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Question - toons not moving out of melee range at all

evilindenial

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Apr 9, 2014
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Running 3box mag/dru/enc set as pettank/puller/assist respectively. If the mage who is pettank grabs aggro, hit messages appear in MQ window and he moves away just fine. If either the dru or enc grab aggro or get summoned, they just stand there taking the beating in melee range, no hit messages in MQ window at all. movewhenhit=1 on all 3 toons, adjusted chkdist value in kissassist.mac to reflect mob hit boxes of the various zones i've been trying in, etc. What am I missing?
 
currently movewhenhit=1 only works on core pet classes (or for some of us it still doesn't even work then)!
 
so how am i supposed to avoid this issue? is there a way to set maximum stick distance in kiss or does mq2 overwrite that value with it's own? there's no functionality for casting/ranged non-pet classes to get out of melee if they're being hit? little confused here...
 
Don't pull aggro? Lol

I don't see how a chanter or druid is pulling aggro tho. You could always add in a holyshit to check mob distance and then cast that knock back AA if he's too close.
 
Question - toons not moving out of melee range at all

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