Have you thought about just coding based on class instead of all the eye straining yellow red?
Yeah - I tried Many Many different color combo's - but always came back to the Green - Yellow - Red Gradient fill that Excel has as its standard.
I can Filter by class very easily - and I find the Red - is an instant Shout - to upgrade those items.
Tanks are Solid - Priest classes - I have some clerics who desperately need to get some good charm's.
Here is a macro to get All your gear for all your toons written to a Gear.ini file. Save it as a .mac file and run it on ALL toons...
[CODE title="Gear Macro"]Sub Main
/declare Tag string outer
/if (${Param0.Length}) /varset Tag ${Param0}
/echo Outputting gear and stats to Gear.ini [${Tag}Gear]
/ini "Gear.ini" "${Tag}Gear" "${Me}","${InvSlot[0].Item.HP}","${InvSlot[1].Item.HP}","${InvSlot[2].Item.HP}","${InvSlot[3].Item.HP}","${InvSlot[4].Item.HP}","${InvSlot[5].Item.HP}","${InvSlot[6].Item.HP}","${InvSlot[7].Item.HP}","${InvSlot[8].Item.HP}","${InvSlot[9].Item.HP}","${InvSlot[10].Item.HP}","${InvSlot[11].Item.HP}","${InvSlot[12].Item.HP}","${InvSlot[13].Item.HP}","${InvSlot[14].Item.HP}","${InvSlot[15].Item.HP}","${InvSlot[16].Item.HP}","${InvSlot[17].Item.HP}","${InvSlot[18].Item.HP}","${InvSlot[19].Item.HP}","${InvSlot[20].Item.HP}"
/return
[/CODE]
Oh..Wait - you will still need to do your 2hander.