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Guide - Shei Vinitras - ToL Mission - New Zlandi level easiness farm?

The only effect that seems to matter is the DT one (has a 30? sec timer). I agree with Sic, turn off attack around 30%, and just slow roll it. Bard is great, as posted above, i just pause it, load the 98 aria and cure it (even though shaman cures, better safe then dead), and single target (or AE if multiple aliens) mez. he/she/it emotes the casting of the DT one, hit that person with cure :)
Is there a way to get an events trigger to work so we dont have to tab over to the bard and do it manually?
 
For the cures? If you wanted to use an Events trigger, you could use the "lands on others" text for it.

For the mez/root adds, the text is "a diabo va xevrium(sp) approachs"
Spelling =
A dator xi xavuelim approaches

I actually key off the other one but they happen together
[Thu Dec 16 13:09:50 2021] A datiar xi tavuelim takes a moment to gain its bearing.
[Thu Dec 16 13:09:50 2021] A dator xi xavuelim approaches.
 
For the cures? If you wanted to use an Events trigger, you could use the "lands on others" text for it.

For the mez/root adds, the text is "a diabo va xevrium(sp) approachs"
My bard handles the mez adds just ffine. it's my cleric who fails to cure the dot leading to my groups demise every time.
 
My bard handles the mez adds just ffine. it's my cleric who fails to cure the dot leading to my groups demise every time.
I have a similar problem but it is my shaman, my cleric can solo/duo this thing no problem. Shaman always fails for me, I can see him casting the group cure just not enough to solo heal it.
 
it isn't a debuff that has counters, so we don't currently cure it. others have said it is curable, but it either a: doesn't actually get cured, or b: gets instantly replaced even if you successfully use a "90% change to remove a detrimental". you should stop attacking with your MA so they don't get the debuff/dmg

the spell information i have shows a -1 for dispellable and is listed as "anything other than 0 means it can not be dispelled", unfortunately lucy and other places are still not updated atm

I put my two hander in with my Sk who gets the Debuff and go ham on Her. Doesn't seem to hurt me at all.
 
My bard handles the mez adds just ffine. it's my cleric who fails to cure the dot leading to my groups demise every time.
You can just cure with the bard too. Sometimes you get overlapping mez/cure duties, but I never found that to be an issue.
 
I think many folks are going to be surprised with the add and mezzing situation because the little blue bastards don't go on xtarget right away unless you smack em (and even then sometimes they're slow). your automation isn't going to do anything with mobs not on xtarget unless you have a react, or a Lua specifically just handling mobs in range (and not caring about mobs needing to be on xtarget)
 
Lua:
local mq = require("mq")


while true
do
    if mq.TLO.SpawnCount("datiar xi tavuelim npc")() > 0 then
        mq.cmd("/boxr Pause")
        mq.cmd("/twist 10")

        while mq.TLO.SpawnCount("datiar xi tavuelim npc")() > 0 do
            mq.cmd("/tar datiar xi tavuelim npc")
        end

        mq.cmd("/boxr Unpause")
    end

    mq.delay(10)
end

This should handle the adds on a bard, just have single target mez loaded in gem 10 (or edit the macro).
 
Lua:
local mq = require("mq")


while true
do
    if mq.TLO.SpawnCount("datiar xi tavuelim npc")() > 0 then
        mq.cmd("/boxr Pause")
        mq.cmd("/twist 10")

        while mq.TLO.SpawnCount("datiar xi tavuelim npc")() > 0 do
            mq.cmd("/tar datiar xi tavuelim npc")
        end

        mq.cmd("/boxr Unpause")
    end

    mq.delay(10)
end

This should handle the adds on a bard, just have single target mez loaded in gem 10 (or edit the macro).
don't you need a
mq.cmd("/tar datiar xi tavuelim npc")
in front of the /twist 10 line, or the first mez will be landing on the boss and not till it twists the 2nd mez will it land on the new targeted add?

I only bring this up because when I burn I get 2-3 at the same time, I actually end up having to throw in a AE mez to get caught up.
 
Lua:
local mq = require("mq")


while true
do
    if mq.TLO.SpawnCount("datiar xi tavuelim npc")() > 0 then
        mq.cmd("/boxr Pause")
        mq.cmd("/twist 10")

        while mq.TLO.SpawnCount("datiar xi tavuelim npc")() > 0 do
            mq.cmd("/tar datiar xi tavuelim npc")
        end

        mq.cmd("/boxr Unpause")
    end

    mq.delay(10)
end

This should handle the adds on a bard, just have single target mez loaded in gem 10 (or edit the macro).
Working like a charm, thx @wmh
 
I used this MQ2Event to handle cures since i run a couple toons on another PC. Use with caution if you're not running a 2nd healer though.

