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IRL - Congratulations on the first build from the new test/live update team!

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Addclickies in the CWTN plugins are also not firing with this build. Didn't even notice it until this morning. I tried a couple in burns, downtime and offensive on 3 toons/classes to verify.
Thanks. There are some things that are still wrong in the build. This is all but certainly an mq item issue and not a cwtn issue fyi
 
I figured as much with no changes made to the cwtn plugins lately. Should I continue posting bugs in here if I find more or just wait until another build is out and ready for testing? I don't want it to seem like I'm dumping on their hard work. They have done an awesome job getting it working this well this early on and I do very much appreciate you all.
 
I figured as much with no changes made to the cwtn plugins lately. Should I continue posting bugs in here if I find more or just wait until another build is out and ready for testing? I don't want it to seem like I'm dumping on their hard work. They have done an awesome job getting it working this well this early on and I do very much appreciate you all.
Yeah here is fine for now.

Going forward I'll probably make a separate post for bugs for that patch day
 
Answering this directly: Yes, I've looked at your changes. No, I'm not making guesses about my statement.

I said my piece on this and my intent is not to belabor the issue. I understand your frustrations though I don't think there's reason for the hostility, but I do want to address the "vaguebooking" issue. There are potential legal consequences with anyone in the USA telling you directly "this is what I found" and then you using that information. It's a line I'm just not willing to cross. I've never been willing to cross those lines in my history with this project and I am (and have been) pointing you in the direction so that you're aware and what you do with that is up to you. I understand that it's frustrating. I understand that, having never talked to me or otherwise interacted with me, you don't know me well enough to think that I'm acting in good faith. I cannot change how you perceive me.

Anyone working on this project is free to take the stance that they don't care about the consequences (either to themselves or others). I took the stance that I do care. That requirement doesn't rest on your shoulders, it rests solely on mine and I've said what I needed to say with regard to that responsibility.

I was hesitant to post at all because I thought that some would take it as me crapping on the work. Some will still take it that way no matter what I say. Ten years ago there were tons of people who didn't believe that MQ2IC was doing bad things either. Some still don't believe that. And in any case, there will always be people who don't care. The best I can do is raise the issue so that people can make informed decisions. If you choose to take that as a personal affront or think I'm acting in bad faith, it is what it is.

Best wishes.
I have always appreciated Knightly and his post over the years. I know very little about programming and how to write stuff and find stuff. I do know over the years, His post have been spot on. If I wanted a truth his post was that. I appreciate his input and even though I am not currently a user, its still important to see the truth.
 
Knightly brought up good points. Do not run this on accounts you care about. I cannot stress that enough.

This is a big codebase. Many components to take into account. Huge learning curve.
Nobody has for damn near 2 years now. Even with them it was a massacre across all fronts.
 
Knightly was likely referring to DMCA Section 1201, and that it may pertain to new detection in live/test. He was not talking about emulator (I don't think so anyway). I've moved emu legal discussion to its own thread. If you guys would like to discuss DMCA around MQ and new Live/Test detection, please create a new thread for that.

In this thread we want to celebrate a brand new MQ team issuing a successful update. It was not easy and it took a lot of work, coordination, and late nights. I didn't think it could be done, and I'm thrilled these guys proved me wrong.
 
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Congrats all!!! will these uploads be pushed to the official Github or will there be a branch ?
 
Congrats all!!! will these uploads be pushed to the official Github or will there be a branch ?
RedGuides is building with,

upstream MQ remains intact, and is still being developed by the 3 wizards (nobody wants a hard fork.) The new MQ guys fork the eqlib submodule to issue updates to live/test.
 
Congrats all!!! will these uploads be pushed to the official Github or will there be a branch ?
we're still trying to figure out all the things - there are currently a lot of moving parts with various people stepping up and stepping down - the intent is yes to have the stuff up on at least our openvanilla repo when we have stuff
 
RedGuides is building with,

upstream MQ remains intact, and is still being developed by the 3 wizards (nobody wants a hard fork.) The new MQ guys fork the eqlib submodule to issue updates to live/test.
we're still trying to figure out all the things - there are currently a lot of moving parts with various people stepping up and stepping down - the intent is yes to have the stuff up on at least our openvanilla repo when we have stuff

Thanks! im sure its a lot of moving parts!!
 
Thanks to the old team and thanks to the new team. Also congratulations on getting a fresh and functional almost-live build. I know it's a lot of work and look forward to supporting your efforts.
 
