When attempting to use the /unload command my eqgame.exe crashes and sends me to the submit screen.
This problems seems to appear on clients that are loaded AFTER MQ2 is already running. Clients that were already running before the MQ2 launch don't seem to be affected. This might be related to TLP and the extended targeting window as the first time I saw the extended targeting windows was the first time I experienced crashes.
Running on non Phinny, TLP server
Confirmed. Just tested it again.
Crash Scenario - Launch MQ2, Launch Clients. Character loads up (including xTargeting window, which might be a red herring), /unload and the client crashes.
Non Crash - Launch Client, Character loads up, Launch MQ2, No xTargeting window appears. /unload and the MQ2 is unloaded without issue.
This problems seems to appear on clients that are loaded AFTER MQ2 is already running. Clients that were already running before the MQ2 launch don't seem to be affected. This might be related to TLP and the extended targeting window as the first time I saw the extended targeting windows was the first time I experienced crashes.
Running on non Phinny, TLP server
Confirmed. Just tested it again.
Crash Scenario - Launch MQ2, Launch Clients. Character loads up (including xTargeting window, which might be a red herring), /unload and the client crashes.
Non Crash - Launch Client, Character loads up, Launch MQ2, No xTargeting window appears. /unload and the MQ2 is unloaded without issue.
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