[sheicures]
trigger=#1#Shei Vinitras shouts, '#2#, You are unworthy.'#3#
command=/multiline ; /g Curing; /clr pause 1; /tar ${EventArg2}; /timed 10 /cast 7; /timed 64 /cast 7; /clr pause 0
 
t

then do you mean "Venomous Touch of Vinitras" this has counters, and as such we would cure it


Tucoh on the official forums has some deets > here <
Thanks for this link. I read this thread, but it wasn't until reading Tucoh's that it clicked that I should be trying to mez the adds before they activate. They kept activating and rushing and killing my bard before I could get a mez off. I think I'm gonna try manually playing the bard instead of my sk and see how that works out now.
 
Thanks for this link. I read this thread, but it wasn't until reading Tucoh's that it clicked that I should be trying to mez the adds before they activate. They kept activating and rushing and killing my bard before I could get a mez off. I think I'm gonna try manually playing the bard instead of my sk and see how that works out now.
Are you running MQNext? If yes, then you can use the Lua that vmh posted >>HERE<<
You'll prolly need to adjust it some, or at least the gem slot used for mez song.
 
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It requires using MQNext. A Lua is a scipt that you can run.
I am using the one i linked to you at the same time i use kiss on my bard and it works very well.
TO use Lua scipts, you just need to have mq2lua loaded.
 
Thanks for this link. I read this thread, but it wasn't until reading Tucoh's that it clicked that I should be trying to mez the adds before they activate. They kept activating and rushing and killing my bard before I could get a mez off. I think I'm gonna try manually playing the bard instead of my sk and see how that works out now.

That’s how I do this (by running by bard versus my SK, which is a divergence from the norm for me). By running the bard I can often one shot this before any of the healer mobs get to the platform without actually doing anything to them.
 
Are you running MQNext? If yes, then you can use the lua that vmh posted >>HERE<<
You'll prolly need to adjust it some, or at least the gem slot used for mez song.
Thanks! After you said this I went and poked around and found the EQ button -> Macroquest -> Lua option and where it looks like I can load Lua scripts. I haven't tested the mission yet, but is that what I should be doing?
 
Yeah, at start i was manually driving the bard to mez the add as soon as they pop. NOw i am running that Lua, and it does it for me extremly well!!
To make that Lua: Just copy past it in a text file and rename it like you want. Just don't forgot to change the extension to .Lua at the end.
Once done, just copy the file to the Lua folder and run it.
You may have to adjust the gem slot used for mez to the one you are using, depending on your ini.
Then once in the mission, just run the Lua script.
 
Yeah, at start i was manually driving the bard to mez the add as soon as they pop. NOw i am running that lua, and it does it for me extremly well!!
To make that lua: Just copy past it in a text file and rename it like you want. Just don't forgot to change the extension to .lua at the end.
Once done, just copy the file to the lua folder and run it.
You may have to adjust the gem slot used for mez to the one you are using, depending on your ini.
Then once in the mission, just run the lua script.
Cool, so to run it is just:

/lua run <script-name>

Can this script/snippet be modified to tell if we get more than one add? and just to confirm it again, Lua can run along with KA at the same time?
 
This script will bane add with mez. One at a time as long as you have these mission adds up. It use single mez instead of ae mez on bard since ae mez have a longer cooldown.
And yes you can run ka + Lua. I am using this with ka on bard.
 
This script will bane add with mez. One at a time as long as you have these mission adds up. It use single mez instead of ae mez on bard since ae mez have a longer cooldown.
And yes you can run ka + lua. I am using this with ka on bard.
Cool v.20! So the Xtarget problem Sic mentioned is solved? this script will pick spawning alien-looking-adds and poof them with mez?
 
Yes exactly. It detects the npc with that specific name around you. target them then mez to bane them.
 
Exactly. /boxr pause is the syntax for MQ2Boxr.

 
With the xtarget delay on the adds after a few issues with the bard being slow to target these adds I started using events and have it pause and target them based on the text emote, its much faster and then hit them with the ranger fluster and they poof almost as soon as they pop, you could pretty much do this with any toon that can mez. Script for events would look like something like this:

Code:
[Shei Vinitras Ranger]
trigger=#*#A datiar xi tavuelim takes a moment to gain its bearing.#*#
command=/multiline ; /mqp on ; /attack off ; /autofire off ; /stopcast ; /target clear ; /timed 3 /target datiar xi tavuelim ; /cast "Flusterbolt"

trigger=#*#A datiar xi tavuelim grunts in pain and glares at |${Me}|#*#
command=/mqp off
 
Exactly. /boxr pause is the syntax for MQ2Boxr.

Just tried this script and it worked like a charm! Now I just gotta up my dps and work on my curing.
 
