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Overseer Automation

Overseer Automation 1.29

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Other Authors
Server Type
Live, Test Server
The attached macro will completely automate Overseer for a given character:

Type : /mac overseer

*** ( If you have an older INI file , delete it and re-run mac to build new INI File ) ***

  1. Claim any completed quests
  2. Accept rewards in rewards window. If reward type is MercAA or Exp, unpack mercenary and repack when done
  3. Run any upgrade common, uncommon, rare quests using only duplicate agents.
  4. Run any available Recruit missions
  5. Run any available quests in order specified in [QuestOrder] ini section
  6. Optionally wait until next quest is ready and restart.
Note #1: Due to limitations with MQ2 itself, the reward-claiming system will not work 100% if you have other, non-Overseer rewards banked. MQ2 doesn't support navigating tabs in the Reward window.

Note #2:
If the tutorial hasn't been run for the character yet, execute /macro overseer runTutorial to have the macro do this part.

Macro has the option of running with GLOBAL or Character settings. By default it runs for all characters. Overseer_[CharName].ini

If Overseer.ini has the following flag specified as 0 (FALSE)
Then all characters will use the configurations in the central Overseer.ini.

Sample INI
Default INI is generated if one does not exist.
requireMercToClaimExpRewards = 0



1=Overseer Tetradrachm
2=Character Experience
3=Mercenary Experience

  • General:
    • claimRewards: if 0, will leave pending Ctrl+Rewards. If 1, will try to claim per [Rewards] section below.
      • NOTE: Not working correctly now. Default is 0. Please set to 0 unless it's use is clearly understood.
    • repeatTimeInMinutes: If 0, will not restart. If -1, will restart when next quest is ready. If > 0, will just repeat every specified amount of minutes
    • requireMercToClaimExpRewards: If 0, inability to unpack mercenary for "Character Experience" rewards will not prevent claiming reward. If 1, it will.
    • minimumSuccessPercent: If 0 (default), no restrictions exist. If > 0, only quests with success % greater than or equal to this value will be allowed to run.
      • Level-specific may be specified (minimumSuccessPercent_Elite) which, if exists, will override the general amount.
      • "Recruit Xxxx" quests are excluded from this minimum success check
    • agentCountForConversion: Minimum number to consider before adding an agent to conversion quests. Minimum allowed ever is 2.
  • QuestPriority: Specifies order to run quests, based on Level and Time Duration. Will attempt to run them in the order specified
  • QuestPriority_Unsubscribed: Same as QuestPriority above but used when the account is not Gold.
  • Rewards: NOTE CURRENTLY NOT WORKING CORRECTLY. Will try to claim rewards in the order, and only those specified.
Quest Priorities
Using this example:
  1. Level 5 6h Elite Military
  2. Level 5 6h Elite Stealth
  3. Level 5 6h Rare Military
  4. Level 5 6h Rare Stealth
  5. Level 5 12h Elite Military
  6. ...
However this can be reordered by changing Priorities or other. For example
  1. 6h Elite Military Level 5
  2. 6h Elite Military Level 4
  3. 12h Elite Military Level 5
  4. 12h Elite Military Level 4
  5. ...
Indicating "Any" or "0" for Levels removes it from prioritization

The quest TYPE dictates which rewards are available:
  • Exploration - Collection Item Dispenser
  • Diplomacy - Collection Item Dispenser
  • Trade - Collection Item Dispenser
  • Plunder - Mercenary Experience
  • Military - Mercenary Experience & Ornamentation Dispenser
  • Stealth - Mercenary Experience & Ornamentation Dispenser
  • Research - Tradeskill items
  • Crafting - Tradeskill items
  • Harvesting - Tradeskill items

To view details about experience and stats on each type go here : Overseer Rewards Tracker Chart

Reward types:
  • Character Experience
    • Regular exp (varies but avg around 0.5%) and Merc AA exp if a merc is active when claimed
  • Mercenary Experience
    • Average 0.25% merc AA. Merc does not need to be active when claimed. Always seems less than Character Experience gives.
  • Overseer Tetradrachm
    • Overseer currency. Buys things from 'a mysterious presence' in PoK (use Ctrl+Find to find)
  • Collection Item Dispenser
    • Gives item with 25% chance at collection item. Can combine 4 for 100% chance.
  • Ornamentation Dispenser
    • Gives item that can award ornamentations (haven't used, don't have much detail)
  • Tradeskill Items
    • Various tradeskill items claimable by expansion from Seeds of Destruction to The Burning Lands

If "Character Experience" reward being claimed, the macro will attempt to unpack a mercenary, if one is not already out, placing it in /passive stance.
If the macro did the unpacking, it will be suspended when the reward claiming is complete.
If a mercenary cannot, due to timer, group size, or not having a mercenary, it will not prevent the claiming of the exp reward unless "requireMercToClaimExpRewards" is set to 1

Usage: /mac overseer [param] IE /mac overseer countAgents
  • countAgents - determines how many of each agent type you currently have and outputs
  • runTutorial - Runs a character through the Overseer tutorial
  • generalList - Does Not Run Quests. Determines order and success% of quests that would run. Due to agent selection, can take some time (several minutes).
  • generalListFast - Does Not Run Quests. Determines order of quests that would run. No agent selection attempted, success assumed.

  • Make reward selection work properly (requires plug-in support: https://www.redguides.com/community/threads/mq2rewards.72494/)
  • Allow specification of different QuestOrder section to easily toggle between "Choose fast first" or "Choose long first" situations.
  • Flag to allow waiting if Quest List is rotating in near future (i.e. < 1 hour)
  • Do not initiate a cycle if actively rotating ("Rotate in: Rotating Current Quests...") or < X min (default 10?) to next rotation. Rotate during cycle can be problematic.
  • Add support for 'Easy' quests. (Will require plug-in support to access details not available to the macro)
First release
Last update
5.00 star(s) 21 ratings

Latest updates

  1. 1.29 - (Slightly) Improved Logging Management

    Removed obsolete validating of minions This could crash if too many minions (~390+?) Slightly...
  2. 1.28

    Changes in response to latest patch...
  3. 1.27

    Addresses small timing issue seen where first quest attempted may not actually be selected...

Latest reviews

Speechless, this this is solid gold!
Runs this side card game circus very well, better than I can because I hate it and do not wish to learn.
Overseer is terrible and I don’t understand it at all... with this amazing macro- I don’t have to! This thing is just an incredible timesaver and it works perfectly (I assume- cause of the whole not understanding overseer thing...)
Splendid. Just Splendid!
I use it every day, a couple times a day. It's awesome!
Wow! Brilliant job. Thank you for a super automated task. . /BOW
This is amazing! Great work! Thank you much. Easily understood, installed, and run.
Takes a tedious daily process and turns it into one button.

After some initial setup of the ini, my least favorite part of mulit-boxing is now totally painless. I can't recommend this highly enough.
I fire this once in the morning and once at night. Works great
Can run on 9 instances without issue at once while I casually watch Netflix in background.