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  • There was a hotfixtoday. DO NOT PATCH EQ or you'll have to wait for the next MQ update (no ETA). You can play without the patch by using patchme or autologin (preferred). If you've already patched EQ you're out of luck, unless you find someone to share the older eqgame.exe (don't ask here).
MQ2Enchanter

Combat Assist MQ2Enchanter 2446

- We will now use Summon Companion to reposition pets.
-- This helps fix that thing where sometimes your pet is under the geometry and can't attack properly.
- New Charm.
- New NPT.
- If you have TashThenMez we will now also check if it is already tashed, before spam tashing it.
- Will now correctly load UseHaste from the INI.
- TashThenMez option.

11/20/2020
- Corrected issue where burnnow kept burning.
- Chaotic Mez now ignores giants by default.
- Remedy line is now properly named Synergy.
- Will now Navigate to a spawn we wish to mez.
- Mez Immunity checks were fixt. My fault.
- Will now Memorize and use Appropriation line instead of MindXXX if UseDot is off.
- Orator's Unity will now be used instead of Shielding or WardDefensiveProc lines.
- Automatic Mez Immunity Detection has been added. Will parse cast Error messages to determine what is Mez Immune and add it automatically.
- Added XTargetBuffing option.
- Beta stuff.
- Now including Aura dropdown options in the UI. New XML file included in patch.
- Eldritch Rune now checks stacking.
- GroupHaste will now memorize if you're the same level as the spell.
- STHaste will now memorize if you're the same level as the spell.
- Should now correctly load and save Aura1's previous value. It was previously saving it as Aura2.
- Add /enc MezImmune and /enc UnMezImmune to add and remove things from a mez immune file CWTNMezImmunes.ini in the release folder.
- Should no longer Navigate to NPC's you target manually when not in manual mode and bUseMelee is off.
- Will no longer attempt to charm giants.
- Removed Polyrefractive Rune Strike, and other "strike" type triggered spells from the PBAEStun lineup. My bad.
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