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Release Overseer 04/27/2026

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Am I understanding it right that the Lua that "G-MAN" ...put out for us directly affects the /mac overseer? From what I have read and I don't do that to well these days, MQ2Rewards, macro Overseer and the Lua Overseer scripts are all tight together in one nice little bundle?
 
Am I understanding it right that the Lua that "G-MAN" ...put out for us directly affects the /mac overseer? From what I have read and I don't do that to well these days, MQ2Rewards, macro Overseer and the LUA Overseer scripts are all tight together in one nice little bundle?

The Overseer MAC and Overseer Lua are generally equivalent functionality. Both work off of the same INI file. So changes for one affect both.

Overseer Lua uses MQ2Rewards.
Overseer MAC does not. (Direct MQ Window manipulation)

With that said, I'm not sure which G-MAN Lua you are referring to or it's functionality.
 
Hrm. Can you share your INI with me.

Some questions if you have answers:
  • Does it happen every time?
  • Does it happen to all your characters or just one?
  • Are you running something at the same time, like KissAssist?
  • Do you use the MACro version also as a back-up? Does it have the same issues
 
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Hrm. Can you share your INI with me.

Some questions if you have answers:
  • Does it happen every time?
  • Does it happen to all your characters or just one?
  • Are you running something at the same time, like KissAssist?
  • Do you use the MACro version also as a back-up? Does it have the same issues
I'll send you a PM.
 
Not an error per say, and not sure if this is for RG Mercs or here, but when Lua overseer cycles quests it pauses the RG macro, and doesn’t restart it. Consistent with every update after the first round when loaded.
 
1674348013240.png Not a killer, since i end and then re-run a couple times a day.. but i think its checking the wrong timers for quest done :ohdear:

huh, nvm, it only picked 1 with a 35 hour timer.
 
Not an error per say, and not sure if this is for RG Mercs or here, but when Lua overseer cycles quests it pauses the RG macro, and doesn’t restart it. Consistent with every update after the first round when loaded.
The RG Merc macro pauses when the Overseer Lua runs, you're saying? And specifically only the first run after a new update?

There's zero logic in the Overseer Lua to do anything to other scripts or macros. Nothing explicit to pause or act on them.
 
View attachment 45382 Not a killer, since i end and then re-run a couple times a day.. but i think its checking the wrong timers for quest done :ohdear:

huh, nvm, it only picked 1 with a 35 hour timer.
Did you actually have a quest with a 35-hour timer? (To my knowledge 24 is the max).

The logic should be looking at all outstanding quests and finding the soonest.

If there is an issue - can also check:
repeatTimeMinutes=-1

  • -1 means to repeat based on next quest
  • 0 means to never repeat
  • Anything > 0 is a hard-coded "Run it every X minutes"
 
Did you actually have a quest with a 35-hour timer? (To my knowledge 24 is the max).

The logic should be looking at all outstanding quests and finding the soonest.

If there is an issue - can also check:
repeatTimeMinutes=-1

  • -1 means to repeat based on next quest
  • 0 means to never repeat
  • Anything > 0 is a hard-coded "Run it every X minutes"
1674370661882.png
 
Did you actually have a quest with a 35-hour timer? (To my knowledge 24 is the max).

The logic should be looking at all outstanding quests and finding the soonest.

If there is an issue - can also check:
repeatTimeMinutes=-1

  • -1 means to repeat based on next quest
  • 0 means to never repeat
  • Anything > 0 is a hard-coded "Run it every X minutes"
pretty sure
 
I watched the Lua select overseer tetras several times instead of the collection dispenser. Somewhat disheartening.

[Rewards]
1=Terror of Luclin
2=Collection Item Dispenser
3=Overseer Tetradrachm
index=3
 
What am I doing wrong?

Shouldn't it automatically collect the rewards from the reward window? Secondly, why does it still continue to make character.ini files?

I just want to collect the currency, nothing else. I am finding I am having to do it myself. I want to use the Lua, because I find it easier when I am running other macros, but the mac version seems to work....this is problematic for me, and I am sure it is me.

