Hey all been working tirelessly on a new warrior ini. I was getting frustrated somewhat randomly blowing through all my abilities based mostly on HP/Mob count/ named and thought I could come up with something new for us all to use.
So far it is working pretty well. Here is the general comments and some of my issues.
Comments:
;DW always during Fortitude and Flash of Anger
;Brightfield onslaught and War Shoels Together plus Charged Disc (if available)
;Warrior's Bravery when CoA BP (Guardian's Bravery) goes down
;Roaring/Current Chest when Ecliptic Shield goes down
;Stand and Warrior's Resolve together
;Spire when everything else is down (reduced DPS)
So far all of that is seeming to work. Now here are the problems:
- Trying to time when Climactic Stand goes off... not sure how to build logic to use stand when i'm getting hammered, without tying it to 4+ mobs or named...
- Same with timing on when to use Brightfeld Onslaught... Not getting hammered enough that I need vigorous defense up and can switch to higher DPS.
- My cond for when to pop armor of rallosian runes conflict with climactic stand so I turned them off... Was thinking about what logic to use on this one too...
Other than that, things seem to be running pretty smooth. Wasn't sure on using DPSOn=2 or use 1 for something like this. Also put all dmg mitigation abilities as 100, then my mash keys at 99, with everything else 98 or below.
Interested in everyone's thoughts and ideas. @Sic 's ini got me really far and honestly worked great for all group content other than spirit fades mission (only one that I had to run manually). Was hoping this one could work for more difficult missions or for slightly undergeared groups.
So far it is working pretty well. Here is the general comments and some of my issues.
Comments:
;DW always during Fortitude and Flash of Anger
;Brightfield onslaught and War Shoels Together plus Charged Disc (if available)
;Warrior's Bravery when CoA BP (Guardian's Bravery) goes down
;Roaring/Current Chest when Ecliptic Shield goes down
;Stand and Warrior's Resolve together
;Spire when everything else is down (reduced DPS)
So far all of that is seeming to work. Now here are the problems:
- Trying to time when Climactic Stand goes off... not sure how to build logic to use stand when i'm getting hammered, without tying it to 4+ mobs or named...
- Same with timing on when to use Brightfeld Onslaught... Not getting hammered enough that I need vigorous defense up and can switch to higher DPS.
- My cond for when to pop armor of rallosian runes conflict with climactic stand so I turned them off... Was thinking about what logic to use on this one too...
Other than that, things seem to be running pretty smooth. Wasn't sure on using DPSOn=2 or use 1 for something like this. Also put all dmg mitigation abilities as 100, then my mash keys at 99, with everything else 98 or below.
Interested in everyone's thoughts and ideas. @Sic 's ini got me really far and honestly worked great for all group content other than spirit fades mission (only one that I had to run manually). Was hoping this one could work for more difficult missions or for slightly undergeared groups.
