Every tenth mob or so, my tank will not attack. KA does something to mq2melee that makes it so that even if I pause the macro and manually turn on attack, melee turns attack off immediately. I can spam q to attack the mob manually, one swing per press, but otherwise the tank just stands there. Usually it's the 2nd or 3rd mob on a pull of multiples. Doesn't seem to matter if mob has been mezzed or not. It happens both in a group and when solo. If I pause macro and do /melee off, I can attack the mob normally at that point.
My War has been experiencing this for a while, since upgrading to KA 12, but I just started a fresh level 1 zerker and noticed he is doing the same thing. Brand new INI with no edits, set to tank mode, using mq2melee by default.
I can avoid it by not using mq2melee but I'd rather not go that route.
Several guildmembers have noted the same thing.
Thoughts?
My War has been experiencing this for a while, since upgrading to KA 12, but I just started a fresh level 1 zerker and noticed he is doing the same thing. Brand new INI with no edits, set to tank mode, using mq2melee by default.
I can avoid it by not using mq2melee but I'd rather not go that route.
Several guildmembers have noted the same thing.
Thoughts?

