- Seller
- #3,281
Known, not in DM, no prize, not the issue.hmm, sometimes when crafting in GH, TCN wants to exit the GH, run around to GL and reenter GH. Hardly a show stopper![]()
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Known, not in DM, no prize, not the issue.hmm, sometimes when crafting in GH, TCN wants to exit the GH, run around to GL and reenter GH. Hardly a show stopper![]()
I give up, havent encountered anything else which I thought was off in TCN :-)Known, not in DM, no prize, not the issue.



Isn't this done in zone during the event?Can we get these recipes added, please? they are Spell Research for pure casters only for a HoT raid.
View attachment 52122View attachment 52124View attachment 52125
HoT - Miragul's Nightmare - The Force of Eternity
HoT - Miragul's Nightmare - The Force of Eternityforums.eqfreelance.net
Known, but not a sure fire non-death run. Feeling Rambunctious, might change it later.BTW, Chialle in SV has Mint, does not need to be foraged:View attachment 52178
What is your ammo slot item name?haven't used this in a couple months, but patched it then ran it for artisan on brewing and got this error:
View attachment 52173
restarted it and ran again, second time made 1 item then gave about the same thing:
View attachment 52174
EDIT: maybe 3rd time is the charm, went through list fine after that and made several items.
Have you tried using "continue"?Can't make 31110 notification (out of materials
Making Spiritual Luclinte Fish Scales (Luclin Silver Arowna) - have a few hundred in inventory.
Not sure why but it only works with Ghost Angelfish. Fish box check or not.
I have governed tools to make only 1 at a time (this keeps them from making 1000 spoons when you make 1000 MTP's) , so I will remove that from the progression list. That list is meant to be living with input from others btw.I finally figured out how to get it to continue, but have reservations about it. I have it set to sell, threshhold to 0, continue checked. It continuously cycles, but I don't see how it will know when to stop. Whenever I set the Qty threshold to a number above 1, it never saves more than 1. It makes it, then sells it.
Also, whenever I click on the info box, it crashes the character. This has occured every time I click on the button and on multiple characters.
I had the same error on a Bloodied Breastplate via tailoring. I just hit craft again and it worked. Figured it was an error somewhere on my part.Can't make 31110 notification (out of materials
Making Spiritual Luclinte Fish Scales (Luclin Silver Arowna) - have a few hundred in inventory.
Not sure why but it only works with Ghost Angelfish. Fish box check or not.
The "main" reason is, it failed a prior combine and that is why it is out of materials.. it doesn't auto-continue unless you specify.I had the same error on a Bloodied Breastplate via tailoring. I just hit craft again and it worked. Figured it was an error somewhere on my part.
I am on Ragefire.I have governed tools to make only 1 at a time (this keeps them from making 1000 spoons when you make 1000 MTP's) , so I will remove that from the progression list. That list is meant to be living with input from others btw.
I have replaced the needle with fulginate barbs in the list.. It is stackable so should be better.
What server are you playing on, is it live?
that is not a "live" server. so I would need to know what Era it is in to see if that is causing an issue.I am on Ragefire.
| Distilled Grade B Choresine Sample | Argath | Toxicologist Salvet |
| Distilled Grade B Taipan Venom | Argath | Toxicologist Salvet |
| Ornate Poison Vial | Argath | Toxicologist Salvet |
| Ornate Sealed Poison Vial | Argath | Toxicologist Salvet |
| Distilled Grade A Choresine Sample | Shard's Landing | Craftkeeper Irus Tindlefoot |
| Distilled Grade A Taipan Venom | Shard's Landing | Craftkeeper Irus Tindlefoot |
| Distilled Grade AA Choresine Sample | Shard's Landing | Craftkeeper Irus Tindlefoot |
| Distilled Grade AA Mamba Venom | Shard's Landing | Craftkeeper Irus Tindlefoot |
| Distilled Grade AA Taipan Venom | Shard's Landing | Craftkeeper Irus Tindlefoot |
| Sculptured Sealed Poison Vial | Shard's Landing | Craftkeeper Irus Tindlefoot |
| Stylized Poison Vial | Shard's Landing | Craftkeeper Irus Tindlefoot |
| Stylized Sealed Poison Vial | Shard's Landing | Craftkeeper Irus Tindlefoot |
OK, so unfortunately also not a contender for JBs bug, but:
if I have craft in GH clicked, and do the alchemy trophy quest, it will still use the ts containers in POK.
These have been added to the imminent release..For Poison Making, I found sources for these items below, that were listed as unknown
Distilled Grade B Choresine Sample Argath Toxicologist Salvet Distilled Grade B Taipan Venom Argath Toxicologist Salvet Ornate Poison Vial Argath Toxicologist Salvet Ornate Sealed Poison Vial Argath Toxicologist Salvet Distilled Grade A Choresine Sample Shard's Landing Craftkeeper Irus Tindlefoot Distilled Grade A Taipan Venom Shard's Landing Craftkeeper Irus Tindlefoot Distilled Grade AA Choresine Sample Shard's Landing Craftkeeper Irus Tindlefoot Distilled Grade AA Mamba Venom Shard's Landing Craftkeeper Irus Tindlefoot Distilled Grade AA Taipan Venom Shard's Landing Craftkeeper Irus Tindlefoot Sculptured Sealed Poison Vial Shard's Landing Craftkeeper Irus Tindlefoot Stylized Poison Vial Shard's Landing Craftkeeper Irus Tindlefoot Stylized Sealed Poison Vial Shard's Landing Craftkeeper Irus Tindlefoot
10/30/2023
3.992b - ChangeLog
Fixed: 16 Item ID's for Obsidian Scale pottery, this was causing them not to be acknowledge as learned and in inventory when doing the craft.
Corrected: (Eron) Shadowspike Arrow Tip Mold so it only wants 1 for any amount of tips...
Yep, it is.Isn't this done in zone during the event?
It looks like you put 2 things in 1 thing, and if this is time sensitive, I don't think TCN is the best for it.. maybe a one off macro..Yep, it is.
Ah...now I understand why I did never encounter this :-)fine.. here is the fix for the bug contest:
If you had the guild option on and went shopping in Barren Coast during the process, it would just hang out in BC and never come back.
11/2/2023
3.993b - ChangeLog
Added: entries to farm table.
Fixed: Toon would not run back from Barren Coast when shopping and using the Guild Hall as an option to craft in.
Modified: Prize.db to...
The lists and the multiplier are independent of each other, and the multiplier is applied when the purchase is made.So, another thing that might be considered a "bug" - if you add a shopping multiplyer, the amounts are not reflected in the info window (also not the PP).
I know, I just thought it would be more logical if the shopping pane showed the amounts it will purchase (and pp esp.). Anyway, here is another:The lists and the multiplier are independent of each other, and the multiplier is applied when the purchase is made.
The only session stuff I know of is when you deposit into the depot. It moves the cursor "outside" of game window..I know, I just thought it would be more logical if the shopping pane showed the amounts it will purchase (and pp esp.). Anyway, here is another:
When I click on "Load|Save|Delete" in the Batch tab, I get switched to another EQ session (huh?!). Have to cycle back to tradeskill guy to open my saved batch.
Seems the io.popen function is causing my system to sometimes change windows, sometimes another EQ session, sometimes browser window. "Sometimes" being explicitly when I before doing it switch windows with the hotkeys set with autologin. Weird.The only session stuff I know of is when you deposit into the depot. It moves the cursor "outside" of game window..
