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RGMercs - Lua Edition!

Combat Assist RGMercs - Lua Edition! 2800

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Added the "Clear Stuck XTargets" setting.If the setting is enabled, we are on emu, we detect a corpse on xtarget, and we are not in combat, we will store non auto-hater xtargets, issue a #clearxtargets command, and restore as needed.

  • Please note that we are unable to restore the xtarget of a target PC if that PC is not in-zone. Those regularly using the xtargets for this purpose may consider disabling the setting.
~AlgarDude
  • Loadouts not involving gem swaps will be instantly applied during combat; any gem swap loadout change will not occur until the next downtime.
  • Spell Loadout is now "smart" and refresh-time ( >30s) aware. We will avoid excessive gem swaps on settings change whenever possible.
    • Reordering of gems occurs on script start, or when directed by a button in the loadout UI or the /rgl reordergems command.
  • Spell Loadouts self-heal during downtime in the event of an interruption.
  • Removed the Last Gem Remem option.
~AlgarDude
  • Removed "Camp Hard" setting, added three new settings:

    • Camp Leash (Downtime) - return to the exact camp location after each fight (Default: false).
    • Camp Leash (Combat) - return to the exact camp location in combat if you leave the camp radius (Default: false).
    • Camp Exceed Distance - turn camp off if your distance from the camp somehow exceeds this value (if not pulling) (Default: 400, which was the previous hardcoded value).
  • Added a global settle time for returning to camp, hooked the loot checks up to that global time.

  • Fixed lack of loadoutscan on run buff options for some classes.

~AlgarDude
  • Stick properly checks if you are tanking rather than if you are the MA.
~AlgarDude
  • Force charm ID will persist until zone, clear, or overwrite.
  • If a force charm is set while another npc is charmed, we will no longer attempt to recharm that NPC.
~AlgarDude
  • BRD(All) - Selo's Sonata AA now has its own rotation which checks self during combat and group outside of combat.
  • DRU(EMU) and SHM(EQM) - Same for Communion of the Cheetah.
  • PAL(Laz) - Adjusted aggro ability priority in the combat rotation.
~AlgarDude
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