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Problem - Toon not running properly

dalalron

Member
Joined
Aug 3, 2019
RedCents
110¢
I have 4 accounts that I box. 3 of the accounts run fine, but on one account I have either a shammy or a zerker. Shammy runs fine but the zerker does not work with kissassist. He doesn't chase, assist, or do anything. I can't figure it out since he used to run fine. Here is his .ini. Any ideas?
INI:
[General]
KissAssistVer=11.005
Role=Assist
CampRadius=50
CampRadiusExceed=300
ReturnToCamp=0
ChaseAssist=0
ChaseDistance=20
MedOn=1
MedStart=20
MedCombat=0
LootOn=0
RezAcceptOn=1|96
AcceptInvitesOn=1
GroupWatchOn=0
CastingInterruptOn=0
EQBCOn=1
IRCOn=1
CampfireOn=0
CharInfo=Berserker|110|GOLD
DefaultUI=TRUE
DPSMeter=1
ScatterOn=0
XTSlot=1
GroupWatchCheck=FALSE
DanNetOn=0
DanNetDelay=20

[Buffs]
BuffsOn=1
BuffsSize=9
Buffs1=Bloodlust Aura|aura
Buffs2=Axe of the Mangler|Summon|Axe of the Mangler|300|Cond1
Buffs3=Axe of the Demolisher|Summon|Axe of the Demolisher|300|Cond1
Buffs4=Hiatus|End|24
Buffs5=Communion of Blood|End|30|60
Buffs6=Null
Buffs7=Entangled Gear Set|Dual|Geomantra XIX|Me
Buffs7=Null Cry Havoc( Need TOME )
RebuffOn=1
CheckBuffsTimer=10
Buffs6=Null
PowerSource=NULL
Buffs8=NULL
Buffs9=NULL

[DPS]
DPSOn=1
DPSSize=27
DPSSkip=1
DPSInterval=0
DPS1=Frenzy|99|Mash
DPS2=Mangling Frenzy|99|Mash
DPS3=Mangling Volley|99|Mash
DPS4=Axe of Empyr|99|Mash
DPS5=Mangling Axe Throw|99|Mash
DPS6=Shared Ruthlessness|99|Mash
DPS7=Smoldering Rage|99|Mash
DPS8=Phantom Assailant|99|Mash
DPS9=Sapping Strikes|99|Mash
DPS10=Binding Axe|99|Mash
DPS11=Intimidation|95
DPS12=War Cry of the Braxi|99|Mash
DPS13=Dissident Rage|95
DPS14=Null
DPS15=Disconcerting Discipline|98
DPS16=Battle Leap
DPS16=Dichotomic Rage|99|Cond8
DPS17=Cry Carnage|99|Cond9
DPS18=Shared Ruthlessness|99|Cond10
DPS19=Demolishing Frenzy|99
DPS20=Bubbling Rage|99
DPS21=War Cry of the Braxi|99
DPS22=Axe of the Aeons|99|mash|Cond4
DPS23=Focused Furious Rampage
DPS24=Bloodfury|99|Cond12
DPS25=Prior Retaliation|99|Cond13
DPS26=Torrid Frenzy|99|Cond13
DPS27=Desperation|99|Cond6
DebuffAllOn=0

[Aggro]
AggroOn=1
AggroSize=2
Aggro1=Self Preservation|100|>
Aggro2=Uncanny Resilience|100|>

[Burn]
BurnSize=12
BurnAllNamed=1
Burn1=Recless Abandon
Burn2=Savage Spirit
Burn3=Mangling Discipline
Burn4=Juggernaught Surge
Burn5=Blood Pact
Burn6=Blinding Fury
Burn7=Silent Strikes
Burn8=Fundament: Second Spire of Savagery
Burn9=Desperation
Burn10=Furious Rampage
Burn11=Untamed Rage
Burn12=Adamant Triumphant Cloud Warmonger Coat|Me
UseTribute=0