First: awesome work keeping love/test viable!
Second: all my accounts are worth risking, I don't MQ because I have to, I do it because I enjoy it.
Third: Will the new team support Truebox servers or will they remain blocked in the future?
 
im going to hold off for a few weeks and watch things unfold ^_^ you guys are doing amazing work , please keep it up, id love to help but im an idiot when it comes to this kinda thing, so ill cheer and test with "safe accounts" as i can . DBG has no real idea whats going to happen when or if MQ ever really does go down. i mean going off the %'s MQer/boxer squads make up 70ish % of their over all clientele. would really kill the game if we all just vanished... so new dev team , Hell of a job yall , keep it up, keep growing, learning and thriving.
 
As someone who doesn't use MQ currently, this is really great news. My guild as well as most others around would be in a world of trouble without MQ, our numbers would crash and raiding would come to a screeching halt. Keep up the good work.
 
First and foremost to the new team - Thank you. Respect to those of you who stepped up to carry the torch, you're greatly appreciated by those of us who don't/can't write code.

Second, deepest respect and gratitude to the old guard. You guys supported the effort for many years, you'll be missed.
 
As someone who doesn't use MQ currently, this is really great news. My guild as well as most others around would be in a world of trouble without MQ, our numbers would crash and raiding would come to a screeching halt. Keep up the good work.
I know of two on my server that are putting raids on hold for a month or so till everyone is comfortable with the new updates coming out.
 
Just curious, but if we followed the live server and used to get updates when the new build was complete, will we get an email notification if the new team completes it?
 
Just curious, but if we followed the live server and used to get updates when the new build was complete, will we get an email notification if the new team completes it?
Yes

The resource on RG is the same resource
 
One last question. After the build, will CWTN plugins for classes work on live servers still? Saw somewhere that the Grind plugin will work "if" hytech decides to update it (or something to that effect).
 
what?

When cwtn (half of the cwtn plugins) and myself (the other half of the cwtn plugins) - the "creators" have something to say about it we will. which is what i said.

don't know how much more clear i can be.

I'm not going to say/promise anything otherwise.
 
You guys are the bomb. The entire community appreciates all the hard work everyone is doing to keep out beloved pastime ... pastiming? Anywho....thanks to everyone who working on the update.
 
it occurred to me, that I am not afraid of them adding new detection methods. They gave me a week vacation last month, they already know.
This is my approach also. I have 2 accounts that are pure MQ accounts (seperate computer, KR paid, etc). I do undertstand the folks that use it wider.

As someone who has been a dev (primarily a SQL hack) for way to long, I understand how team transitions can be a rough at times. I do appreciate everything that the longtime devs along with the folks who stepped up have done.
 
New detection methods have not been countered YET, correct? The warning to use it on live or test at your own risk with high probability of suspension is still intact correct? Enjoy the vacation, cancel your subs, give the wife the attention she's been starved of and go enjoy some sunshine, correct?

What other tools are people using in the meantime? ISBoxer? Indentured teen gnomes? Anything else?

Has there been an actual increase in reports of suspensions?
 
I have always assumed they can detect that I'm using MQ regardless of the efforts the MQ devs have expended to prevent it. I don't think it matters really. I firmly believe that DPG's "cheat detection" efforts are pure theater. They have no intention of banning every account they detect. If they did, they would take a non-survivable revenue hit. I think that they throw out a few suspensions here and there, and many fewer permanent bans here and there solely for the purpose of word of mouth getting around to convince the EQ player community that DPG is doing "something". I have literally had several instances of accounts suspended that I canceled the sub and stopped logging it in, and 6 months later it caught a suspension again when that account had not been logged in for a single second in that entire time. It's pure theater. It's foo. It's F.U.D. designed to mollify the screeching anti-boxers, and nothing more. DPG knows where their bread is buttered. They are just navigating a balancing act. If some EG7 exec hasn't had DPG run up the numbers as to what percent of their revenue is detected MQ users, they are too stupid to be in business in the first place.
 
Indentured teen gnomes?
" I not let Master RF die in Tutorial again, BAD DOBBY"

dobby GIF
 
What other tools are people using in the meantime? ISBoxer? Indentured teen gnomes? Anything else?
I've not been logged in if MQ isnt available. Also won't renew subs on most boxes unless a working MQ comes out for live. If MQ live falters, then i'll likely play with far fewer boxes and use Boxcar or try out ISBoxer. I've used Boxcar in the past. It's moderately workable.
 
New detection methods have not been countered YET, correct? The warning to use it on live or test at your own risk with high probability of suspension is still intact correct? Enjoy the vacation, cancel your subs, give the wife the attention she's been starved of and go enjoy some sunshine, correct?

What other tools are people using in the meantime? ISBoxer? Indentured teen gnomes? Anything else?

