There is much in this one I don't care for - apparently they took out the npc we used in the area of the Priest of Luclin since they are not needed to sell us the soulstones anymore.
November 09, 2021
_____________________
*** Items ***
- Fixed a bug where selling a stack of items via barter would sometimes only sell partial stacks.
- Fixed the recourse spell in Claws of Velious Bard breastplate click effects.
- Lore items can no longer be removed from the shared bank if they are in a parcel already, to prevent them from disappearing from a cancelled trade.
*** Tradeskills ***
- Corrected multiple issues with the success chance label on the Tradeskill window.
*** Quests & Events ***
- Quests with rewards that will result in a lore conflict will now return your items.
- Priests of Luclin no longer require soulstones to complete their tasks. Speak with them instead.
*** Spells ***
- Enchanter - The proc portion of Night's Endless Terror and Night's Perpetual Terror now have a unique buff icon. The illusion portion retains the standard illusion icon.
- Corrected an issue where a combination of Troubadour's Synergy and Evoker's Synergy would proc Ignite Blood.
*** Overseer ***
- Corrected an issue where all available Agents would not always be listed when starting a new quest.
- Fixed a bug that caused Overseer quest stats to sometimes be incorrect after zoning.
*** Progression Servers ***
- Found the missing Agents of Change on Phinigel and made them get back to work.
- Cazic Cenobite will now have a chance to drop Rubicite Boots on Progression servers while in-era.
*** Miscellaneous ***
- The 500 free DBC reward will no longer display "Add Time" for Lifetime accounts as the default.
- Fixed the issue where an angry eqgame.exe process would hang around in the background after exiting the game.
- Fixed a bug that could cause a client crash when casting spells.
- Added several new zone loading bar messages.
- Corrected an issue with items being removed from the Advanced Loot Window prior to 15 minutes.
- Corrected a bug that could cause the client to crash when zoning.
*** UI ***
- Fixed a client crash that could occur when clicking on an achievement link in an item's lore tab if the achievement does not fully exist yet.
*** Previously Updated ***
- Corrected an issue where translocate spells resulted in a message about the destination zone not being ready.
- Fixed an issue with the Vex Thal Key Shard drops.
- Corrected an issue where NPCs could strike through a riposte even under the effects of a 100% avoidance discipline, such as Deflection or Deftdance.
- Corrected an issue where the Adventurer's Perk experience bonus didn't apply to AA.
- Corrected an issue where the Merchant's Perk would sometimes display that you got a bonus tradeskill skill-up, but the skill-up chance had failed.
- The Yxxta riddle should function in Avatar of Change instances.
Test Update 11/09/2021 - Patch Notes and Discussions | EverQuest Forums
November 09, 2021 _____________________ *** Items *** - Fixed a bug where selling a stack of items via barter would sometimes only sell partial...
forums.daybreakgames.com
November 09, 2021
_____________________
*** Items ***
- Fixed a bug where selling a stack of items via barter would sometimes only sell partial stacks.
- Fixed the recourse spell in Claws of Velious Bard breastplate click effects.
- Lore items can no longer be removed from the shared bank if they are in a parcel already, to prevent them from disappearing from a cancelled trade.
*** Tradeskills ***
- Corrected multiple issues with the success chance label on the Tradeskill window.
*** Quests & Events ***
- Quests with rewards that will result in a lore conflict will now return your items.
- Priests of Luclin no longer require soulstones to complete their tasks. Speak with them instead.
*** Spells ***
- Enchanter - The proc portion of Night's Endless Terror and Night's Perpetual Terror now have a unique buff icon. The illusion portion retains the standard illusion icon.
- Corrected an issue where a combination of Troubadour's Synergy and Evoker's Synergy would proc Ignite Blood.
*** Overseer ***
- Corrected an issue where all available Agents would not always be listed when starting a new quest.
- Fixed a bug that caused Overseer quest stats to sometimes be incorrect after zoning.
*** Progression Servers ***
- Found the missing Agents of Change on Phinigel and made them get back to work.
- Cazic Cenobite will now have a chance to drop Rubicite Boots on Progression servers while in-era.
*** Miscellaneous ***
- The 500 free DBC reward will no longer display "Add Time" for Lifetime accounts as the default.
- Fixed the issue where an angry eqgame.exe process would hang around in the background after exiting the game.
- Fixed a bug that could cause a client crash when casting spells.
- Added several new zone loading bar messages.
- Corrected an issue with items being removed from the Advanced Loot Window prior to 15 minutes.
- Corrected a bug that could cause the client to crash when zoning.
*** UI ***
- Fixed a client crash that could occur when clicking on an achievement link in an item's lore tab if the achievement does not fully exist yet.
*** Previously Updated ***
- Corrected an issue where translocate spells resulted in a message about the destination zone not being ready.
- Fixed an issue with the Vex Thal Key Shard drops.
- Corrected an issue where NPCs could strike through a riposte even under the effects of a 100% avoidance discipline, such as Deflection or Deftdance.
- Corrected an issue where the Adventurer's Perk experience bonus didn't apply to AA.
- Corrected an issue where the Merchant's Perk would sometimes display that you got a bonus tradeskill skill-up, but the skill-up chance had failed.
- The Yxxta riddle should function in Avatar of Change instances.