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Going Postal

Utility Going Postal 2020-05-28-3

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Software Requirements
MQ2Rez, MQ2Nav, MQ2MoveUtils, MQ2Twist, Redguide's MQ2Nav Meshes
Server Type
🏢 Live TLP Test
The attached macro will completely automates the following Quests, making it a valuable source for gold (and thus also plat!) especially on TLP servers.

Looking at the initial route of Erudin -> Qeynos the macro takes about 2.5 minutes (your mileage may vary of course), granting 6 gold each run. So there are 24 runs per hour, generating a total of 144 gold or roundabout 14 platinum for you to spend.
In the early days of EverQuest such is a very welcome income!

Disclaimer:
While this macro can be run unattended it is highly suggested not to do so!
People on TLP servers can be quite petition-happy if they think someone is doing something they don't like. Be careful and "you have been warned".
Be at your keyboard and watch for possible chat-requests.


Quests the macro is taking care of:
Going Postal (Ak'Anon to Kelethin). This quest grants 9 gold per run. (Start Parameter: Akanon, new toons start in Ak'Anon)
Going Postal (Erudin to Qeynos). This quest grants 6 gold per run. (Start Parameter: Erudin, new toons start in Qeynos / Erudint)
Going Postal (Felwithe to Kelethin). This quest grants 3 gold per run. (Start Parameter: Felwithe, new toons start in Felwithe)
Going Postal (Freeport to Kelethin). This quest grants 9 gold per run. (Start Parameter: Freeport, new toons start in Freeport)
Going Postal (Kaladim to Kelethin). This quest grants 6 gold per run. (Start Parameter: Kaladim, new toons start in Kaladim)
Going Postal (Surefall Glade to Qeynos). This quest grants 3 gold per run. (Start Parameter: Surefall, new toons start in Surefall Glade (only those work!))
  • Macro can be run on any character that can roam freely around the involved zones.
  • If you want to run it on any character, check the "Bring your own toon" section for starting zones and run the macro.
    • Surefall Glade -> Qeynos requires a Surefall Glade native Character (or one already bound in Qeynos Hills / Surefall Glade)
  • The macro will automate everything post character creation for certain combinations of race-character-deity (see list below).
    • You just create the character (original starting zones!), fix your UI and run the mac.
    • If you put in the Newbie Note for the Robe/Tunic yourself, rules for Bring your own Toon apply in regards to starting zones (if the toon doesn't start in the bind-zone)!
  • When using one of the auto-characters it will grab the characters newbie robe/tunic and move the character from their starting zone to South Qeynos (as long as it is one of the Qeynos zones).
    • This also applies to Characters native to Erudin. So you can also use characters born in Erudin or Erudin Palace.
  • Because this macro might be very popular on TLP servers I didn't take other combinations for characters into consideration (yet) (and the macro can use any character once they are in South Qeynos).
    • Again: Surefall Glade is special here due to not having a Soulbinder in the zone. So we have to rely on the bind spot of surefall natives.
  • I could run the quest (Erudin->Qeynos) from respawn-after-suicide to suicide in 2 minutes and 15 seconds.
  • I could run the quest (Felwithe->Kelethin) from respawn-after-suicide to suicide in less than 3 minutes and 20 seconds.
  • I could run the quest (Kaladim->Kelethin) from respawn-after-suicide to suicide in less than 7 minutes and 45 seconds (without casualties).
  • I could run the quest (Ak'Anon->Kelethin) from respawn-after-suicide to suicide in less than 7 minutes and 45 seconds. Get yourself a bind closer to Lyra Lyrestringer and this should save at least 30 seconds.
  • I could run the quest (Freeport->Kelethin) from respawn-after-suicide to suicide in about 10 minutes. Get yourself a bind closer to Ton Twostring.

