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/noparse /dgze /assist ${Group.MainTank}
/noparse /dgze /nav target
/timed 5 /noparse /dgze /attack on
/noparse /dgae nonhealers /multiline ; /assist ${Group.MainTank};/timed 2 /nav target;/timed 5 /attack on
hey thanks for the reply do i just put that into a ingame macro?
i did try this in a macro but changed the ${Group.MainTank} to ${Group.MainAssist} and it dose not work for me everything i try my guys keep returning to the original target they started attackingYou can never go wrong looking at this thread >>>HERE<<<, even if you are not using CWTN resources. A lot of good information. I do it a little different than some probably, but I use the following.
To have your toons switch to your target:
INI:/noparse /dgze /assist /noparse /dgze /assist ${Group.MainTank} /noparse /dgze /nav target /timed 5 /noparse /dgze /attack on
Have you tried it without changing anything?i did try this in a macro but changed the ${Group.MainTank} to ${Group.MainAssist} and it dose not work for me everything i try my guys keep returning to the original target they started attacking
Thats your issue then. TargetSwitchingOn is an option in MAUI, but doesn't seem to actually do anything. I believe MA is intended for entirely automated play, so if you want to somewhat control your toons, then KA is the way to go.Yes I am using muleassist with the Maui ingame window. I do have target switching checkmarked. I have played around with it and dosnt seem to change anything. The other things I have noticed with trying some of the above idea's is that it works sometimes. But is very clunky in its operation. And when I get it to work, my tank, whom I am driving, has to have Mulesassit paused to be able to change targets. And then I have to manual call my toons to attack my target. Even if I only have 1 target in camp. And if I have 2 targets in camp, when the first one dies and I change to second I have to manual call them to attack again. And to top it off it will work in this manner for a few kills and then it's like it all resets and my toons go back to sticking to one target and not being able to change.
Maybe I need to ditch Muleassist and go to Kissassist. I just really like having an Ingame window to edit my ini.
So you think if I run Kiss on my tank. And Mule on my others. They should switch to the target I choose on him?Thats your issue then. TargetSwitchingOn is an option in MAUI, but doesn't seem to actually do anything. I believe MA is intended for entirely automated play, so if you want to somewhat control your toons, then KA is the way to go.
Personally, I find MA a bit 'snappier', so I use it for grinding, but anything that requires some manual input (missions, hunter...), I use KA on my tank/driver, MA on the rest.
So i tried coping my Mule ini into my kiss ini. seems to work but in my mq window in game it keeps getting flooded with text saying in red no such 'int' memer 'Child' and under it in white kissassist.mac@16002 (whitebuffs): /varset bufflist ${window[buffwindow].child[bw_buff$ and a bunch of others stuff :S any idea what that is? would hate to have to rebuild my ini :SYes.
So i tried coping my Mule ini into my kiss ini. seems to work but in my mq window in game it keeps getting flooded with text saying in red no such 'int' memer 'Child' and under it in white kissassist.mac@16002 (whitebuffs): /varset bufflist ${window[buffwindow].child[bw_buff$ and a bunch of others stuff :S any idea what that is? would hate to have to rebuild my ini :S
in my ini it has DanNetOn=0, but i use EQBC and that is set to 1Dannet=1 in the KA file.
in my ini it has DanNetOn=0, but i use EQBC and that is set to 1
Do you manually play the warrior? Or Is it also using Mule?What i have found is Mule will switch the toons in the group with the MA if you have switchwithMA on in general and Targetswitching on under Melee
What it won't do if your in a raid is have anyone outside of your MA group switch.
So example
My 2 groups are
warrior bard wizzy cleric enchanter pally
shaman ranger monk zerker bard cleric
The warriors group will switch targets with him the second group will not.
Clerics and shaman are on CWTN
Just wanted to make it clear Cleric and shaman switch fine as well.
Everyone else is on Mule
Warrior is being played by me.
Warrior is set as MA in Raid and MA in group
/bca //switchnow doesn't work i tried different hotkeys from Discord that didn't' work.
Warrior is being Manually played i don't run Kiss or Mule on himDo you manually play the warrior? Or Is it also using Mule?
I had seen on Discord under the Muelassist-Maui that it works if your MA is using Mule in manual mode but i couldn't figure out how to get Mule in Manual.Do you manually play the warrior? Or Is it also using Mule?
Not that i can see with Mule no there is no raid mode that i know ofIs there a raid mode? I don't know, haven't researched/looked, just asking.
I will try this out and see if it works Thank you Kuhle."raid mode" for mule is just assisting the raid ma. You can do this by "/mac Muleassist assist ${Raid.MainAssist}" . As for changes in how you fight during a raid, is based specifically on your ini on how you have it set up. I have 3 ini files for my Necro that I raid with. One for rootdotting, one for grouping, and one for raiding. They are all different in their own way. So as for a "raid mode", no there isn't one. It's just a different ini to be used for each type of gameplay you use.
I have MQ2melee turned off on all my toons and it still don't work unless they are in the group with my warrior.So I run Mule and been trying to figure this question out for a long time. The hearsay but i havent tried is if you unload Mq2melee it will work better. If you make a hotkey that has /backoff 1 then /switchnow then /backoff 0 they will switch each time if you do it fast enough. The problem i run into now is when i start a fight i cant stop my toons from fighting or killing what i was attacking.
So after testing this last night the toons not in group with the MA still do not switch target."raid mode" for mule is just assisting the raid ma. You can do this by "/mac Muleassist assist ${Raid.tMainAssis}" . As for changes in how you fight during a raid, is based specifically on your ini on how you have it set up. I have 3 ini files for my Necro that I raid with. One for rootdotting, one for grouping, and one for raiding. They are all different in their own way. So as for a "raid mode", no there isn't one. It's just a different ini to be used for each type of gameplay you use.