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Bug - Pub Crawl POK Port Clicky from 16th Anniversary

i'm running the pokstain.mac at the feet of the npc, i have the task, its been like 1h and he didnt say the words? anything i'm missing?

I don't know for sure, but it's possible this has been fixed. Another anniversary mission was fixed to not be exploitable with the latest patches (according to a diff website).
 
i'm running the pokstain.mac at the feet of the npc, i have the task, its been like 1h and he didnt say the words? anything i'm missing?

See Razkle 04-14-16 0808 post
Buy 5, why ? well sometimes you have to drink the other 3 to have 5 bottles to reset the end quest guy.... to start him "singing"


The Brasse's bitter brew is sold by the brewmaster located beside Brasse in PoK and behind the bar at the Bard. I buy 4 and drink them to get drunk enough to get the quest. After drinking a Brasse's Bitter brew the resulting empty bottle is the quest trigger for the bard. Target the bard and right click the bottle. I believe doing this three times will trigger the correct song to be sung. The loop is on a seven minute timer so you may have to wait.
Orrrrrr.... just park your tune run the macro and wait for someone else to trigger the event.

Playbetter
 
Last edited:
Brasse's Bitter Brew can also be purchased inside the inn where the bard is in case you forgot to buy some back in PoK. I only had to use it once out of 6 times and only because I was impatient (and I wanted to throw empty bottles at him lol). I've never had the bard go into another song/spiel so I don't know if maybe he has other quests/purposes. Remember to drink a few while waiting for him to begin. I didn't have to keep my alch up on all toons but perhaps they were still drunk enough from their encounter with Brasse to trigger him.

- - - Updated - - -

For the actual command line, in my macro above, use this:

Rich (BB code):
/bct ${Group.Member[${x}].Name} //casting "Drunkard's Stein"

you could set a hotbutton with:
Rich (BB code):
/bcga //end
/mac MQ2ZonePCCmd

Alternatively, if you didn't want to use a mcaro at all, you could send the command directly thru EQBC using a hotbutton with the following lines:

Rich (BB code):
/bct ${If[${Group.Member[1].Type.Equal[PC]},${Group.Member[1].Name} ${If[!${Group.Member[1].OtherZone}, //casting "Drunkard's Stein",]},]}
/bct ${If[${Group.Member[2].Type.Equal[PC]},${Group.Member[2].Name} ${If[!${Group.Member[2].OtherZone}, //casting "Drunkard's Stein",]},]}
/bct ${If[${Group.Member[3].Type.Equal[PC]},${Group.Member[3].Name} ${If[!${Group.Member[3].OtherZone}, //casting "Drunkard's Stein",]},]}
/bct ${If[${Group.Member[4].Type.Equal[PC]},${Group.Member[4].Name} ${If[!${Group.Member[4].OtherZone}, //casting "Drunkard's Stein",]},]}
/bct ${If[${Group.Member[5].Type.Equal[PC]},${Group.Member[5].Name} ${If[!${Group.Member[5].OtherZone}, //casting "Drunkard's Stein",]},]}

Yes it will fire/check for all slots of a possible group, but it wont output anything for empty slots (or non-PC slots i.e. mercs). This particular feature took the longest to figure out. You can send '/bct' by itself to EQBC and it wont do a thing...no msg, no attempt, nothing, so this works, its clean, no clutter, no spam, etc.

This is limited by the 5 line limitation of EQ Hotkey lines, so it excludes yourself. So for yourself, create another hotkey (I know, in a panic situation, makes it harder...) with simply
Rich (BB code):
/casting "Drunkard's Stein"

I haven't 'extensively' tested it, but so far I have not needed to include a pause, which could be done with /pause in front of each line which will fire AFTER the line executes allowing you to consolidate a pause without sacrificing one of the 5 lines available. This particular pause is a built-in EQ macro mechanism, not the MQ2 pause FYI. It might require a number (roughly 1/10 of a second), not sure if it has a default.

Again, this could be used for far more than just the stein.

I have spent waAAay too much time working on this lol, ima go do something else until my head stops hurting...
 
I used this syntax the other day through EQBC, and it worked great. Kind of :)

What I found is that the /casting "Drunken Stein" only worked if the stein was in a top level slot (in other words, taking up a bag slot). If the stein was IN a bag, then it didn't cast.

Now, I bet there's an issue with my plugin setup... like I don't have some plugin loaded that allows for swapping/opening/casting from bags. Any ideas from any of the MQ experts here?

