tl;dr
There is an operational bug, in what is reported between the "dry theory" run, versus the "live, really do it" run of the overseer macro.
/mac overseer generalList
vs
/mac overseer
The former, looks at but doesnt accept valid recruit quest tasks and goes on to state it would do other tasks instead.
The latter, does actually engage the recruit task correctly. Great! But, negates the value of the dry run.
Details
With this key bits of the character ini file:-
[CODE lang="ini" title="overseer char ini" highlight="4,10"]useQuestPriorities=1
agentCountForConversion=2
ignoreConversionQuests=0
ignoreRecruitmentQuests=0
countAgentsBetweenCycles=0
Priorities=Types|Rarities|Levels|Durations
Durations=6h|12h|24h
Rarities=Elite|Rare|Uncommon|Common
Types=Recruitment|Crafting|Harvesting|Research
Levels=5|4|3|2|1[/CODE]
Since the post earlier today, another attempt at Overseer is made.
You can see above the ini file is configured to go for Recruitment, and then Craft, Harvest or Research.
There is a recruitment task quest in the listing, and I am able to manually assign it if I wished to.
Now again to the macro, and as it to process without starting the quests, as per the documents.
/mac overseer generalList
There is a lot of output as it goes throught the options which I will come back to, but first the summary it produces of what "generalList" says it would do.
It will go for a harvest, at 86%, and skipped the recruit fighters that was fully viable and 88% chance.
So lets go back to that processing information.
Types=Recruitment|Crafting|Harvesting|Research
Indeed, the first section it looked at is Recruitment, with a variety of combinations and then Crafting, then Harvesting.
Two interesting grabs of the output of the parsing, rememberng that a
level 1 common recruitment is
viable.

...
Now you can see clearly, it parses over the options and doesnt look at the recruitment, but does look at the harvest, which appears in the summary.
This makes no sense at all.
Now, there is a twist.
I havent changed anything, and re-run the macro to just do it.
/mac overseer
It
does select the Recruit Fighters task!
This critically negates some value from "generalList" option of the macro, as it does not yield the same results, so isnt a true "dry run".
With the exception of skipping over recruits (grrrr!), it does however show the correct ordering of reviewing quest tasks as per the ini file rules, even though it doesnt make the right decision
( took harvest over recruit ).
Whilst Im fine to use the macro as is, now that I understand this bug / feature, hopefully this write-up will help others if they encounter similar until the macro has a chance to be fixed.
Regards.