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So are many of you in the pre beta beta? They are posting a lot in one of the channels and brought to mind those horrible spider caves with ice making you slide. Now I remember why I didn't like that lol
So are many of you in the pre beta beta? They are posting a lot in one of the channels and brought to mind those horrible spider caves with ice making you slide. Now I remember why I didn't like that lol
We don't for another week. There are others who get private access with the devs before it opens to the rest of us.How do you get access to beta?
We don't for another week. There are others who get private access with the devs before it opens to the rest of us.
Will followme maneuver your toons through that or will they all slide out of control like using /follow making you run each toon manually through areas like that?So are many of you in the pre beta beta? They are posting a lot in one of the channels and brought to mind those horrible spider caves with ice making you slide. Now I remember why I didn't like that lol
Suspect manually, just go to current velks and see the disaster, besides the sliding the pathing in there is at best called "lets warp the zone"Will followme maneuver your toons through that or will they all slide out of control like using /follow making you run each toon manually through areas like that?
Suspect manually, just go to current velks and see the disaster, besides the sliding the pathing in there is at best called "lets warp the zone"
Mages, those I have but it will require me to log out one of my team then crash log in mage, call of heroes, log out crash, log back in teammember that now sits at zonein.First order of business when the expansion goes live is to hide mages all up in Velks. Fuck that icy shithole.
side note ... like EVERYTHING in the new expansion is undead... so... good luck moving around without ITU.
Open zone but surely there is group mission/mercenary/conquest ? e.g EoK excluding raid request flagging.No required progression. Open zones.
Open zone but surely there is group mission/mercenary/conquest ? e.g EoK excluding raid request flagging.
Optional as in new mount buff (required) stat illusion (required) stat familiar (required) heroic aa's (required) trophies (required) just as guilds are "required" to raid though holidays. Yup I'm a tad ticked off at the reasoning on raid release scheduleno “required” progression.
what you just described sounds like optional stuff
Yeah I'm inclined to agree this new schedule feels more like tlp crap then live.Optional as in new mount buff (required) stat illusion (required) stat familiar (required) heroic aa's (required) trophies (required) just as guilds are "required" to raid though holidays. Yup I'm a tad ticked off at the reasoning on raid release schedule
I expect nothing less from the game that made "poopsocking" an actual thing.Maybe it’ll mean a bit less peeing in recently killed Mountain Dew 2-liters to be the #2 raiding guild in a 20 year old game. Lol
niice -- post some links if you can find them againOn a better note someone just posted in the forums that there is going to be a key ring for hero's forge armor. Saw over on EQ resource some nice shots of weapons with stars too
Required crap regarding raids is exactly why I stopped raiding years ago. Enough required crap in my life, a game shouldn't be on that list.Optional as in new mount buff (required) stat illusion (required) stat familiar (required) heroic aa's (required) trophies (required) just as guilds are "required" to raid though holidays. Yup I'm a tad ticked off at the reasoning on raid release schedule
Just get one of those toilet recliners like in idiocracy.
niice -- post some links if you can find them again