[KConditions]
ConOn=1
CondSize=6
Cond1=(${FindItemCount[=Masterwork Axe Components]}>4)
Cond2=!${Me.Song[Battle Leap Warcry VI].ID}
Cond3=${Me.PctHPs}>90
Cond4=!${Me.Song[Desperation].ID}
Cond5=!${Me.Song[Cry Carnage].ID}
Cond6=(!${Me.Song[Desperation].ID})
Cond7=(${Me.PctEndurance}>20 && !${Me.ActiveDisc.ID})
Cond8=(${Me.PctEndurance}>20 && (${FindItemCount[Axe of the Demolisher]}>1) && (${Target.PctHPs} > 50))
Cond9=(${Me.PctEndurance}>20 && !${Me.Song[Cry Carnage].ID})
Cond10=(${Me.PctEndurance}>20 && !${Me.Song[Shared Ruthlessness].ID})
Cond11=(${Me.PctEndurance}>20 && !${Me.Song[${Spell[Sapping Strikes Effect].RankName}].ID})
Cond12=((${Me.CombatAbilityReady[${Spell[Prior Retaliation].RankName}]} || ${Me.CombatAbilityReady[${Spell[Torrid Frenzy].RankName}]}) && ${Me.PctHPs}>=90)
Cond13=(${Me.PctEndurance}>20 && ${Me.PctHPs}<90)
Cond14=(${Me.PctEndurance}>20 && !${Me.Song[Smoldering Rage].ID})
Cond15=(${Me.ActiveDisc.Equal[|Disconcerting Discipline]})
Cond16=(${Me.CombatAbilityReady[${Spell[Ancient: Cry of Chaos].RankName}]})
Cond17=(${Me.Song[Cry of Battle].ID} && ${Me.PctEndurance}>20)
Cond18=(!${Me.Song[Strike of Savagery].ID} && !${Me.Song[Spirit of Vesagran].ID} && ${FindItemCount[=Vengeful Taelosian Blood Axe]} && !${FindItem[=Vengeful Taelosian Blood Axe].TimerReady})
Cond19=(${Target.AggroHolder.ID} != ${Me.ID})
Cond20=(${Group.MainTank.ID} != ${Me.ID})
Cond21=(!${Me.Buff[Shield of Blood].ID} && ${FindItemCount[=Fury's Conflagrant Coat]} && !${FindItem[=Fury's Conflagrant Coat].TimerReady})
Cond22=(${Target.AggroHolder.ID} != ${Me.ID} && && !${Me.ActiveDisc.ID})

[Melee]
BeforeCombat=Sucker Punch
AssistAt=95
MeleeOn=1
FaceMobOn=1
MeleeDistance=75
StickHow=snaproll
AutoFireOn=0
UseMQ2Melee=1
TargetSwitchingOn=1

[GMail]
GMailHelp=Events currently support - Dead,Drag,GM,Level,Named,Leftgroup,Tells
GMailOn=02
GMailSize=5
GMail1=NULL
GMail2=NULL
GMail3=NULL
GMail4=NULL
GMail5=NULL

[AE]
AEOn=0
AESize=10
AERadius=50
AE1=Arcsteel|99|Mash
AE2=NULL
AE3=NULL
AE4=NULL
AE5=NULL
AE6=NULL
AE7=NULL
AE8=NULL
AE9=NULL
AE10=NULL

[Aggro]
AggroOn=1
AggroSize=2
Aggro1=Self Preservation|80
Aggro2=Uncanny Resilience|90
Aggro3=NULL
Aggro4=NULL
Aggro5=NULL

[Heals]
Help=Format Spell|% to heal at i.e. Devout Light Rk. II|50
HealsOn=1
HealsSize=5
Heals1=Bolstered Frenzy|90|Me
Heals2=NULL
Heals3=NULL
Heals4=NULL
Heals5=NULL
XTarHeal=0
XTarHealList=Xtar slots here Example: 5|6|7
HealGroupPetsOn=0

[Cures]
CuresOn=0
CuresSize=5
Cures1=NULL
Cures2=NULL
Cures3=NULL
Cures4=NULL
Cures5=NULL