Thanks ahead of time!

Brasse's Bitter Brew can also be purchased inside the inn where the bard is in case you forgot to buy some back in PoK. I only had to use it once out of 6 times and only because I was impatient (and I wanted to throw empty bottles at him lol). I've never had the bard go into another song/spiel so I don't know if maybe he has other quests/purposes. Remember to drink a few while waiting for him to begin. I didn't have to keep my alch up on all toons but perhaps they were still drunk enough from their encounter with Brasse to trigger him.

- - - Updated - - -

For the actual command line, in my macro above, use this:

Rich (BB code):
/bct ${Group.Member[${x}].Name} //casting "Drunkard's Stein"

you could set a hotbutton with:
Rich (BB code):
/bcga //end
/mac MQ2ZonePCCmd

Alternatively, if you didn't want to use a mcaro at all, you could send the command directly thru EQBC using a hotbutton with the following lines:

Rich (BB code):
/bct ${If[${Group.Member[1].Type.Equal[PC]},${Group.Member[1].Name} ${If[!${Group.Member[1].OtherZone}, //casting "Drunkard's Stein",]},]}
/bct ${If[${Group.Member[2].Type.Equal[PC]},${Group.Member[2].Name} ${If[!${Group.Member[2].OtherZone}, //casting "Drunkard's Stein",]},]}
/bct ${If[${Group.Member[3].Type.Equal[PC]},${Group.Member[3].Name} ${If[!${Group.Member[3].OtherZone}, //casting "Drunkard's Stein",]},]}
/bct ${If[${Group.Member[4].Type.Equal[PC]},${Group.Member[4].Name} ${If[!${Group.Member[4].OtherZone}, //casting "Drunkard's Stein",]},]}
/bct ${If[${Group.Member[5].Type.Equal[PC]},${Group.Member[5].Name} ${If[!${Group.Member[5].OtherZone}, //casting "Drunkard's Stein",]},]}

Yes it will fire/check for all slots of a possible group, but it wont output anything for empty slots (or non-PC slots i.e. mercs). This particular feature took the longest to figure out. You can send '/bct' by itself to EQBC and it wont do a thing...no msg, no attempt, nothing, so this works, its clean, no clutter, no spam, etc.

This is limited by the 5 line limitation of EQ Hotkey lines, so it excludes yourself. So for yourself, create another hotkey (I know, in a panic situation, makes it harder...) with simply
Rich (BB code):
/casting "Drunkard's Stein"

I haven't 'extensively' tested it, but so far I have not needed to include a pause, which could be done with /pause in front of each line which will fire AFTER the line executes allowing you to consolidate a pause without sacrificing one of the 5 lines available. This particular pause is a built-in EQ macro mechanism, not the MQ2 pause FYI. It might require a number (roughly 1/10 of a second), not sure if it has a default.

Again, this could be used for far more than just the stein.

I have spent waAAay too much time working on this lol, ima go do something else until my head stops hurting...
 
This is gold! Thanks!

Question: why is it "drunka" instead of "drunken" or "drunke"? (which is what I presume would be the short names)

Doing /bcaa //useitem drunka
Will cast it on all chars no matter where it is on them.
 
Yeah what macroquester said... /useitem accepts partial names I just figured you won't have any other items with the word drunka in them but it will cast it if you do /useitem drunk as well... Or /useitem dru it's all depending on what you think is easier I guess... But if you have another item and it's named drunken sailors hat it will try to cast that instead of the drunkard's stein if you just do /useitem dru and it finds it before it finds the stein...

So anyway I came to the conclusion that drunka works in most cases... And it's easy to remember... Kinda...
 
No need to remember when you can make sweet EQBC hotkeys! I have a dedicated hotkey bar to group control hotkeys.... pause macros/bots... restart... set camp.... move to me.... target my target and hail... etc. This one will get added to the list as a mini-evac for when shit hits the fan (I haven't added a druid or wiz to my box group, yet).

Yeah what macroquester said... /useitem accepts partial names I just figured you won't have any other items with the word drunka in them but it will cast it if you do /useitem drunk as well... Or /useitem dru it's all depending on what you think is easier I guess... But if you have another item and it's named drunken sailors hat it will try to cast that instead of the drunkard's stein if you just do /useitem dru and it finds it before it finds the stein...

So anyway I came to the conclusion that drunka works in most cases... And it's easy to remember... Kinda...
 
