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Release Tradeskill Construction Set NeXt (2 Viewers) 4.1991b

Getting stuck on this?

Screenshot 2022-02-18 104139.png

Restarted and then this

Screenshot 2022-02-18 105655.png Is calling for reinforced jewelers kit ... will continue properly when given a reinforced jewelers kit.
 
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Is the batch list stored in the db anywhere? What I would like to do is add to that list through an external app like excel or something else.
If I added to that db table, would I need to force a reload via hard reload or is there a refresh ability somewhere?
 
Is the batch list stored in the db anywhere? What I would like to do is add to that list through an external app like excel or something else.
If I added to that db table, would I need to force a reload via hard reload or is there a refresh ability somewhere?
batch file is saved under \Lua\tcn\working\ it is a .csv

if you edit this file you can just click load batch and it will load that file.
 
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I am going to guess that it saw venomshell spittle as spit and tried to use that.. which means I need to go back and call for the container by ID instead of name, I thought I was safe there, but I guess not.

I've put in a nil check, but, that seems to me a bandaid and treats the symptom but not the problem.. still looking.

Did it open the container and then error out?
Yes, It opened the container first.
 
I always use the last slot so other crap ( stuff ) doesn't accidentally go in it.

View attachment 38183 bottom right. ( always )
I "think" it is only related to the cleaning of the container.. I will check the flow just to see where it ends up..

It does a container clean check then it tries to populate, so I will tackle the 1st one..

Looks like I got caught by the dreaded 'there can't possibly be 2 items with the similar name issue'

local leftovers = mq.TLO.FindItem('='..p_container_name).Items()

I threw in '=' to be exact.. :)

I spent 1271pp on this problem :P .. I bought a tome with spit in the name and tried it to verify the fix :)

Spoiler Alert: The fix is in!
 
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In my infinite wisdom I had a devil may care attitude concerning variables with Lua, but come to find out there is a limit, and the limit is 200. I have 3 variables free to play with currently but I am looking into some clean up or re-use or totally something else. If I want to provide more functions I need variables to do it unless it is "I click button X and execute y command"

Part of this was my insistence in baking the GUI and the execution all from the same Lua.

This is far from dead, just wanted to give a heads up, so you don't think I am like the Star Citizen 50 million dollar guy who ran off with everyone's money without delivering a product.
 
8 variables free, I can go for 9 if we don't care about seeing how many recipes are online..

I had the database count working under the function, but I don't like pounding away at the I/O reading the same thing over and over..
 
This is going to get us to the promised land of selling non-stacked or stacked items for standard crafting.

Code:
function library.backpack_free_slots()
    local container_type
    local container_free
    local container_slots_free = 0
    for i = 23, 32 do
        container_type = mq.TLO.Me.Inventory(i).Type()
        if container_type == "BackPack" then
            container_free = mq.TLO.Me.Inventory(i).Container() -
                                 mq.TLO.Me.Inventory(i).Items()
            container_slots_free = container_slots_free + container_free
        end
    end
    return container_slots_free
end

This has been modified to add large and small chests too, which are crates and loyalist items.
 
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heh I know, and this lua has me spoiled
I hear it's pretty good..

Since running around doesn't require global variables, I can add that to the list of things to do, frogs can use the forge, I suppose running to shar vhal and using a forge ain't too hard. When it comes to cultural I will follow the path of least resistance, if it is in a tree house in greater fruitydark , hard pass, and definitely last.

The good news, most, if not all, cultural sewing kits work.. or should..

I just told some cloud to shoulder my burden since I finished my taxes today.
 
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everytime I succeed I also get a unsuccessful attempt message.

Doing Craft - Artisan
View attachment 38214
Doing some testing, I tried with vegetables and it did the opposite , so I am doing it with the real recipe..

I tried both scenarios where you don't have the trio tool and you do have the trio tool for separate palladium trio recipes, I could not re-create what you got :(

So I dunno if my 'fix' will work, I am beginning to wonder if it is a timing issue

In other news I got it to break out when the free backpack space is less then 4, but not selling, but at least we are getting somewhere.
 
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i need some help please!
expert smith test is able to start (after i got it manually) and is on the way to pok, but then the script crashes with some red text...
same on the journeyman tailor test
thanks for your support!!!
 

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i need some help please!
expert smith test is able to start (after i got it manually) and is on the way to pok, but then the script crashes with some red text...
same on the journeyman tailor test
thanks for your support!!!
There is no expert smith test in the DB, but there will be - Next Release
There is no journeyman tailor test in the DB, but there will be - Next Release
 
jb321 updated Tradeskill Construction Set NeXt with a new update entry:

Standard Selling is a go, new Trophy Quests, All spell solutions are purchased now.

2/21/22

2.39b - ChangeLog

Added: Expert Smith Trophy Test (may need to make magnetic bricks separately, based on source materials) lots of ways to make magnetic bricks

Added: Journeyman Tailor Trophy Test

Fixed: Will now use exact container name when attempting to clean portable container -...

Read the rest of this update entry...
 
I realize this may have been addressed al-ready, but .... It would really be nice if we could not run to stratos everytime recipe calls for a
( round, square, whatever ) cut tool!!

Would also be nice to be able to clear batch list by individual entries as apposed to clear all.
As there are some failures and at times would like to repeat some of batch but not all.
 
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will Tinker Trophy be added as well?

Btw, keep up the good work man, i love he Lua more each day!!!
 
I realize this may have been addressed al-ready, but .... It would really be nice if we could not run to stratos everytime recipe calls for a
( round, square, whatever ) cut tool!! - It only does it once for each tool and once you have them, it don't do it anymore.. but it also sounds like a prime candidate for the shop buddy to just buy jewel tools.

Would also be nice to be able to clear batch list by individual entries as apposed to clear all.
As there are some failures and at times would like to repeat some of batch but not all.
 
@jb321 Small fix needed. Doing the Nightmare Cichlid/Prepared Fish recipe, on TCG if I do Standard Craft > Query > P > Prepared Fish it works flawlessly and created both the Fish and bones. If I do Craft > Query > N > Nightmare Cichlid it will not find it in the Fly Making Bench list. It types it in as below, will never find it and does 1 attempt to experiment and crashes. Needs a search as
1645572371467.png
 
Screenshot 2022-02-22 172859_LI.jpg Journeyman Smith Test


I realize this may have been addressed al-ready, but .... It would really be nice if we could not run to Stratos every time recipe calls for a
( round, square, whatever ) cut tool!!
It only does it once for each tool and once you have them, it don't do it anymore.. but it also sounds like a prime candidate for the shop buddy to just buy jewel tools.

It is more of a question of inventory space ..... I realize I can buy every tool .... I don't have that kind of space on some toons for frivolous items.
Was thinking more of a sub routine for items. This also includes ( round, square, whatever ) clay stamps.
 
Release Tradeskill Construction Set NeXt

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