INI:
[General]
KissAssistVer=12.002
Role=Tank
CampRadius=100
CampRadiusExceed=400
ReturnToCamp=0
ChaseAssist=0
ChaseDistance=25
MedOn=0
MedStart=90
MedStop=100
MedCombat=0
LootOn=0
RezAcceptOn=1|90
AcceptInvitesOn=1
GroupWatchOn=0
GroupWatchCheck=FALSE
CorpseRecoveryOn=0
EQBCOn=1
DanNetOn=1
DanNetDelay=20
IRCOn=0
CampfireOn=0
CharInfo=Warrior|125|GOLD
DefaultUI=TRUE
DPSMeter=0
ScatterOn=0
LOSBeforeCombat=0
UseSpawnMaster=0
XTSlot=0
[Buffs]
BuffsOn=1
BuffsSize=12
Buffs1=Breather|End|20
Buffs2=Champion's Aura|Aura
Buffs3=Commanding Voice|Me
Buffs4=Field Bulwark|Me
Buffs5=Brace for Impact|Me
Buffs6=${InvSlot[Charm].Item.Name}|Dual|Geomantra
Buffs7=Striped Badger Whistle|Dual|Familiar: Striped Badger|Me
Buffs8=Violet Conch of the Tempest|Dual|Spinecoat
Buffs9=command:[URL='https://www.redguides.com/docs/projects/everquest/commands/cmd-alternateadv/']/alt[/URL] buy 5103|Cond27
Buffs10=Bloody Orc Signet
Buffs11=Jann's Veil|Cond31
Buffs12=Tiny Bone Bracelet|dual|Illusion: Skeleton
RebuffOn=1
CheckBuffsTimer=10
PowerSource=NULL
[Melee]
AssistAt=99
MeleeOn=1
FaceMobOn=1
MeleeDistance=65
StickHow=snaproll face 10
AutoFireOn=0
UseMQ2Melee=0
TargetSwitchingOn=1
PetTauntOverride=0
[DPS]
DPSOn=2
DPSSize=47
DPSSkip=0
DPSInterval=1
;DPS1=command:[URL='https://www.redguides.com/docs/projects/everquest/commands/cmd-bandolier/']/bandolier[/URL] activate Shield|100|Cond1
;DPS2=command:[URL='https://www.redguides.com/docs/projects/everquest/commands/cmd-bandolier/']/bandolier[/URL] activate DW|100|Cond2
DPS3=Vigorous Defense|100|Cond3
DPS4=Flash of Anger|100|Cond4
DPS5=Unconditional Attention|100|Cond28
;DPS Cycle
DPS5=command:[URL='https://www.redguides.com/docs/projects/everquest/commands/cmd-stopdisc/']/stopdisc[/URL]|98|Cond5
DPS6=Brightfeld's Onslaught Discipline|98|cond5
DPS7=Wars Sheol's Heroic Blade|98|Cond6
DPS8=Charge Discipline|98|Cond6
;First Damage mitiagation Cycle
DPS9=Gladiator's Plate Chestguard of War|100|Cond7
DPS10=Ecliptic Shield|100|Cond8
DPS11=End of the Line|100|Cond9
;Second Damage Mitigation Cycle
DPS12=Warlord's Bravery|100|Cond10
DPS13=${InvSlot[Chest].Item.Name}|100|Cond11
DPS14=Diplomatic Papers|100|Cond12
;STAND Damage Mitigation Cycle
DPS15=command:[URL='https://www.redguides.com/docs/projects/everquest/commands/cmd-stopdisc/']/stopdisc[/URL]|100|Cond13
DPS16=Climactic Stand|100|Cond14
DPS17=Warrior's Resolve|100|Cond15
;Defensive Abilities
DPS18=Brace for Impact|98|
DPS19=Spire of the Warlord|98|Cond16
;DPS20=command:[URL='https://www.redguides.com/docs/projects/everquest/commands/cmd-stopdisc/']/stopdisc[/URL]|98|Cond17
;DPS21=Armor of Rallosian Runes|98|Cond18
DPS22=Blade Guardian|98|Cond19
DPS23=Resplendent Glory|98|Cond20
DPS24=Spirit Drinker's Coating|98|Cond21
DPS25=Battle Leap|98|Cond22