Has there been an actual increase in reports of suspensions?

In the same realm, I was curious if there were any Log based programs that could help assistant in game? Any reason HP couldn't be monitored in the log and then the cleric told to heal? Just curious.
 
Huge congratulations are in order for @captboom, @boxbuddy, @ncellular, @iluvseq and @Sic for working non-stop over the last week to bring you a build for the Test server! After MacroQuest devs retired from live/test (to focus exclusively on emu) we weren't sure if we'd ever see another live/test build, but this is the beauty of open source. If there's demand, skill, and time, it'll happen.

At the same time, there are some signs that new MQ detection methods were added to EverQuest, so please think twice before playing with a valuable account, at least for the first few weeks.
Thank you guy so much, for your time and work on this.. How can I help... they are playing with fire... I mean do they want us to stop playing the game.. I know I pay for 7 All access accounts..

Mod Edit: Please don't post screenshots that include your characters names!
 
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I have always assumed they can detect that I'm using MQ regardless of the efforts the MQ devs have expended to prevent it. I don't think it matters really. I firmly believe that DPG's "cheat detection" efforts are pure theater. They have no intention of banning every account they detect. If they did, they would take a non-survivable revenue hit. I think that they throw out a few suspensions here and there, and many fewer permanent bans here and there solely for the purpose of word of mouth getting around to convince the EQ player community that DPG is doing "something". I have literally had several instances of accounts suspended that I canceled the sub and stopped logging it in, and 6 months later it caught a suspension again when that account had not been logged in for a single second in that entire time. It's pure theater. It's foo. It's F.U.D. designed to mollify the screeching anti-boxers, and nothing more. DPG knows where their bread is buttered. They are just navigating a balancing act. If some EG7 exec hasn't had DPG run up the numbers as to what percent of their revenue is detected MQ users, they are too stupid to be in business in the first place.
I whole-heartedly agree.

Especially because I've been caught by GM's absolutely blatantly automating, and each time they have just asked if I'm at the keys, and said have a great day when I say that I am.

Why not ban me on the spot if they were really on a holy crusade against botters?
 
Why bother adding new detection methods to the code? Why bother with some of the other changes that are made?

I feel like assuming there is a unified approach or plan here that everyone at DBG is 100% onboard and/or cares about isn't a safe thing to be assuming.
 
Congratulations to the team!

The unfortunate position I'm in, having relinquished control of this portion of the project, is that anything I say is going to seem like I'm naysaying the people moving forward. It will seem like bitterness coming from the old guard. I'm not naysaying nor bitter and I wish them the best. However, I do care about people getting suspended and banned, so I'm going to say this and then I'll leave it alone.

That line that Redbot has in bold is something I asked him to add I don't think it's strong enough. This build unequivocally misses things that should have been caught before pushing a build to users. And it chooses to do nothing about those either because they don't see it, they're not sure how, or they haven't put time into it yet. Whatever the reason, I think the wording "there are some signs" is much too light and I would not use this build on any account you care about.

I understand this puts me at odds with others working on this and that some will think I've lost the right to say anything given that I'm not working on it myself. I'll also not press the issue. But it's a pretty important issue that feels like it's a bit glossed over, so I'm mentioning it. Do with that information what you will.

That said, it's not at all up to me what people choose to release or how people use stuff on their account. I just think disclosures are important so people can make informed decisions.

[Edit: Redbot's previously bolded message has since been enlarged. That does change the context of the above but I leave it in its original form]

While I’m saddened by the loss of support from those who know the system best—and concerned about potentially losing access to it—I want to be clear that I hold no ill will toward you or the other developers who have devoted so much time to maintaining it. You have every right to pursue what you enjoy, with no obligation to continue otherwise.


Thank you for all the work you’ve put in to keep this tool running for so many of us who enjoy the game. I truly appreciate the effort and care behind it. I also hope you don’t receive any hate; if you do, it likely reflects others’ frustrations or attachments rather than anything you or the team have done.


If you feel able, I hope you might continue to offer occasional guidance or feedback to the new developers, as it would likely help them navigate the transition more smoothly.


Again, thank you for everything you’ve contributed, and best of luck in whatever comes next.
 
In the same realm, I was curious if there were any Log based programs that could help assistant in game? Any reason HP couldn't be monitored in the log and then the cleric told to heal? Just curious.
I know someone who is working on something using Claude + Logs. We'll see there. For non-MQ, i've had Claude make some decent Autohotkey scripts that will handle multiple timers (F8 pulling, hit keys in order, rebuff after time period).
 
IRL - Congratulations on the first build from the new test/live update team!
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