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Minor Updates:
- New Setting: Heal Priority. When to yield offensive rotations for healing. Options are never, at the big heal point (old default behavior), and at the main heal point. Defaults - Main: CLR, DRU, SHM. Big: BST, PAL, RNG.
- Improved healing gates to scan for members of the heal list and pets, depending on operative settings (Use Heal List, Heal Pets as PCs).
- Rewrote heal checks to prioritize peer data if available.
~AlgarDude
- SHM(All) - Added missing haste spell (Thanks DaggetBeaver!)
- RNG(EQM) - Added Quick Shot Discipline (Thanks to a couple people!)
Only for EQMight SK currently. More to come soon as we convince Algar to do it.
~Derple
~AlgarDude
- Backported some UI improvements, commands and logic from charm to mez.
- Speculative fix for occasionally naving to an ID immediately after zoning.
~AlgarDude
- Add missing growl spell (Thanks TempusX!)
- Fix (or add) growl rotation.
- (EQM) Fix minionskin.
Rejoice! RGMercs now supports persistent charming(keep the same pet), charm allow/deny lists, pre-charm actions, and assist actions for non-charmers.
~AlgarDude
- By default, we will attempt to recharm the same pet if it breaks.
- All charm actions now reside in the class configs to give maximum flexibility to the user and to best support edge-case emu servers.
- Charm choice is now a selectable drop-down similar to pull abilities.
- Pre-charm and assist actions can be enabled or disabled from the charm UI (they function identially to rotation entries, to include conditions, load conditions, and UI).
- Pre-charm actions will be attempted every cycle before the charm spell is cast, as long as the condition is met. Example: we won't try to tash it again if it is already tashed.
- Non-charmers will use at maximum one assist action from their list per cycle, to ensure their primary roles are still being fulfilled.
- Control which mobs you will and will not charm using allow and deny lists (and freely move between shared or personal lists). Or leave them alone and just charm whatever.
- The /rgl forcecharm command will allow you to instantly designate an ID/target to charm, irrespective of your lists.
~AlgarDude
- Epic Pet code has been ported from EQ Might to the Live and Laz Configs.
- Full life cycle is supported, the script will summon/use/remove epic pet orbs as necessary.
- A special thanks to Mtg4stick for testing the code on Live!
~AlgarDude
- Added support for pet upgrade voucher pets.
- Added support for Thulik (NEC may need to reselect pet options if they were using Red Demon previously).
~AlgarDude
- Pet Reposition in Combat out of Beta, decided to default this one to false still.
- Summoning out of range pets will happen regardless.
- Properly applied shaman str buff changes to all configs.
~AlgarDude
- All(EQM) - Added Group Buff rotation for any class not having one to facilitate group buffs with clickies.
- Pet Positioning - removed individual entries for summon companion due to distance and rolled it in to the Pet Positioning code.