• You've discovered RedGuides 📕 an EverQuest multi-boxing community 🛡️🧙🗡️. We want you to play several EQ characters at once, come join us and say hello! 👋
  • IS THIS SITE UGLY? Change the look. To dismiss this notice, click the X --->
Resource icon

Utility MQNearby

- Add button to right side of options panel to hide/show the panel
- Menu bar is no longer in the options panel.
- Menu bar spawns are now on a single dropdown.
- Add Option to overlay the entire EQ window. The window can be clicked through.
-- You can still use the area where the map was to move the map around or zoom.
-- or change options.
- Moved XTargets to be drawn after most other spawns so they are on top of other things.
- Added toggle to use Clean Names.
- Group now functions as intended.
- XTargets now function as intended.
- A GM being present in the zone will no longer alter the color of other NPCs in the zone.
- Add /nearby hide - This will allow you to set the window to hide
- Added a little more information for the `/nearby help` command
- Separate Corpses into NPC Corpses and PC Corpses
- Fix ImGui label ID conflict in corpses because NPC corpses all have the same name. e.g. a_brown_bear's_corpse0
- Add ability to change the size of circles.
- Change default circle size to 5
- Allow users to disable the background
- Allow users to change the color of the map lines and points.
- Zooming with the mouse wheel no longer goes to the player, and instead goes to the cursor.
- Traps should default to hidden as intended.
- fix height filter for spawn arrows on test/live (emu had already built fix)
- fix height filter for spawn arrows
- spawn labels are now relative to their respective arrows.
- remove stray label after map layers
- Change default arrow size to 8
- Arrow now rotates centered on spawn instead of around it
- Added Target Line - Will draw a line to your current target
- Added the option to change the size of the spawn arrow
- Added the ability to use custom maps folder
- Added your X, Y, Z location to a separator in the options panel.
- fix lockup in Spawns tab when no search string is provided.
Back
Top