This is still broken and back up! No mission needed just say the lines of text and win!
 
anyone know why mq2events wont work any more?

events_toonsname.ini is
Rich (BB code):
[Carouse]
 trigger=Galdorin Visigothe says 'but she loves a deep carouse.'
 command=/say but she loves a deep carouse.
 [DirtyLips]
 trigger=Galdorin Visigothe says 'My stinky stein has rough dirty lips,'
 command=/say My stinky stein has rough dirty lips,
 [GreatTrips]
 trigger=Galdorin Visigothe says 'Beer or ale are her great trips.'
 command=/say Beer or ale are her great trips.
 [ManyVows]
 trigger=Galdorin Visigothe says 'No matter how many vows'
 command=/say No matter how many vows
 [DrinkingGlass]
 trigger=Galdorin Visigothe says 'I make or break, my drinking glass'
 command=/say I make or break, my drinking glass
 [Brasse]
 trigger=Galdorin Visigothe says 'reminds me of my lovely Brasse.'
 command=/say reminds me of my lovely Brasse.
 
what about mq2events isnt working? asking cause mine works fine but I had to tweak the triggers and command to be as short as possible or mq would crash, have the same issue with mq2spellhotkeys, something about long strings and these 2 plugins isnt playing well with mq
 
what about mq2events isnt working? asking cause mine works fine but I had to tweak the triggers and command to be as short as possible or mq would crash, have the same issue with mq2spellhotkeys, something about long strings and these 2 plugins isnt playing well with mq

nothings working at all with the above trigger ini. no response from mq2events

mq2 events is loaded in my mq2 ini alth if I try to manualy load it I get cant find favourits list message. I also do /event load and it says its loaded but nothing
 
Rich (BB code):
#Event Lips           "Galdorin#*#lips#*#"
#Event Carouse     "Galdorin#*#carouse#*#"
#Event Trips         "Galdorin#*#trips#*#"
#Event Vows         "Galdorin#*#vows#*#"
#Event Glass        "Galdorin#*#glass#*#"
#Event Brasse      "Galdorin#*#Brasse#*#"



sub main

/echo Waiting for the phrase.
   /delay 1s
   /target galdorin



:loop
   /delay 2s
   /if (${Cursor.ID}) /goto :finish
   /doevents
/goto :loop  
   
:finish 
/echo SUCCESS !!!!!
/echo Ending Macro.
/delay 3s
/autoinventory
/delay 3s
/endmac

Sub Event_Lips
/say My stinky stein has rough dirty lips,
/delay 3s
/doevents flush Lips
/return

Sub Event_Carouse
/say but she loves a deep carouse.
/delay 3s
/doevents flush Carouse
/return

Sub Event_Trips
/say Beer or ale are her great trips.
/delay 3s
/doevents flush Trips
/return

Sub Event_Vows
/say No matter how many vows
/delay 3s
/doevents flush Vows
/return

Sub Event_Glass
/say I make or break, my drinking glass
/delay 3s
/doevents flush Glass
/return

Sub Event_Brasse
/say reminds me of my lovely Brasse.
/delay 3s
/doevents flush Brasse
/return


/return

- - - Updated - - -

I just park a wiz there with the quest and set bind, then ferry all my guys from Pok to there and run the mac and in less then 5 min they all have the clicky...

HOT TIP! Have someone get drunk and get the quest, then give it to your NON drunk wizzie and make him leader and leave the quest. Then he can add people in, port them up and get it, remove them from the task and add others for the entire 5 hours or whatever of the quest timer! I did a BUNCH that way with only getting the quest 1 time and then porting 5 at a time there with telebind

- - - Updated - - -

2nd hot tip! Port to Natimbi and use MAGUS at the port in to get to Abysmal, it is THE fastest way there!
 
NOT my code, someone who did not bother to put their name in the top as a remark made it last year and I loved it, so I use it! With EQBC for ease!
 
Many of us have our new Heroic, thank you Daybreak. The Drunkard Stein is a worthy item for your new toon and will be handy right on through level 105 I bet.

So get your Heroic one while you can......
Here is my macro that was posted 04/14/16 on this thread, with two minor adjustments. You can choose to use the stein to get back to PoK and you can choose to leave the game or stay in game.