[Pull]
PullWith=Melee
PullMeleeStick=0
MaxRadius=1050
MaxZRange=30
UseWayPointZ=0
PullWait=1
PullRadiusToUse=360
PullRoleToggle=0
ChainPull=1
ChainPullHP=99
ChainPullPause=10|1
PullPause=10|1
PullLevel=0|0
PullArcWidth=360

[AFKTools]
AFKHelp=AFKGMAction=0 Off, 1 Pause Macro, 2 End Macro, 3 Unload MQ2, 4 Quit Game
AFKToolsOn=1
AFKGMAction=1
AFKPCRadius=500
CampOnDeath=0
ClickBacktoCamp=0

[Merc]
Help=To use: Turn off Auto Assist in Manage Mercenary Window
MercOn=0
MercAssistAt=92

[KissError]
LastCMD:=/endmacro
ErrorDateTime:=11/14/2019 15:06:04
ErrorMsg:=/varset 'MashArray[-1]' failed, out of bounds on array
DataError:=NULL
SyntaxError:=NULL
RunningTime:=697126
BuildDate:=20191017
CurrentUI:=Default
 
Last edited by a moderator:
Howdy, @dalalron,

You need to provide this a health value

DPS23=Focused Furious Rampage so like DPS23=Focused Furious Rampage|99

I would also recommend using DPSON=2 instead of =1

CondSize=6 should be CondSize=22 since you have 22 conditions (tho it looks like you're only using up to 13)

I would also change TargetSwitchingOn=1 to TargetSwitchingOn=0 (targetswitchingon is currently not working completely correctly, and is really intended for tanks or manualish play)
 
Last edited:
I would recommend subbing for MQ2Berzerker and running a blank Kiss ini or at least just buffs , Your Zerker and your group will thank you for it.
 
I would recommend subbing for MQ2Berzerker and running a blank Kiss ini or at least just buffs , Your Zerker and your group will thank you for it.
well you 100% don't need to use the blank kiss ini unless you want it to run in manual mode i, personally, use /zerk mode 1 for assist mode
 
well you 100% don't need to use the blank kiss ini unless you want it to run in manual mode i, personally, use /zerk mode 1 for assist mode

True but I use it for buffs, clickies, looting and return to camp etc which arent in mq2b.
 
What is the reason to run Kissassist while running MQ2Berzerker? Is there more dps or...?
 
What is the reason to run Kissassist while running MQ2Berzerker? Is there more dps or...?
early on before some features were added you had to use a blank kissassist

with the additions to /addclicky and such, I find it works great without kiss --- however if i had a zerker out of group from a ma/tank, then I would run it in manual mode and use kiss or similar to make it assist the out of group tank like @scotsbiker was saying
 
I am pretty new to this so sorry if the question is too basic but how would I load in mq2berserker? I like the idea as it seems simple. Thanks.
 
early on before some features were added you had to use a blank kissassist

with the additions to /addclicky and such, I find it works great without kiss --- however if i had a zerker out of group from a ma/tank, then I would run it in manual mode and use kiss or similar to make it assist the out of group tank like @scotsbiker was saying

Can you add conditions to your clickies in mq2zerk? I don't think you can, which means running mq2berserker in manual mode and using kiss for some minor things like clickies and stuff is still super effective.

Sorry, not to derail the original thread... to the OP: pay the $20 for a mq2berserker license. You won't regret it.
 
I am pretty new to this so sorry if the question is too basic but how would I load in mq2berserker? I like the idea as it seems simple. Thanks.
once you've paid for your licence you just download the DLL copy and past it to your MQ2 Release Folder and put it in your mq2 ini under plugins - mq2berzerker=1
that way its automatically loaded when you load your zerker into the game, There is a window with some options you can change but as such its set to go str8 away.
 
Ok so I bought the zerker macro and put it in the appropriate directly. When I try to load the macro I get a windows error message:

"the procedure entry point-lots of text here i cant copy-can not be located in the dynamic link library. Then it shows the path to where I can see the file is loaded. Any ideas?
 
Problem - Toon not running properly

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