I'm a new to EverQuest player who previously played a Necro to the 40s way back in the PoP era. I'm running a 6 box crew currently that hit 60 in Oakwynd - Warrior, Cleric, Enchanter, Mage, Bard, and Druid. I've never experienced any EQ raids. My goal is to start raiding and learn the fights so eventually I could multibox them in-era with in-era gear as an accomplishment. I'd like to get to a point of 18-36+ boxing my own for the fun of it.
I've previously 5-boxed mythic 5-mans in WoW and used to be a hardcore vanilla -> cataclysm progression raider getting server firsts and occasionally near-world firsts (within one hour of another guild getting world first.) I'm really interested in exploring TLP EverQuest raids now and the like.
My main on Vanilla was mage, later transitioning to warlock.
Unfortunately no raiding guilds seem to be looking for a warrior (or druid) for raid invites, but I've got a personal multiboxing friend's guild wanting me badly on the enchanter and pretty much all guilds are welcoming for more clerics and bards. One or two guilds seems open to the mage.
I know by far having a raid geared tank/warrior will give the most impact to my team. Outside of that, who would get the most impact getting Luclin/PoP era raid gear vs group gear? Looking over some profiles it seems like raid geared Clerics get more AC than my warrior currently has, and having a ton of hp/mana regen/etc wouldn't ever hurt. Hell the cleric could turn into a reverse tank getting a lot of heal aggro then + aoe taunt to lock it down hard for my warrior.
After that a raid geared enchanter sounds interesting - charming + aoe stun farming groups will cause a ton of hate on her and every bit of AC and hitpoints will surely help. The enchanter recruitment is also the strongest recommendation as my friend was impressed I could keep 8+ mobs mezzed and pull large groups with my level of gear on my current team.
I'm also torn with getting the bard raid geared. Looking through Luclin/PoP era raid items it seems like he gets instruments imbedded directly in his armor which is outstanding. No swapping instruments, higher modifiers, etc.
The mage also crossed my mind for mage pet focused items, but googling it these focus items only seem to be a 15-30% boost to the pet's dps. Plus casters seem to just get all their spells handed to them. Raid gear for casters just seems to be more mana regen + hitpoints/mana to survive raid mechanics.
Outside of tanks, what sorts of characters do you find having raid geared characters on to be the most useful for your multi-boxing adventures? Who do you recommend I try to raid with? Or should I hold strong in not raiding until a warrior position opens up in one of the raiding guilds?
Do any of you join different guilds with different characters as your "main" on different schedules? That thought has also crossed my mind too - like raid MWF on the enchanter in guild A as my "main", and say the cleric Tues/Thurs/Sat in guild B as my "main" and not tell either guilds about my crew.
I've previously 5-boxed mythic 5-mans in WoW and used to be a hardcore vanilla -> cataclysm progression raider getting server firsts and occasionally near-world firsts (within one hour of another guild getting world first.) I'm really interested in exploring TLP EverQuest raids now and the like.
My main on Vanilla was mage, later transitioning to warlock.Unfortunately no raiding guilds seem to be looking for a warrior (or druid) for raid invites, but I've got a personal multiboxing friend's guild wanting me badly on the enchanter and pretty much all guilds are welcoming for more clerics and bards. One or two guilds seems open to the mage.
I know by far having a raid geared tank/warrior will give the most impact to my team. Outside of that, who would get the most impact getting Luclin/PoP era raid gear vs group gear? Looking over some profiles it seems like raid geared Clerics get more AC than my warrior currently has, and having a ton of hp/mana regen/etc wouldn't ever hurt. Hell the cleric could turn into a reverse tank getting a lot of heal aggro then + aoe taunt to lock it down hard for my warrior.
After that a raid geared enchanter sounds interesting - charming + aoe stun farming groups will cause a ton of hate on her and every bit of AC and hitpoints will surely help. The enchanter recruitment is also the strongest recommendation as my friend was impressed I could keep 8+ mobs mezzed and pull large groups with my level of gear on my current team.
I'm also torn with getting the bard raid geared. Looking through Luclin/PoP era raid items it seems like he gets instruments imbedded directly in his armor which is outstanding. No swapping instruments, higher modifiers, etc.
The mage also crossed my mind for mage pet focused items, but googling it these focus items only seem to be a 15-30% boost to the pet's dps. Plus casters seem to just get all their spells handed to them. Raid gear for casters just seems to be more mana regen + hitpoints/mana to survive raid mechanics.
Outside of tanks, what sorts of characters do you find having raid geared characters on to be the most useful for your multi-boxing adventures? Who do you recommend I try to raid with? Or should I hold strong in not raiding until a warrior position opens up in one of the raiding guilds?
Do any of you join different guilds with different characters as your "main" on different schedules? That thought has also crossed my mind too - like raid MWF on the enchanter in guild A as my "main", and say the cleric Tues/Thurs/Sat in guild B as my "main" and not tell either guilds about my crew.