DPS26=Imperator's Command|98
;Mash Keys
DPS27=Shield Rupture|99|Mash
DPS28=Decisive Strike|99|Mash
DPS29=Gut Punch|99|Mash
DPS30=Knee Strike|99|Mash
DPS31=Throat Jab|99|Mash
DPS32=Imperator's Command|99|Mash
DPS33=Mortimus' Roar|99|Mash
DPS34=Taunt|99|Mash
DPS35=Distressing Shout|99|Mash
DPS36=Infuriate|99|Mash
DPS37=Call of Challenge|99|Mash
DPS38=Determined Reprisal|99|Mash
;Misc
DPS39=Rage of Rallos Zek|97|
DPS40=Razor Tongue Discipline|97|
DPS41=Rage of Rolfron|97|Cond23
;DPS42=Miniature Horn of Unity|97|cond24
DPS43=Unified Phoenix Feather|97|cond25
;DPS44=Sorcerer's Blade|97
;DPS45=Vicious Rabbit|97|
;Dragon Scale Glyph DPS46=command:[URL='https://www.redguides.com/docs/projects/everquest/commands/cmd-alternateadv/']/alt[/URL] activate 5103|97|Cond18
;Pushes Mob DPS47=Press the Attack|97
DebuffAllOn=0
;DW always during Fortitue and Flash of Anger
;Brightfield onslaught and War Shoels Together
;Bravery when CoA BP goes down
;Roaring/Current Chest when Ecliptic Shield goes down
;Stand and Warrior's Resolve
;Spire when everything else is down (reduced DPS)
[Heals]
Help=Format Spell|% to heal at i.e. Devout Light Rk. II|50
HealsOn=1
HealInterval=0
AutoRezOn=0
HealsSize=6
Heals1=Warlord's Resurgence|40|Tap
Heals2=Warlord's Tenacity|30|Tap
Heals3=Valia's Unyielding Bravery|20|Cond26
Heals4=Overflowing Urn of Life|60
Heals5=Mark of the Mage Hunter|50|Tap
Heals6=Flash of Anger|15|Tap
XTarHeal=0
XTarHealList=Xtar slots here Example: 5|6|7
HealGroupPetsOn=0
RezMeLast=0
[KConditions]
ConOn=1
CondSize=28
;Bandolier Settings
Cond1=(${Me.XTarget}> 2 && !${InvSlot[14].Item.Type.Equal[Shield]}) && (!${Me.Song[Flash of Anger].ID} || ${Me.ActiveDisc.Name.NotEqual[Fortitude Discipline]})
Cond2=(${Me.XTarget}< 3 && ${InvSlot[14].Item.Type.Equal[Shield]}) || (${Me.Song[Flash of Anger].ID} || ${Me.ActiveDisc.Name.Equal[Fortitude Discipline]})
;Defense Disc
Cond3=!${Me.ActiveDisc.ID}
;Flash- Maybe adjust to fill in gaps only
Cond4=(${Target.Named} && ${Target.Distance}< 35 && !${Me.Buff[Two-Handed Proficiency].ID} && ${Me.ActiveDisc.Name.NotEqual[Fortitude Discipline]} || ${Me.ActiveDisc.Name.NotEqual[Climactic Stand]}) || (${Me.XTarget}>4 && ${Me.ActiveDisc.Name.NotEqual[Fortitude Discipline]} && ${Me.ActiveDisc.Name.NotEqual[Climactic Stand]}) || (${Me.PctHPs} < 20 && ${Me.ActiveDisc.Name.NotEqual[Fortitude Discipline]} && ${Me.ActiveDisc.Name.NotEqual[Climactic Stand]})
;Brightfeld's Onslaught Discipline with War Shoels- stop disc and activate during Flash of Anger
Cond5=!${Me.Song[Flash of Anger].ID} && ${Me.CombatAbilityReady[${Spell[Brightfeld's Onslaught Discipline].RankName}]} && !${Me.ActiveDisc.Name.Equal[Fortitude Discipline]} && !${Me.ActiveDisc.Name.Equal[Armor of Rallosian Runes]} && !${Me.CombatAbilityReady[${Spell[Climactic Stand].RankName}]}