Code:
[General]
useCharacterConfigurations=0
claimRewards=1
agentCountForConversion=2
repeatTimeMinutes=-1
requireMercToClaimExpRewards = 0
minimumSuccessPercent=82
minimumSuccessPercent_Elite=0
minimumSuccessPercent_Rare=60
minimumSuccessPercent_Uncommon=0
minimumSuccessPercent_Common=95
useQuestPriorities=1
maxLevelForClaimingExpReward=120
maxLevelPctForClaimingExpReward=95
[QuestPriority]
Priorities=Levels|Durations|Rarities|Types
Durations=6h|12h
Rarities=Elite|Rare|Uncommon|Common
Types=Any
Levels=5|4|3|2|1
[QuestPriority_Unsubscribed]
Priorities=Levels|Durations|Rarities|Types
Durations=6h|12h
Rarities=Elite|Rare|Uncommon|Common
Types=Any
Levels=5|4|3|2|1
[Rewards]
index=3
1=Overseer Tetradrachm
2=Character Experience
3=Mercenary Experience
 
I'm sorry things don't seem right - let me test your INI and see what I get.

It looks correct, but I don't often use the Non-Char-Specific INI file set up, so something may have slipped by.
 
I'm sorry things don't seem right - let me test your INI and see what I get.

It looks correct, but I don't often use the Non-Char-Specific INI file set up, so something may have slipped by.
Thanks, let me know what you find.

Seems like the .ini keeps getting overwritten every time it runs, and randomly it is creating character.inis.
 
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I'm having issues where it doesn't reliably pick collection fragments. v2.18

Seems to randomly pick experience instead about 1/3 to 2/3 the time. has happened on a character with max regular xp in 120, default UI.

Any issues with my config (besides I don't think I have it set to recovery correctly lol)?

Code:
[General]
minimumSuccessPercent=0
ignoreRecruitmentQuests=0
version=2
maxLevelForClaimingExpReward=120
claimAgentPacks=0
maxLevelPctForClaimingExpReward=50
agentCountForConversion=2
claimRewards=1
minimumQuestExperience=0
questSelectionType=Priority
useFastAgentSelection=1
ignoreConversionQuests=0
monitorQuestRotation=0
logLevel=2
countAgentsBetweenCycles=0
storeQuestExperienceHistory=0
claimTetradrachmPacks=0
repeatTimeMinutes=0

[QuestPriority_Unsubscribed]
Durations=12h|6h
Levels=5|4|3|2|1
Priorities=Levels|Durations|Rarities|Types
Rarities=Elite|Rare|Uncommon|Common|Easy
Types=Any

[Rewards]
1=Collection Item Dispenser
2=Overseer Tetradrachm
index=2

[QuestPriority]
Durations=24h|12h|6h
Levels=5|4|3|2|1
Priorities=Types|Durations|Rarities|Levels
Rarities=Elite|Rare|Uncommon|Common|Easy
Types=Recruitment|Recovery|Exploration|Diplomacy|Trade
 
I am not sure what is causing the issue I am having, but I have been using this pretty much since the beginning without any issues. Within the past week or so when I run it (which I do every day) I get 0-3 active quests started. I run it again and it will pick up maybe another active quest. However, if I do it manually I can get all five quests going.

No changes were made on my end... Same toons.... Same .ini.... This just started happening all on it's own.
 
I'm having issues where it doesn't reliably pick collection fragments. v2.18
Seems to randomly pick experience instead about 1/3 to 2/3 the time. has happened on a character with max regular xp in 120, default UI.

Any issues with my config (besides I don't think I have it set to recovery correctly lol)?

I see the issue for this, (which others have reported as well) related to a fix for rewards not being claimed at all. I'll push an update in a bit that prevents the mis-selection.

Then will work on a better solution for the non-selections
 
Cool, I kind of think it it's just a latency issue.

I tried this and it things seem better
Code:
    -- Go backwards as list changes when we claim. Simpler than messing with the index
    while (true) do
        local rewardItem = mq.TLO.Rewards.Reward(rewardIndex)
        mq.delay(1000) -- Added by Winnower
        if (rewardItem.Text() == nil) then goto nextreward end

Also on an unrelated note, claiming overseer packs seems to be crashing me (not 100% sure, but seems like the likely culprit). Turned this off for now, not a big deal.
 
Is it possible to auto collect tetradrachm rewards from using/Lua overseer? Shamy rez stick is calling my name! But soo many tetradrachms.....
 
I've tried the instructions for it and have had no luck, I'd love to hear a successful way for this. I'm after that rez stick and it sure is time consuming to claim for 25 toons that are running it.
 
Ninja,
You sound like you are in my exact position. Which means you too have developed tetradrachm carpal tunnel..... The only cure... Rez stick! I hope it's worth it 😬
 
I've tried the instructions for it and have had no luck, I'd love to hear a successful way for this. I'm after that rez stick and it sure is time consuming to claim for 25 toons that are running it.

