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Problem - No Pets Summoned when in combat

If you’re using kiss. Go to the .ini for your character and put the spell name of the pet under the pet section.
[Pet]
PetOn=1
PetSpell=Greater Conjuration: Earth
PetShrinkOn=0
PetShrinkSpell=NULL
PetBuffsOn=1
PetBuffs1=Burnout III
PetBuffs2=Shield of Lava
PetBuffs3=NULL
PetBuffs4=NULL
PetBuffs5=NULL
PetBuffs6=NULL
PetBuffs7=NULL
PetBuffs8=NULL
PetCombatOn=1
PetAssistAt=98
PetAttackDistance=115
PetToysSize=6
PetBreakMezSpell=NULL
PetRampPullWait=0
PetSuspend=0
MoveWhenHit=0
PetHoldOn=0
PetForceHealOnMed=0
PetToysGave=NULL
PetFocus=NULL
PetBuffsSize=8
PetToysOn=0
PetToys1=NULL
PetToys2=NULL
PetToys3=NULL
PetToys4=NULL
PetToys5=NULL
PetToys6=NULL

still will not summon a pet , if his pet dies in a fight.
Maybe Holy shits would work not sure how to write " if me.pet=flase then summon pet Greater Conjuration: Earth" if anyone could help with that
 
Ooh- so you want him to summon while fighting? I’m not too sure there is a way in ka. I would suspend a pet and use it if your other one dies.

or make a condition (I’m not well versed in making condition)

or make a hot key perhaps... sorry I’m not much help on that one.
 
@lllReLoaDeD

Using a Command: entry in your DPS section would let you summon a suspended pet, but not cast a new pet.

DPS1=Command:/alt act ###|99|cond1

Cond1=!${Me.Pet.ID} && ${PetSuspendState}

The ### needs to be changed to the AltAbility ID to summon your pet.
 
Couldn't you put in the DPS section to cast a pet, with the condition that you have no current pet?
Sorry, I do not run a pet class. ;)
 
@BlankStare But while you are casting a pet you are not doing any DPS. Casting a pet, buffing the pet, and arming a pet are better left being done when there are no mobs in camp. There is more to casting a pet than just calling the castpet routine. Plus most pet users don't keep the pet spell memed, so the routine would have to mem the spell first, and the DPS routine doesn't allow meming spells while in active combat. There is more to casting a pet in combat, than just casting a pet.
 
@BlankStare But while you are casting a pet you are not doing any DPS. Casting a pet, buffing the pet, and arming a pet are better left being done when there are no mobs in camp. There is more to casting a pet than just calling the castpet routine. Plus most pet users don't keep the pet spell memed, so the routine would have to mem the spell first, and the DPS routine doesn't allow meming spells while in active combat. There is more to casting a pet in combat, than just casting a pet.
Right, I know there is more to a pet than just summoning it. I guess "getting a pet out there" would be priority 1, and then burnout / other buffs, pet toys, etc would be done during the buffs routine, which is post-combat.

And yeah, this would require the pet summon spell to stay on the spell bar, which most pet classes wouldn't do; unless they are lazy and hate swapping spells, or use their pet to tank and it far too often perishes during combat.

I used to bot a mage back before I discovered KissAssist, and I dedicated the last 3-4 spells on the bar to pet stuff that could have been better used for other content, and my "mash/weave" key was like 2 nukes and some AA usage. Again, laziness. ;)
 
I have been trying to figure this out as well. I am not worried about buffing pet, I simply want to cast a pet if it dies in combat. IF I keep pet spell memed, is there a condition what would allow me to cast a pet if none are present? For some reason Cond1=!${Me.Pet.ID} does not work for me.

OK, to get this to work make your condition Cond1=!${Me.Pet.ID} and put your pet spell under DPS. You MUST keep pet spell memorized for this to work. Put it as first DPS and it will summon a pet ASAP when one dies.
 
Last edited:
INI:
[MQ2Melee]
holyflag0=1
holyshit0=/if (${Me.CombatState.Equal[COMBAT]} && !${Me.Pet.ID} && ${Me.CurrentMana}>=900 && !${Me.Moving} && !${Me.Invis}) /casting "Spirit of Blizzent" gem13 5s


in the melee section of your server_your toon's name.ini is where this would go (swap the spell of course, pick your gem)
it will mem that spell and cast a pet if it doesnt have one AND it is in combat
I also use a downflag to cast a pet when im NOT in combat and I dont have one up
I do the combat state in case my bst is oor or range casting for some reason
 
I thought I heard react was a plugin that handled situations like holy and downflags w out the rest of the things that Melee does.
 
From MQ2React page:

MQ2React is a plugin that allows users to define actions, as well as conditions that determine when to perform those actions. Conditions are defined in MQ2 Macro syntax and actions are mq2 commands. It's up to the user to make sure their defined conditionals and reactions do not conflict with one another; mq2react does no additional action deconfliction. This is similar to the "HolyShit" and "DownShit" behavior of MQ2Melee without the additional automation behavior that exists within the plugin. MQ2React also allows for complex conditions to be defined as global conditions and reused throughout multiple reacts, thus making reacts considerably easier to maintain and reuse.

I just saw it was being referred to as a way to pop a pet during combat in the OMM post and thought I would add that here if any interested in looking into it. I have not tried this yet as I am still in the process of getting a few of my toons "qualified" to do the OMM missions.
 
Problem - No Pets Summoned when in combat

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