Cond6=${Me.ActiveDisc.Name.Equal[Brightfeld's Onslaught Discipline]}
;First Dmg Mitigation round CoA BP
Cond7=!${Me.Song[Flash of Anger].ID} && ${Me.ActiveDisc.Name.NotEqual[Fortitude Discipline]} && !${Me.Buff[Warlord's Bravery].ID} && ${Me.ActiveDisc.Name.NotEqual[Climactic Stand]} && ${Me.PctHPs}<70
Cond8=!${Me.Buff[Roaring Shield].ID} && ${Me.Buff[Guardian's Bravery].ID}
Cond9=(${Me.Buff[Guardian's Bravery].ID} || ${Me.Buff[Warlord's Bravery].ID}) && !${Me.Buff[Diplomatic Immunity].ID}
;Second Dmg Mitigation- Warlord's Bravery and Roaring Shield
Cond10=!${Me.Song[Flash of Anger].ID} && ${Me.ActiveDisc.Name.NotEqual[Fortitude Discipline]} && !${Me.Buff[Guardian's Bravery].ID} && ${Me.ActiveDisc.Name.NotEqual[Climactic Stand]} && ${Me.PctHPs}<70
Cond11=!${Me.Buff[Ecliptic Shield].ID} && ${Me.Buff[Warlord's Bravery].ID}
Cond12=(${Me.Buff[Guardian's Bravery].ID} || ${Me.Buff[Warlord's Bravery].ID}) && !${Me.Song[End of the Line].ID}
;Stand Disc
Cond13=${Me.ActiveDisc.ID} && ${Me.ActiveDisc.Name.NotEqual[Climactic Stand]} && ${Me.CombatAbilityReady[${Spell[Climactic Stand].RankName}]} && ${Me.Endurance}>${Spell[Climactic Stand].EnduranceCost} && !${Me.Song[Flash of Anger].ID} && ${Me.ActiveDisc.Name.NotEqual[Fortitude Discipline]} && !${Me.Buff[Guardian's Bravery].ID} && !${Me.Buff[Warlord's Bravery].ID} && ${Me.ActiveDisc.Name.NotEqual[Brightfeld's Onslaught Discipline]} && ${Me.ActiveDisc.Name.NotEqual[Armor of Rallosian Runes]} && ${Me.PctHPs}<70
Cond14=!${Me.ActiveDisc.ID} && !${Me.Song[Flash of Anger].ID} && !${Me.ActiveDisc.Name.Equal[Fortitude Discipline]} && !${Me.Buff[Guardian's Bravery].ID} && !${Me.Buff[Warlord's Bravery].ID}
Cond15=${Me.ActiveDisc.Name.Equal[Climactic Stand]}
;General Conditions
Cond16=${Me.ActiveDisc.Name.NotEqual[Climactic Stand]} && !${Me.Song[Flash of Anger].ID} && ${Me.ActiveDisc.Name.NotEqual[Fortitude Discipline]} && !${Me.Buff[Guardian's Bravery].ID} && !${Me.Buff[Warlord's Bravery].ID} && ${Me.ActiveDisc.Name.NotEqual[Brightfeld's Onslaught Discipline]} && ${Me.PctHPs}<60
;Cond17=${Me.ActiveDisc.ID} && !${Me.ActiveDisc.Name.Equal[Climactic Stand]} && !${Me.ActiveDisc.Name.Equal[Fortitude Discipline]} && !${Me.ActiveDisc.Name.Equal[Brightfeld's Onslaught Discipline]} && ${Me.CombatAbilityReady[${Spell[Armor of Rallosian Runes].RankName}]} && ${Me.PctHPs}<60
;Cond18=!${Me.ActiveDisc.ID} && ${Me.ActiveDisc.Name.NotEqual[Climactic Stand]} && ${Me.ActiveDisc.Name.NotEqual[Fortitude Discipline]} && ${Me.ActiveDisc.Name.NotEqual[Brightfeld's Onslaught Discipline]} && ${Me.CombatAbilityReady[${Spell[Armor of Rallosian Runes].RankName}]} && ${Me.PctHPs}<60
Cond19=!${Me.Song[Blade Guardian].ID}
