Thanks bro, I'll probably try that a bit later on tonight...
... I thought of a couple other questions too while I was sitting around at work today.
1. I stuck this in the bottom of the original mac I was using for HoH...
Rich (BB code):
Sub PC Check
:check
/if (${SpawnCount[pc radius 500]}>1) {
/echo Player is close...
/echo Pausing the Macro until they leave...
/beep
/afk Making a snack, brb.
/delay 2m
/goto :check
}
/return
That looks like it'd be ok, except for a bard who's kiting a bunch of mobs with dots on them... I'm not so sure.
I think I might try this one out for myself, but do you see any really complex issues with me setting up a PC check where it stops the twist, waits 24 seconds while still moving (to make sure all dots are off the mob) and then fades... ?
It sounds relatively simple, and I should be able to piece it together from examples of other macros i've found around here... but if anyone foresees any complex parts... let me know.
... Secondly ...
I saw posts about running a vxed macro for 36+ hours straight. That means part of the macro has a built in function to get another mission once the 6 hours is up... zone you back in... and restart the macro by warping you up to the location and beginning the circle again. It seems to me like you'd run into the same problem with starting the circle in a particular direction if you ran a macro like this. I have to test this, but I would assume that tightening up the circle a little would allow you a bit more flexibility in starting the circle in whatever direction you wanted... because it gives you a bit more room between yourself and the torches...
... anyone ever see a macro with all of that task adding, zoning, and restarting the circle stuff included?