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Release Pok2DH.mac 1.0

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kaen01

I am not a complete idiot!..some parts are missing
Creator
Joined
Jun 12, 2015
RedCents
58,254¢
Got tired of running my team to Dead hills for some heroic adventures so made this.

simple little macro that uses m2nav to run you through the zones to get to Dead hills, so it requires you to have a navmesh for each of these zones:

  • PoKnowledge
  • moors
  • crescent
  • bixiewarfront
  • ethernere
  • deadhills

if you are not in once of these zones when starting the mac it will use origin to get to crescent and run from there.

also this requires you to be attuned to the doomscale portal in dead hills before you can run this way.

hope it comes in handy for someone.

/bcaa //mac pok2dh

and watch your team run there little legs off.
 
but thats the long run, no reason to do that once you attuned this is the faster way even loading the extra zones.
 
This works well, but I had to make a change when zoning in to moors from pok and running to Crescent reach. I had to change the ${Me.Z} to -50 to get it to work. Works like a charm after that.
 
yeah i wish i could do nav locs without adding a z variable cause sometimes that just gets wonky, and is based on the mesh file i learned.
 
This doesnt work for me. From POK to just zones me into Blightfire Moors and ends. To my knowledge I have all the available meshes.
 
Release Pok2DH.mac

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