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Utility MQNearby

- fixed crash
-- "sorry about that" - CWTN
- corrected a crash
- Implement pullarcs for cwtn plugins.
- Fix dangling pointer causing MQNearby to not work for some people on emu.
- Fixed named mobs not showing up on the map.
- Added the ability to edit the overlay.
-- When the overlay is on, below the button to turn it on is a checkbox to enable editing.
-- Just resize and move it to the desired position, then hit the checkbox to disable editing.
- CWTN Plugins will now display their corresponding circles on the map. It will not currently
-- display the arc.
- Fix not loading the map from map file when logging into the game or zoning with the
-- spawns tab open and the click through overlay on.
- Fix yourself not showing up when you first log into the game or after zoning.
- Added a timer to any unaccounted spawn types in the switch debug statement.
- correctly update the INI when switching toons.
- Separated the list of spawns from the search bar so you can scroll without
-- losing access to them in the spawns tab.
- Fix not loading the map from map file when logging into the game or zoning with the
-- spawns tab open and the click through overlay on.
- Fix yourself not showing up when you first log into the game or after zoning.
- Added a timer to any unaccounted spawn types in the switch debug statement.
- correctly update the INI when switching toons.
- Separated the list of spawns from the search bar so you can scroll without
-- losing access to them in the spawns tab.
- corrected issue with spamming how many days are left on the emu build.
- Saving all the things (to the ini that is).
-- If anything fails to load between seesions that you think should load between sessions.
-- Please let me know.
- Added +5 and -5 buttons for Height Filter.
- Now Writing Default values and reading them from the INI - MQNearby_PlayerName_ServerShortName.ini
-- We read those INI values, but haven't yet started writing to them. That means you can unload the plugin
-- change the value. Then load the plugin again to get them to stick. Will add more and start writing when
-- changes are made in the nearer future.
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