Hello everyone,
I am working on my alts ini and would like to know what the syntax ${Me.CombatState.Equal[Combat]} refers to ingame exactly. Does it mean :
A. I am physically attacking a mob, swinging a weapon at it ?
B. I have aggro and a mob is physically attacking me (regardless of the fact that I am myself meleeing it or not) ?
If the answer is A., how would I write the syntax to describe B ?
The idea behind my question is to put a condition for the healer and the chanter "only if I am not attacked" or "only if I am not targeted by a mob".
Thank you if you can explain that !
I am working on my alts ini and would like to know what the syntax ${Me.CombatState.Equal[Combat]} refers to ingame exactly. Does it mean :
A. I am physically attacking a mob, swinging a weapon at it ?
B. I have aggro and a mob is physically attacking me (regardless of the fact that I am myself meleeing it or not) ?
If the answer is A., how would I write the syntax to describe B ?
The idea behind my question is to put a condition for the healer and the chanter "only if I am not attacked" or "only if I am not targeted by a mob".
Thank you if you can explain that !