SPECIAL NOTE;
If you have many toons/accounts, you are going to be switching between toons. Do not forget the MQ2Autologin command, "/switchserver servers_short_name new_toons_name".
Let us say you have an account named "MyAccount" with 42 characters. Instead of logging out and in all those times login to your first one, "Tommy" and after you got your stein find him a comfy place for a nap and issue "/switchserver cazic timmy" . This will camp Tommy out and bring Timmy online. Must be same Account. This works for same servers, cazic to cazic, or any combination...... SHORT SERVER NAMES only. See "Plugin List", MQ2Autologin" http://www.redguides.com/community/showthread.php/24878-MQ2AutoLogin for the list.


As always,
Playbetter
 

Attachments

So I didn't check forums before I ran this on some new toons... So I ended up failing and fixing the MQ2events version before seeing someone made a macro lol. Here is my MQ2Events ini for those that want to use it instead of the macro.
Rich (BB code):
[Carouse]
trigger=Galdorin Visigothe#*#but she loves a deep carouse.#*#
command=/say but she loves a deep carouse.

[DirtyLips]
trigger=Galdorin Visigothe#*#My stinky stein has rough dirty lips,#*#
command=/say My stinky stein has rough dirty lips,

[GreatTrips]
trigger=Galdorin Visigothe#*#Beer or ale are her great trips.#*#
command=/say Beer or ale are her great trips.

[ManyVows]
trigger=Galdorin Visigothe#*#No matter how many vows#*#
command=/say No matter how many vows

[DrinkingGlass]
trigger=Galdorin Visigothe#*#I make or break, my drinking glass#*#
command=/say I make or break, my drinking glass

[Brasse]
trigger=Galdorin Visigothe#*#reminds me of my lovely Brasse.#*#
command=/say reminds me of my lovely Brasse.
 
I tried this, got task went right to npc. Started .mac and nothing happened. Do you have to do any of the task steps?
 
I tried this, got task went right to npc. Started .mac and nothing happened. Do you have to do any of the task steps?

It takes a while for him to sing, and sometimes you have to throw the bottles at him so he changes his song.

Right by quest giver is Brasse's Bottle Wine Or something like that it gives you an empty bottle when you drink it, and you click that and throw the empty at him so he sings the correct song. Someone on here also said you don't even need the mission and if you do the hotkeys it gives you the mug regardless... I have not tried this but will try on one of my heroics I got and report back.
 
I had to throw bottles at him to get him to sing (or at least it seemed like that's what worked). I also got drunk on a toon that already had the clicky, got the task, /taskadd'd everyone, and went to abysmal to sit with the toons that had been sitting there for what seemed like forever waiting for the dude to sing his song. As soon as I got there with the task and hit homeboy with the bottles he sang the song, my toons responded, and all had their clickies.

I have no idea if any of that shit is necessary or not, but it's what worked for me.
 
throwing the bottles works. Get task, throw a bottle or two at him. /mac pokstein and sit. Go get a drink and come back in 5 minutes and click your new stein to gate back to pok.
 
Last day for wee'r harvester and bigger belt of the river.

Pro Tip: If you do the sprucing up shakey, do it with a FULL group of 6 PLAYERS.
The reason for this is that you increase the chances of your Enchanted Crystal Harvester NOT breaking early.
( technical reason: your group size is used in the calc and the more players in the group (merc doesn't count) the better chance you have)

I have run this mission like 30 times, with different sized groups until I had "proof" this is the case.

The formulae is most likely something like
Rich (BB code):
int breaknum = (((numberoftimetilled-groupsize)*hardcodednum) + (randnum*hardcodednum))
if (breaknum > xx) {
    breaktheharvester();
}
or at least that's how I would do it.
in my tests I ALWAYS get at least 6 tries when full group. ALWAYS.
 
Anyone do this again?
I try the Macro and Events today but not working!
Anyone know is this nerf by DBG?
 
Anyone do this again?
I try the Macro and Events today but not working!
Anyone know is this nerf by DBG?

Make sure if you're using MQ2Events that you have logging turned on (/log on). Events requires logging, which is something I've messed up in the past.
 
Tried this today without any luck. My crew has the task, runs the mac and we repeat all the lines, nothing happens.

Just to be sure you don't have to complete any of the other steps in this task? I just picked it up from Brasse in POK and headed right out to the Bard...

Can't tell what I'm doing wrong.
 
I got the stein yesterday (not using this macro).

No need for any other steps.

Was Galdorin targetted when you repeated the phrases ? If you did not have the bard on target then you won't get the stein.
 
Bug - Pub Crawl POK Port Clicky from 16th Anniversary

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