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Release TOB Control Room mission automation (1 Viewer) 01/06/2026

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Used this again today, found a small bug. If your team is on "Pause" it doesn't unpause them. At least it didn't for me today. Was weird...the first two mobs...the SK was the only one doing anything. Turns out I had them on pause to travel and forgot to unpause. might want to add that to the setup portion.
 
Used this again today, found a small bug. If your team is on "Pause" it doesn't unpause them. At least it didn't for me today. Was weird...the first two mobs...the SK was the only one doing anything. Turns out I had them on pause to travel and forgot to unpause. might want to add that to the setup portion.
Thanks for the report. I just pushed an update to unpause the other toons, both using CWTN commands, and then the boxr equivalent. I plan on cleaning up the code with all of the changes I have done for the other script, to refactor a lot of the issues I have found.
 
Well I have all 4 mission as separate scripts, but I have one hotkey that can start them all. I plan on releasing them all eventually, just time has not been kind to me.

It would be tough to do it as one script, as there are different parameters and locations for each mission. It could be done, but not worth the programming headache in my opinion, as hard drive space is cheap nowadays.
were the missions all released?
 
Release TOB Control Room mission automation

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