nightmare=1
Bone Chips=1
Tiny Jade Inlaid Coffin=1
Emblem of the Arch Convoker=1
Mana Battery - Class Five=1
Malachite=1
Smithing Chisel=1
Extraplanar Trade Satchel=1
Sculpting Tools=1
Diamond=1
Whittling Blade=1
Absinthe Spoon=1
Pie Tin=1
Enchanted Velium Powder=1
Mechanized Lockpicks=1
Fresh Fish=1
Brandy=1
Misty Thicket Picnic=1
Fishbone Dart Tool=1
Dihydrous Oxide Glaciator=1
Round Cut Tool=1
Pod of Water=1
Roots=1
Jasper=1
Oval Cut Tool=1
Reinforced Jeweler's Kit=1
Planing Tool=1
Opal=1
Star Ruby=1
Fire Opal=1
Sapphire=1
Ruby=1
Fire Emerald=1
Cat's Eye Agate=1
Fire Beetle Eye=1
Bat Wing=1
Rain Water=1
Anizok's Minimizing Device=1
Dessicated Vegetables=1
Dessicated Fruit=1
Dessicated Berries=1
Dessicated Roots=1
Habanero Pepper=1
Tanaan Embroidery Needle=1
Combine Smithy Hammer=1
Tanaan Smithing Hammer=1
Embroidering Needle=1
Bile Spine Needle=1
Emblem of the Maestro=1
Frostfell Biting Doll Kit=1
[bulwark]
Bulwark of Many Portals=-1
[drink]
Ether-Fused Tea=-1
[food]
Aircrisp Apple=-1
[vials]
Gold Embossed Friable Potion Vial=-1
Dragon Runed Friable Potion Vial=-1
Platinum Embossed Friable Potion Vial=-1
Platinum Embossed Worked Potion Vial=-1
Gold Embossed Worked Potion Vial=-1
Primitive Friable Potion Vial=-1
Crude Friable Potion Vial=-1
Smooth Friable Potion Vial=-1
Smooth Worked Potion Vial=-1
Crude Worked Potion Vial=-1
Gemmed Friable Potion Vial=-1
Fine Friable Potion Vial=-1
Primitive Worked Potion Vial=-1
Plain Shaped Potion Vial=-1
Smooth Shaped Potion Vial=-1
Makeshift Shaped Potion Vial=-1
Simple Shaped Potion Vial=-1
Crude Shaped Potion Vial=-1
Rough Shaped Potion Vial=-1
Runed Worked Potion Vial=-1
Primitive Shaped Potion Vial=-1
Gemmed Worked Potion Vial=-1
Fine Worked Potion Vial=-1
Chronal Infused Shaped Potion Vial=-1
Chronal Infused Worked Potion Vial=-1
Chronal Infused Formed Potion Vial=-1
Chronal Infused Friable Potion Vial=-1
Adorned Formed Potion Vial=-1
Adorned Shaped Potion Vial=-1
Adorned Worked Potion Vial=-1
Adorned Friable Potion Vial=-1
Metallic Worked Potion Vial=-1
Metallic Friable Potion Vial=-1
Metallic Formed Potion Vial=-1
Metallic Shaped Potion Vial=-1
Corrupted Formed Potion Vial=-1
Plain Formed Potion Vial=-1
Smooth Formed Potion Vial=-1
Crude Formed Potion Vial=-1
Rough Formed Potion Vial=-1
Makeshift Formed Potion Vial=-1
Simple Formed Potion Vial=-1
Fine Shaped Potion Vial=-1
Gemmed Shaped Potion Vial=-1
Primitive Formed Potion Vial=-1
Corrupted Friable Potion Vial=-1
Corrupted Worked Potion Vial=-1
Corrupted Shaped Potion Vial=-1
Runed Formed Potion Vial=-1
Gemmed Formed Potion Vial=-1
Fine Formed Potion Vial=-1
Platinum Embossed Formed Potion Vial=-1
Gold Embossed Formed Potion Vial=-1
Dragon Runed Formed Potion Vial=-1
Gold Embossed Shaped Potion Vial=-1
Dragon Runed Worked Potion Vial=-1
Dragon Runed Shaped Potion Vial=-1
Platinum Embossed Shaped Potion Vial=-1
[seals]
Sealed Dull Energeian Earth Orb=-1
Sealed Dull Energeian Fire Orb=-1
Sealed Dull Energeian Ice Orb=-1
Sealed Dull Energeian Air Orb=-1
Ethernere Clay Corruption Seal=-1
Ethernere Clay Disease Seal=-1
Unfired Deity=-1