  • Required Resources:
    • MQ2Rez (will change Accept and Release to bind to ON for the character)
    • MQ2Nav
    • Redguide's Nav Meshes for all Zones involved
    • MQ2MoveUtils
    • MQ2Twist (for Bards if they want to use Selo's starting at level 5)
  • Sample Quest Sequences:
    • Erudin -> Qeynos
      • Start somewhere in Qeynos, Erudin
      • Grab newbie Robe / Tunic (if new character)
      • Move to Erud's Crossing (if not in Erudin already)
      • Move to Erudin
      • Bind there
      • Get letter
      • Move to Erud's Crossing
      • Move to South Qeynos
      • Deliver Letter (and get money plus faction)
      • Attack Quest character, die and respawn at bind
      • Rinse and Repeat :)
    • Surefall Glade -> Qeynos
      • Start in Surefall Glade
      • Grab newbie Robe / Tunic (if new character)
      • Get letter
      • Move to Qeynos Hills -> Qeynos North -> Qeynos south
      • Deliver letter
      • Attack Quest Character, die, respawn in Qeynos Hills at entrance to Surefall Glade
      • Move to Surefall Glade
      • Rinse and Repeat ;)


Erudin -> Qeynos Route Characters:
Pretty much all race/class/deity combinations covered that start in Erudin or Freeport.
In detail the Race-Class-Deity combinations that the macro takes care of automatically are:

Human-Bards can follow pretty much every deity but Erollisi/Mithaniel Marr for all the others, see this overview:

AgnosticBertoxxulousBristlebaneKaranaPrexusQuelliousRallos ZekRodcet NifeSolusek Ro
Human-Clericxxx
Human-Enchanterxxxx
Human-Magicianxxxx
Human-Monkx
Human-Paladinxx
Human-Roguexxxxx
Human-Shadowknightx
Human-Warriorxxxxx
Human-Wizardxxxxx
Erudite-Clericxx
Erudite-Enchanterxxx
Erudite-Magicianxxx
Erudite-Paladinxx
Erudite-Wizardxxx
x​


Surefall Glade -> Qeynos Route Characters:
Race-Class-Deity combinations that the macro takes care of automatically:
(For this route it suggested to only use fresh and native to surefall glade characters.)

KaranaTunare
Human-Druidxx
Human-Rangerxx
Half Elf-Druidxx
Half Elf-Rangerxx


Felwithe -> Kelethin Route Characters:
The macro covers all High Elf characters one can bring to life in North/South Felwithe.

Kaladim-> Kelethin Route Characters:
The macro covers all Dwarf characters one can bring to life in North/South Kaladim.

Ak'Anon-> Kelethin Route Characters:
The macro covers all Gnome characters one can bring to life in Ak'Anon.

Freeport-> Kelethin Route Characters:
The macro covers all Human characters one can bring to life in Freeport.

Bring your own toon:
If you want to bring your own toon, please move them to one of the following zones, before starting.
Macro will try to bind you if you didn't bind yet. But you can bind yourself in the zone marked with (B).
Important: You must NOT have your newbie note on you if you want to bring your own toon!

Postal RouteStarting Zones
Erudin -> QeynosSouth Qeynos, Erudin (B), ErudsXing
Surefall -> QeynosDoes NOT support own toons (due to not being able to bind anywhere close). If you are bound in Qeynos Hills (B), you can start in South Qeynos, Surefall Glade (B)
Felwithe -> KelethinNorth Felwithe (FelwitheA) (B), Greater Faydark
Kaladim -> KelethinNorth Kaladim, South Kaladim (B), Butcherblock
Ak'Anon -> KelethinAkanon (B), Steamfont Mountains (Lesser Faydark works, too but isn't suggested)
Freeport -> KelethinFreeport East (B) (don't start with your toon in the yard where the Bards start - unless you are a Bard that is: There is a door that needs extra handling - unless you wait for that location - afterwards it is no problem anymore)
License Name
MIT
Author
NobodyKnows
First release
Last update
Rating
5.00 star(s) 3 ratings

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Latest updates

  1. Changed start routine to compensate typos

    Due to "popular demand" snicker Now trying to compensate delivery-route-selection-typos (like...
  2. Support for Selo, Removing Corpses (if some exist)

    If you have Selo's Accelerando memmed it will auto-twist it (MQ2Twist required!) Will now /decay...
  3. Missed a bug

    just a little bugfix (typo)

Latest reviews

Thank you very much. No geometry hangups. Works as promised
Works as advertised! Thanks for taking the time to do this and make it available to all us code-challenged people!
worked perfectly
N
NobodyKnows
Thanks for the feedback!
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