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MQ2Enchanter

Combat Assist MQ2Enchanter 3264

- Added option to broadcast mez.
-- autodetection of eqbc or dannet.
--- defaults to eqbc if both are loaded.
-- dannet uses dgtell all.
-- eqbc will use /bcg.
-- it is defaulted to off.
-- /enc broadcastmez.
- Slow logic adjustments.
- InterruptForMez toggle added. Will interrupt non-mez spells to cast a mez spell
- Fixed the crash with non-aa slow.
- Azure/Sanguine crystals now get used during combat.
- Will again memorize spells and buff in manual mode.
- Will now buff Night's Terror if you don't have mnemonic retention.
- Will now buff PolyUnity if you don't have mnemonic retention.
- /enc SumAzureAt - What mana % minimum to summon Azure Crystal.
- /enc UseAzureAt - What mana % to use Azure Crystal.
- /enc SumSanguineAt - What mana % minimum to summon Sanguine Crystal.
- /enc UseSanguineAt - What mana % to use Sanguine Crystal.
- /enc GatherManaAt - What mana % to use Gather Mana.
- Toggle for UseChaotic.
-- if you turn off UseChaotic, you will mem SingleTargetMez in its place.
- ListCommands / ShowCommands updates.
- Will clear "LastTashedMob" if you have less than 2 xtagets.
-- This helps fix the issue where you wipe and may try and run over to elsewhere to tash a mob.
- Mez Checking will now happen in manual mode.
- You will not nav to MezTargets if you're in manual mode.
- Fix't Sanguine/Azure crystals not getting summoned.
- We will now use Summon Companion to reposition pets.
-- This helps fix that thing where sometimes your pet is under the geometry and can't attack properly.
- New Charm.
- New NPT.
- If you have TashThenMez we will now also check if it is already tashed, before spam tashing it.
- Will now correctly load UseHaste from the INI.
- TashThenMez option.

11/20/2020
- Corrected issue where burnnow kept burning.
- Chaotic Mez now ignores giants by default.
- Remedy line is now properly named Synergy.
- Will now Navigate to a spawn we wish to mez.
- Mez Immunity checks were fixt. My fault.
- Will now Memorize and use Appropriation line instead of MindXXX if UseDot is off.
- Orator's Unity will now be used instead of Shielding or WardDefensiveProc lines.
- Automatic Mez Immunity Detection has been added. Will parse cast Error messages to determine what is Mez Immune and add it automatically.
- Added XTargetBuffing option.
- Beta stuff.
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