Persnickety
Active member
- Joined
- Dec 28, 2005
- RedCents
- 0¢
This is a nice way to get several 190+ hp/mana items, including a 190hp/mana charm, without ever killing a single mob.
Starting NPC: Calisar (Stoneroot Falls, Loc: 844, -1801, 9)
You need at least three people in the group for this task.
To start, either Hail Calisar and follow the dialog, or just say the key phrase "accomplish". He will give you four dampening stones. Make sure you do this on the character who will be doing the turn-ins, preferably someone with DA. Accept the mission "Sabotage! (Hard)." (If Calisar will not respond to hails due to faction, just say the key phrase and he will give you the mission regardless of faction. The same goes for Sintal below.)
Next step: Sintal (Stoneroot Falls, Loc: 740, -1631, 8)
Hail Sintal to update the task. Next, follow the dialog or simply say "ready" to be ported into an instanced version of the Hive. You will start on the living bridges with another version of Sintal.
At this point hit DA and run the macro below. It will open your bags, warp to each Summoning Altar, hand in each stone, then finally warp back to Sintal and say the phrase to leave the instance. After that, zone back in to hail Sintal and claim your reward.
A few things to note:
1. In the hard version of this mission, the mobs hit 1600+. Thats why using a character with DA is best. If you cannot use DA, I'd suggest at least using /docrack nostun and using the character who is most likely to survive a few of those hits.
2. Summoned Minions:
a) These spawn randomly during the mission following a zone-wide emote.
b) Some see invis, some do not. But they will auto-aggro anyone in the zone, including an SoS'd rogue. An exception to this would probably be a FD'd character (untested) but that should be irrelevant anyway since no one else should be inside.
c) They do not return to their spawn points. So if you leave a minion by the zone out, it will be there when you try to zone back in.
3. There is a 40-45 minute lockout between wins.
4. The zone-in is NOT safe. There is at least one roamer that wanders up to the zone in. The only person that should be in the zone is the one who will be doing the turn-ins, then whoever is going to go back in and check the chest for the final reward.
Now for the rewards!
--Hard Version--
Group reward (everyone in the group receives this)
Priest/Caster - Dripping Grimcoat Earring
Melee - Drachnid Exoskeleton Fragment
Chest Rewards (confirmed):
Crystalline Webbing of Avoidance
Crystalline Webbing of Gracefulness
Drachnid Candle
Molted Drachnid Chitin Pants
Silk Handled Hammer
--Normal Version--
Group reward (everyone in the group receives this)
Priest/Caster - Hivegrime Stone of Gracefulness
Melee - Hivegrime Stone of Swiftness
Chest Rewards (unconfirmed, source=Shaman's Crucible DoD progression page):
Blood Rage Voodoo Doll
Bloodforged Earring
Cocoon Skin Band
Stumpy's Stomp Boots
Tempered Hive Bracelet
I originally did this mission several times by warping around manually, and training mobs away, etc. I was planning to write a guide on how to do that when it dawned on me how much easier (and safer) it would be to just macro it. So I put this together tonight and have tested it a few times. Its working flawlessly for me, but if anyone has any problems, let me know. I used some snippets from kkmonte/Redbot's Bonechips.mac for the hand-ins and such.
Enjoy~
Starting NPC: Calisar (Stoneroot Falls, Loc: 844, -1801, 9)
You need at least three people in the group for this task.
To start, either Hail Calisar and follow the dialog, or just say the key phrase "accomplish". He will give you four dampening stones. Make sure you do this on the character who will be doing the turn-ins, preferably someone with DA. Accept the mission "Sabotage! (Hard)." (If Calisar will not respond to hails due to faction, just say the key phrase and he will give you the mission regardless of faction. The same goes for Sintal below.)
Next step: Sintal (Stoneroot Falls, Loc: 740, -1631, 8)
Hail Sintal to update the task. Next, follow the dialog or simply say "ready" to be ported into an instanced version of the Hive. You will start on the living bridges with another version of Sintal.
At this point hit DA and run the macro below. It will open your bags, warp to each Summoning Altar, hand in each stone, then finally warp back to Sintal and say the phrase to leave the instance. After that, zone back in to hail Sintal and claim your reward.
A few things to note:
1. In the hard version of this mission, the mobs hit 1600+. Thats why using a character with DA is best. If you cannot use DA, I'd suggest at least using /docrack nostun and using the character who is most likely to survive a few of those hits.
2. Summoned Minions:
a) These spawn randomly during the mission following a zone-wide emote.
b) Some see invis, some do not. But they will auto-aggro anyone in the zone, including an SoS'd rogue. An exception to this would probably be a FD'd character (untested) but that should be irrelevant anyway since no one else should be inside.
c) They do not return to their spawn points. So if you leave a minion by the zone out, it will be there when you try to zone back in.
3. There is a 40-45 minute lockout between wins.
4. The zone-in is NOT safe. There is at least one roamer that wanders up to the zone in. The only person that should be in the zone is the one who will be doing the turn-ins, then whoever is going to go back in and check the chest for the final reward.
Now for the rewards!
--Hard Version--
Group reward (everyone in the group receives this)
Priest/Caster - Dripping Grimcoat Earring
Melee - Drachnid Exoskeleton Fragment
Chest Rewards (confirmed):
Crystalline Webbing of Avoidance
Crystalline Webbing of Gracefulness
Drachnid Candle
Molted Drachnid Chitin Pants
Silk Handled Hammer
--Normal Version--
Group reward (everyone in the group receives this)
Priest/Caster - Hivegrime Stone of Gracefulness
Melee - Hivegrime Stone of Swiftness
Chest Rewards (unconfirmed, source=Shaman's Crucible DoD progression page):
Blood Rage Voodoo Doll
Bloodforged Earring
Cocoon Skin Band
Stumpy's Stomp Boots
Tempered Hive Bracelet
I originally did this mission several times by warping around manually, and training mobs away, etc. I was planning to write a guide on how to do that when it dawned on me how much easier (and safer) it would be to just macro it. So I put this together tonight and have tested it a few times. Its working flawlessly for me, but if anyone has any problems, let me know. I used some snippets from kkmonte/Redbot's Bonechips.mac for the hand-ins and such.
Enjoy~
Code:
|sabotage.mac - 5 Jan 2006
|By Persnickety
Sub Main
/declare i int local
/declare bag int local
/declare slot int local 22
|-- Opens all bags to access the stones
/for bag 1 to 8
/if (${InvSlot[${slot}].Item.Container}) {
/if (!${Window[pack${bag}].Open}) /itemnotify pack${bag} rightmouseup
}
/delay 1
/varcalc slot ${slot}+1
/next bag
|-- Warp to each of the four altars and turn in the stones
/for i 0 to 3
/target npc altar0${i}
/if (${Target.ID}) {
/ctrlkey /itemnotify ${FindItem[=A Dampening Stone].InvSlot} leftmouseup
/warp target
/delay 20 ${Cursor.ID}
/delay 1
/click left target
/delay 20 ${Window[GiveWnd].Open}
/delay 1
/notify GiveWnd GVW_Give_Button leftmouseup
/delay 20 !${Window[GiveWnd].Open}
/delay 1
/notify GiveWnd GVW_Give_Button leftmouseup
/echo Altar0${i} finished.
}
/next i
|-- Warp to Sintal and leave the instance
/target sintal
/warp target
/delay 2s
/say leave
/echo Zone back in and hail Sintal for your reward!
/endmacro
Last edited:

