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Problem - Tank mode with mq2melee won't attack some mobs

Glock34

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Joined
Oct 24, 2019
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Every tenth mob or so, my tank will not attack. KA does something to mq2melee that makes it so that even if I pause the macro and manually turn on attack, melee turns attack off immediately. I can spam q to attack the mob manually, one swing per press, but otherwise the tank just stands there. Usually it's the 2nd or 3rd mob on a pull of multiples. Doesn't seem to matter if mob has been mezzed or not. It happens both in a group and when solo. If I pause macro and do /melee off, I can attack the mob normally at that point.

My War has been experiencing this for a while, since upgrading to KA 12, but I just started a fresh level 1 zerker and noticed he is doing the same thing. Brand new INI with no edits, set to tank mode, using mq2melee by default.

I can avoid it by not using mq2melee but I'd rather not go that route.

Several guildmembers have noted the same thing.

Thoughts?
 
Well MQ2melee will not let you change targets after the /killthis command is issued. So it sounds like MQ2melee has a kill target and won't let kiss react to anything else.

You just need to turn melee off(/melee off) then try switching targets. Then turn melee back on(/melee on).

Do you have TargetSwitchingOn enabled in the macro?
 
Problem - Tank mode with mq2melee won't attack some mobs

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