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You've discovered RedGuides 📕 an EverQuest multi-boxing community 🛡️🧙🗡️. We want you to play several EQ characters at once, come join us and say hello! 👋
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Might be silly question but where do I put /varset as far as groups in the ini like [General] ect. And do i need both the && burnednamed modifiers on all the abilities as well as the /varset
/varset BurnAllNamed 0 to turn off burns in kissassist
/varset BurnAllNamed 1 to turn on burns in...
Man this is non-shockingly depressing, but makes total sense looking at daybreak. I would not fret alien game stuff bleeding into eq, as the current MO is to paste and copy old zones for new expansions, so we are safe from aliens in eq for the time being.
I would pick a cleric and run 3 rogue mercs or possibly shm and get him a rez stick but that will take some work. Sic's recommendation on the different group settings is spot on. The shm will help add dps but the war/bard/cler 3 box is hard to beat, especially if the war is geared enough to dual...
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