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Release Tutorial (1 Viewer) sic update (cause otherone was overwtitten)

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@rouneq @arcreactorkc is going to take over updates on the resource in your absence
 
Thanks to everyone's effort. I will load this up tonight and test it out.
 
Thanks to everyone's effort. I will load this up tonight and test it out.
I loaded up my guys and tried to run the Lua. It now crashes when trying to start the Tutorial. I tried updating all portions of RG, MQ, and Lua. I even tried deleting the existing Tutorial folder and reinstalling it. Not a high priority I will just keep checking back in.

1774486533237.png
 
I loaded up my guys and tried to run the LUA. It now crashes when trying to start the Tutorial. I tried updating all portions of RG, MQ, and LUA. I even tried deleting the existing Tutorial folder and reinstalling it. Not a high priority I will just keep checking back in.

View attachment 76359
hrm

i think that update that was pushed - even tho it was deleted, overwrote my update.

only a few downloaded the update i did.

lemme see if i can fix

1774487173495.png
 
You guys are really awesome. I should really learn some of this stuff. While my experience dates back to 2001 Pearl / C and it can be frustrating I know how rewarding it can be to nail it and have things run exactly how you want.

Script has started and appears to be running. My toon is moving stuff around and noticing it on the cursor.
 
You guys are really awesome. I should really learn some of this stuff. While my experience dates back to 2001 Pearl / C and it can be frustrating I know how rewarding it can be to nail it and have things run exactly how you want.

Script has started and appears to be running. My toon is moving stuff around and noticing it on the cursor.
awesome bro - feel free to post if you get similar crash elsewhere (you shouldn't - it should handle all the mq.delay stuffs)
😂 I ran redfetch not thinking and it wrote right over my own changes.
at least you have it on git, riiiight?
 
awesome bro - feel free to post if you get similar crash elsewhere (you shouldn't - it should handle all the mq.delay stuffs)

at least you have it on git, riiiight?
I do indeed, I was in game and ran /Lua run tutorial and everything didn't look right and it took me a few minutes to figure out why.
Git pull to the rescue.
 
Wanted to provide an update as I used this Lua last night. Ran like a charm from start to finish.
 
Is there a way to skip steps? I am on a tlp and it is getting hung up on the merc task
You have to comment out this line in the function GloomingdeepRevolt (Line 4528 as of this post)
Elegist()

and comment out
Elegist = Elegist,

in local steps (line 4952 in latest as of this post)
 
Release Tutorial

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