You can definitely specify what rewards get claimed. In the appropriate INI file, ensure this section exists:
Code:
[Rewards]
1=Overseer Tetradrachm
2=Character Experience
index=2

That will collect Tetradrachm if they exist, else Character Experience.

If you have any issues or questions, feel free to share your INI file(s) with me directly and we can sort anything out.
 
Hi All,
what should I use in the config if I want to have only tradeskill rewards, with Research as top priority?
I have changed the ini types to go like this:
Types=Research|Crafting|Harvesting

What do I need to do with the rewards section? Currently I have claimRewards=0; if I change that to 1, I would want to have my research items collected automatically.
Thank you
 
Hi All,
what should I use in the config if I want to have only tradeskill rewards, with Research as top priority?
I have changed the ini types to go like this:
Types=Research|Crafting|Harvesting

What do I need to do with the rewards section? Currently I have claimRewards=0; if I change that to 1, I would want to have my research items collected automatically.
Thank you
Under the [Rewards] section, list the name of the expansion, matching the name you see in the Reward Choices: list in the reward preview (e.g. Torment of Velious).

Since these quests all offer the same list (up to ToL), you really just need to put the one you want to harvest at the moment in the list. Overseer will never go to the second one if you list more than one anyway. So the following would claim CoV items first, then Tetras, then XP:
INI:
[Rewards]
1=Claws of Veeshan
2=Overseer Tetradrachm
3=Character Experience
index=3

Note that index here is the number of items in the Rewards section, and doesn't control which item in the list is selected.
 
Thank you Golden/Vander! I am always impressed as to how quickly and well members from the community respond/help. Ya'll rock!
 
For me, this Lua just endlessly loops and doesnt pick up tasks after maybe the third or fourth one, its inconistent. the Macro works fine. not sure what setting I have wrong.
 
Code:
[QuestPriority]
Durations=6h|12h
Levels=5|4|3|2|1
Priorities=Levels|Durations|Rarities|Types
Rarities=Elite|Rare|Uncommon|Common|Easy
Types=Any

[QuestPriority_Group2]
Durations=24h|12h|6h
Levels=5
Priorities=Durations|Levels|Rarities|Types
Rarities=Elite|Rare|Uncommon|Common|Easy
Types=Crafting|Harvesting|Research|Military|Stealth|Plunder|Recovery

[General]
minimumSuccessPercent=60
storeQuestExperienceHistory=0
useQuestPriorityGroups=Group1|Group2
maxLevelForClaimingExpReward=120
claimAgentPacks=0
requireMercToClaimExpRewards=**Obsolete**
maxLevelPctForClaimingExpReward=95
agentCountForConversion=2
claimRewards=1
useQuestPriorities=**Obsolete**
questSelectionType=Priority
useFastAgentSelection=1
ignoreConversionQuests=0
logLevel=2
minimumQuestExperience=0
monitorQuestRotation=0
version=2
countAgentsBetweenCycles=1
ignoreRecruitmentQuests=1
claimTetradrachmPacks=0
repeatTimeMinutes=-1

[QuestPriority_Unsubscribed]
Durations=24h|12h|6h
Levels=5|4|3|2|1
Priorities=Levels|Durations|Rarities|Types
Rarities=Elite|Rare|Uncommon|Common|Easy
Types=Exploration|Diplomacy|Trade|crafting|Military|Stealth|plunder

[Rewards]
1=Overseer Tetradrachm
2=Character Experience
index=2

[QuestPriority_Group1]
Durations=24h|12h|6h
Levels=5
Priorities=Durations|Levels|Rarities|Types
Rarities=Elite|Rare|Uncommon|Common|Easy
Types=Trade|Diplomacy|Exploration
 
GoldenFrog updated Overseer with a new update entry:

Overseer 3.0 Beta Release

Note: Existing Overseer Functionality Still Exists
  • /lua run overseeer: Run the existing (v. 2.x) Overseer.lua script
  • /lua run overseerBeta: Runs the updated (v. 3.0 beta) routine.
Do not run both at the same time, they'll both try to do their thing. Messy.


Changes:
  • Added UI which will display first time run
    • /mqoverseer toggles this display
    • /mqoverseer [show/hide] directly controls it
  • Configuration files...

Read the rest of this update entry...
 
Release Overseer

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