Cond20=(${Me.Buff[Guardian's Bravery].ID} || ${Me.Buff[Warlord's Bravery].ID}) && ${Me.PctHPs}<60
Cond21=${Me.PctHPs}<40
Cond22=!${Me.Song[Battle Leap Warcry].ID}
Cond23=!${Me.Buff[Auspice of the Hunter].ID} && !${Me.Aura[Circle of Power].ID}
Cond24=${Me.PctHPs} < 80 && !${Me.Song[Grace of Unity].ID}
Cond25=${Me.PctHPs} < 70 && !${Me.Song[Blessing of Unity].ID}
Cond26=!${Me.Song[Flash of Anger].ID} && ${Me.ActiveDisc.Name.NotEqual[Fortitude Discipline]}
Cond27=!${Me.AltAbilityReady[Glyph of Dragon Scales (100+)]} && ${AltAbility[Glyph of Dragon Scales (100+)].CanTrain} && ${Me.AAPoints}>39
Cond28=${Target.Named}
[AE]
AEOn=1
AESize=6
AERadius=50
AE1=Wade Into Conflict|2
AE2=Warlord's Fury|3
AE3=Area Taunt|3
AE4=Roar of Challenge|2
AE5=Penumbral Expanse|3
AE6=Projection of Fury|1
[Aggro]
AggroOn=1
AggroSize=8
Aggro1=Blast of Anger|100|<
Aggro2=Unconditional Attention|100|<
Aggro3=Projection of Fury|100|<
Aggro4=Grappling Strike|100|<
Aggro5=Warlord's Fury|100|<
Aggro6=Warlord's Grasp|100|<
Aggro7=Ageless Enmity|100|<
Aggro8=Mithril Breastplate|100|<
[Cures]
CuresOn=0
CuresSize=1
Cures1=Shield of the Immaculate|Me|Disease
[Burn]
BurnAllNamed=0
UseTribute=0
BurnSize=15
Burn1=NULL
[Pull]
PullWith=Staff of Viral Flux
PullMeleeStick=0
MaxRadius=350
MaxZRange=50
UseWayPointZ=0
PullWait=0
PullRadiusToUse=70
PullRoleToggle=0
ChainPull=0
ChainPullHP=90
PullPause=0|0
PullLevel=0|0
PullArcWidth=0
PullOnReturn=1
[PullAdvanced]
PullLocsOn=0
[Merc]
Help=To use: Turn off Auto Assist in Manage Mercenary Window
MercOn=0
MercAssistAt=92
[Mez]
MezOn=0
MezRadius=50
MezMinLevel=Min Mez Spell Level
MezMaxLevel=Max Mez Spell Level
MezStopHPs=80
MezSpell=NULL
MezDebuffOnResist=0
MezDebuffSpell=Your Debuff Spell
MezAESpell=NULL
[SpellS]
MiscGem=8
MiscGemLW=0
MiscGemRemem=1
LoadSpellSet=0
SpellSetName=[URL='https://www.redguides.com/docs/projects/kissassist/']KissAssist[/URL]
CastingInterruptOn=1
CheckStuckGem=1
[Pet]
PetOn=0
PetSpell=NULL
PetFocus=NULL
PetShrinkOn=0
PetShrinkSpell=NULL
PetBuffsOn=0
PetBuffsSize=8
PetBuffs1=NULL
PetBuffs2=NULL
PetBuffs3=NULL
PetBuffs4=NULL
PetBuffs5=NULL
PetBuffs6=NULL
PetBuffs7=NULL
PetBuffs8=NULL
PetCombatOn=1
PetAssistAt=95
PetAttackDistance=115
PetToysSize=6
PetBreakMezSpell=NULL
PetRampPullWait=0
PetSuspend=0
MoveWhenHit=0
PetHoldOn=1
PetForceHealOnMed=0
[GoM]
GoMSHelp=Format - Spell|Target, MA Me or Mob, i.e. Rampaging Servant Rk. II|Mob
GoMSize=3
GoMSpell1=NULL
GoMSpell2=NULL
GoMSpell3=NULL
[AFKTools]
AFKHelp=AFKGMAction=0 Off, 1 Pause Macro, 2 End Macro, 3 Unload MQ2, 4 Quit Game
AFKToolsOn=1
AFKGMAction=1
AFKPCRadius=500
CampOnDeath=0
ClickBacktoCamp=0
Last edited by a moderator:



0. And ;AE7=Rampage|3. And turn on/off depending on mezzing. Maybe there is a way to cond for this, i just dont know it.