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News - EverQuest Legends Consolidated Thread (2 Viewers)

Huuuummmmm sounds like $10 for EQL and monthly $10, or in your way of thinking up the price of the game to $20 and take away one $10 for the first month and then $110 for the rest of the year. So either way you look at it you will be paying $20 + $110 = $130 (if you keep it for a year) or pay $10 +$120 = $130 (If you keep it for a year). You might want to check my math I failed it in high school.

One of my points is that instead of putting out a game with most of the bugs fixed befor launch day, we get to test for all the bugs the programmers are not good enough with their coding to find and fix. We do the work and they get paid.

Here is an idea, Let them pay us for testing there game. Free for all beta testers, or $10 a month for finding bad coding and bugs. (Only for the one that are in Beta testing.


Zeb
 
Huuuummmmm sounds like $10 for EQL and monthly $10, or in your way of thinking up the price of the game to $20 and take away one $10 for the first month and then $110 for the rest of the year. So either way you look at it you will be paying $20 + $110 = $130 (if you keep it for a year) or pay $10 +$120 = $130 (If you keep it for a year). You might want to check my math I failed it in high school.

One of my points is that instead of putting out a game with most of the bugs fixed befor launch day, we get to test for all the bugs the programmers are not good enough with their coding to find and fix. We do the work and they get paid.

Here is an idea, Let them pay us for testing there game. Free for all beta testers, or $10 a month for finding bad coding and bugs. (Only for the one that are in Beta testing.


Zeb

Yeah I see that. I think of it like DPG when you get into beta now by pre-ordering the expansion. You technically are not paying for the beta but in a way you are.


Speaking of which, I am so far having fun playing. It is different than THJ but so far I am liking it more since it feels more classic.

Some cool features are casting a beneficial spell will make it smart and effect you and not the target you are attacking. I also like the AA that casts all beneficial buffs you have at once. Also some beneficial spells and most songs are permanent until you change load-outs.

Also with enough grinding you can get all classes to 50 and swap as you please between 3 different ones at a time. Still some bugs but they seemed to have fixed instances with today's patch.
 
Not many people actually know this, because THJ was much more popular... but they're the original people that THJ copied from... just saying...
I mean, they say that...but if you follow that line of logic-- because Brad McQuaid once wrote some code for an idea, he's the real one behind THJ and everyone just copied it from him. May he rest in peace.

And we all know Maskoi is responsible for all of MQ. It was all his ideas that everyone else implemented after all.

Chainbreaker wasn't THJ and it's not even foundational for the amount of time and changes that went into THJ. I'm not saying THJ was original or anything, but that whole "they copied from my girlfriend in Canada, but you wouldn't know that because she goes to a different school" thing is meh.

At some point the people saying it was a rip off have to show their work or just accept that someone else did it better... Especially given their reputations for NOT showing their work.

If we're being realistic about all this though -- there's not much that's been done on the EQ client "mod" side in the EQEmu community that's not derivative of MQ. And the server itself is GPL. So at best when people say someone else "stole" their stuff it's a weak argument anyway since all those "proprietary" comments really start to fall apart in a community built around contribution.
 
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News - EverQuest Legends Consolidated Thread

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