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Question - Newb question

Joined
Sep 25, 2017
RedCents
3,230¢
When entering spells in the INI, do I need to state Rk. II/Rk. III or will it automatically recognize I have a rank 2/3 spell without saying so explicitly?
 
It didn't use to so you might see old INI files with them in there but now it will take the best rank automatically.
 
Another question. How do I force the mac to mem buffs in the same spell gem? I would like to make my cleric use gem10 for Surety and Armor of the Ardent, for example. The chanter to use gem10 for haste and crack. How can I do this?
 
You can also save your spell set as Main then use the part in the ini set to
[SpellSet]LoadSpellSet=1
SpellSetName=Main
 
I'd like to confirm something: there is no follow/stop/moveup command similar to the one in the MMOBugs bot macro, correct? I saw the chase option but that follows around the MA and my MA is my tank and puller, so I cant have the bots running around.
 
/bca //chase off
/bca //camphere 1

this will make them stop following you and then make them return to their spot when done assisting.

- - - Updated - - -

another good one is /bca //moveto loc ${Me.Y} ${Me.X}
 
You can also have the group move up to the puller's location as needed with this hotkey. Very nice if you're manually working through a dungeon.

/bca //target PullerName
/bca //nav target
 
Better command would be:

/bcg //nav id ${Me.ID}

It just sends to your group and you don't have to wait til they get you targeted.
 
Last edited:
Question - Newb question

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