My script handles multiple adds fine, with a fully raid geared group full burning with high DPS it keeps up. I think my Shei kills last somewhere in the 60s range.
 
Do I have this correct for KA? I have Slumber of Zburator in slot 8.

local mq = require("mq")


while true
do
if mq.TLO.SpawnCount("datiar xi tavuelim npc")() > 0 then
mq.cmd("/mqp on")
mq.cmd("/twist 8")

while mq.TLO.SpawnCount("datiar xi tavuelim npc")() > 0 do
mq.cmd("/tar datiar xi tavuelim npc")
end

mq.cmd("/mqp off")
end

mq.delay(10)
end

EDIT - Thanks WMH this worked very well using Sic's 120 KA Bard.
 
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Yes it seems. Just compare it to this post, minus the change you made for bard mez in slot 8. Mine is working like a charm for this event.
 
Plain and simple, I am clueless on most of what it takes to make things happen here. I am trying to use the Lua that was posted above. I changed the gem to my setup and the /boxr pause to /mqp on as I only have KA for my bard. When I enter the zone, I typed /Lua run datiar and I get this message..

Running Lua script 'Datiar' with PID 1
Failed to load script Datiar with error: ...\AppData\Local\VeryVanilla\MQNext\Release\Lua\Datiar.Lua:1: '=' expected near 'char(3)'
Ending Lua script 'Datiar' with PID 1 and status -1

I would love to be self sufficient on this mission and not drag a buddy along but those Oompa Loompas are kicking my ass.
 
I bet you copy pasted bad text. Script works perfect for me.
Perfect copy, it was a bad paste haha....I am still learning but I pasted onto a word doc. I just did it on note pad and I am grinning ear to ear looting my ore for TS gear 👍
 
I run it with the following all in ToV T3 gear all lvl 118:
Paladin - full manual driver
Beastlord using CWTN
Berzerker using CWTN
Mage using CWTN
Enchanter using KA
Cleric using KA.

found that neither the cleric or Beastlord were curing And the Chanter wasn’t mezzing quite fast enough. So started using the paladin as the MVP of the mission. Set up a macro for AA root:
/Target Denti
/pause 2
/alt activate 10363 (AA root)

as soon as I see the emote for it appearing I hit this and poof it is gone.

when I see the emote for the debuff I use my splash line (target ae) for cure. Just splash it on the floor and it takes care of the debuff.

Once the mob gets below about 80% I let the mage and beastlord pets tank and then active burn and just concentrate on the roots and cures. Very easy once you. Get the rhythm of the mission.

at some point I’ll have to try the cleric and enchanter CWTN plug-in.
 
Last edited:
Lua:
local mq = require("mq")


while true
do
    if mq.TLO.SpawnCount("datiar xi tavuelim npc")() > 0 then
        mq.cmd("/boxr Pause")
        mq.cmd("/twist 10")

        while mq.TLO.SpawnCount("datiar xi tavuelim npc")() > 0 do
            mq.cmd("/tar datiar xi tavuelim npc")
        end

        mq.cmd("/boxr Unpause")
    end

    mq.delay(10)
end

This should handle the adds on a bard, just have single target mez loaded in gem 10 (or edit the macro).
How would/could you replace ... mq.cmd("/twist 10") ..... with just the name of the spell so you don't have to worry about what slot it is in ... I have multiply ini's and single target mezz spell is not in the same slot ... easier to move the horse than to move the pasture.
 
How would/could you replace ... mq.cmd("/twist 10") ..... with just the name of the spell so you don't have to worry about what slot it is in ... I have multiply ini's and single target mezz spell is not in the same slot ... easier to move the horse than to move the pasture.
It looks like mq2twist only accepts numbers as params so I think you'd have to either have multiple copies of this script for each of your mezzers or you could maybe code up a small function that checks the character name and then sets a variable based on that. I'd try to do it, but I'm new to Lua and the inner workings of MQ2 (like how to check charname) and sure some of the more advanced folks could do it faster, but a pseudocode could look like:

Code:
let gem = 1
if (charname === enc) gem = 3
else if (charname === bard1) gem = 4
else if (charname === bard2) gem = 5

...

/twist gem
 
Not tested, but something like

Lua:
local gem = mq.TLO.Me.Gem("Slumber of the Diabo Rk. II")()

mq.cmdf("/twist %d", gem)

should work.
 
Something wierd happend today, somehow aggroed other mobs in the zone mid fight, so ended up with 3 rando adds that I had to kill even after opening the chest. The only thing different on this run is I had my chanter, so maybe she did something? :shrug:

adds.jpg
 
Guide - Shei Vinitras - ToL Mission - New Zlandi level easiness farm?

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