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MQ2Nav Meshes

MQ2Nav Meshes 2019-11-13

Mesh that successfully navigates Stratos. Seems to work very well so far. First one I've been given I don't run off a cliff immediately (I marked every part not on the Island do not walk in a 3D space and still ran off cliff in one version).

Donated by @sl968

-- Now available via the navmesh updater included in Very Vanilla. MeshUpdater
By request. I'll start linking archives with update groups. I don't have a list of what was updated the first time but did keep a list of the second for one reason or another so here's the batch from the second larger update. This includes the following zones:

bothunder, brellsrest, burningwood, charasis, chardok, deadhills, devastation, dreadlands, droga, dulak, eastkarana, eastkorlach, eastwastes, emeraldjungle, esianti, feerrott, ferubi, fieldofbone, firiona, gunthak, hollowshade, iceclad, lakeofillomen, lakerathe, natimbi, nektulos, nurga, overthere, ponightmare, potranquility, skyshrine, southkarana, southro, ssratemple, swampofnohope, thevoida, thevoidb, thevoidc, thevoidd, thevoide, thevoidf, thevoidg, thevoidh, thulehouse1, thurgadina, torgiran, trakanon, warslikswood

Link: Download update002.zip
45 More zones submitted by @Denethor

nektulos.navmesh
eastkarana.navmesh
feerrott.navmesh
lakerathe.navmesh
southkarana.navmesh
charasis.navmesh
overthere.navmesh
fieldofbone.navmesh
warslikswood.navmesh
emeraldjungle.navmesh
trakanon.navmesh
swampofnohope.navmesh
firiona.navmesh
lakeofillomen.navmesh
droga.navmesh
nurga.navmesh
dreadlands.navmesh
burningwood.navmesh
chardok.navmesh
thurgadina.navmesh
iceclad.navmesh
eastwastes.navmesh
skyshrine.navmesh
hollowshade.navmesh
ssratemple.navmesh
potranquility.navmesh
ponightmare.navmesh
bothunder.navmesh
gunthak.navmesh
dulak.navmesh
torgiran.navmesh
natimbi.navmesh
ferubi.navmesh
eastkorlach.navmesh
devastation.navmesh
southro.navmesh
thevoida.navmesh
thevoidb.navmesh
thevoidc.navmesh
thevoidd.navmesh
thevoide.navmesh
thevoidf.navmesh
thevoidg.navmesh
thevoidh.navmesh
brellsrest.navmesh
thulehouse1.navmesh
Updated with many meshes supplied by @Denethor
Were random ones from the previous collection I started with, with some really weird settings. Visually inspected and/or Adjusted settings on every single mesh. Lakes, Rivers, and Oceans flagged on most where one might navigate into the water in the first place. Pack containing only those updates available here.

  • Added Mesh for North Freeport (SK Quest for 1.0/1.5/2.0 Type 20 Augment sends you to old school NFP instance)
  • Added Mesh for Quest Version of Arena.
  • Added Mesh for other Old Style Freeport zones as I suspect there are quests that may instance you there as well.

https://rootswitch.com/mirror/MQ2/MQ2Nav/resources/zips/classic.zip


Will be doing redoing larger expansions 1 per day, and multiple per day when I run into smaller ones. Will be starting with TBL and working backwards from this point forward.
  • Site navigation has been modified a bit. There is only one line of text of the main page. It's at the top. If you're lost. READ IT. I made sure it wasn't TL;DR length.
  • Can now download meshes by expansion packs on main page or on each expansion's sorted page.

Here's that line of text if you want to get it out of the way

Code:
Need a single zone, or just want to browse? Use the sort menu at the top.

Attachments

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  • meshes2.png
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  • Site for meshes has undergone a complete redesign.
    • Option to download single files.
    • Ability to link certain categories added.
    • Search functionality has been started, but is currently unlinked when I'm not working on it.
    • Entire site's content is now generated from a json backend instead of rendering on the fly.
    • Mobile ready (Bootstrap/jQuery)
  • Larger meshes are being redone. These are mainly zones where tree tops are physical objects that get meshed.
    • All files zip reduced in size 14%.
    • Meshes redone received 50-80% reduction in size.
    • Paths now generate quicker in these zones.
    • Less CPU intensive when pathing.
  • Many zones have been updated with new tile sizes. I will continue this as brainiac noticed some weird choices in tile sizes on SOME donated meshes.
  • I've authorized this resource to be used in another project (You ALL already use it) and made some back-end changes/additions to facilitate this usage. If you would like to use this site in your project, contact me via PM and I can supply links to resources that will make your life easier. (Live feeds with links to zips, raw files, sizes, hashes, last modified dates, and admin/mod panel coming soon).
  • More zones have been updated with water/unwalkable areas marked or meshed out.
  • Uploader will be added to site for submitting mesh updates.
Now contains a mesh for almost all live zones. [517 Zones/Variations on Zones] (Only zones I'm aware of it missing are a few of the special limited edition/loyalty player houses).

- Building a create your own pack option into page soon, so you can select what you want and get it all in one zip.
The Burning Lands meshes are now available to download
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