• You've discovered RedGuides, an EverQuest multi-boxing and scripting community 🧙‍♀️⚙️. We want you to play several EQ characters at once, come join us and say hello! 👋

  • A TLP without truebox has thawed (Very Vanilla ready)
    Frostreaver
Resource icon

nav mesh for GMM 1.3

No permission to download
Joined
Jun 18, 2014
RedCents
2,534¢
ok map file for dragonscale hills for GMM cannon
updated zones.ini maybe can be added to the vv build
Navmesh for GMM with linking done and about 95% coverage of the zone is pathable
if any issues let me know
 
unzip the gnomemtn_03-16-2019 file it will go into your maps folder in the eq directory
zones.ini goes into your release folder for mq2
unzip the gnomemtn zip and put it in your /release/mq2nav folder
 
Last edited:
np GMM is one of the most difficult zones to mesh, and even if you get it right the amount of time to tweak it to a usable state takes a long time and lots of trial and error. Which is why I posted this mesh it took days to get things mapped out, meshed right, double check pathing in game and via meshgen.
 
np GMM is one of the most difficult zones to mesh, and even if you get it right the amount of time to tweak it to a usable state takes a long time and lots of trial and error. Which is why I posted this mesh it took days to get things mapped out, meshed right, double check pathing in game and via meshgen.

And even then I still run into issues sometimes ... it’s a rough zone to deal with. Thanks for your effort!
 
Thank you for the mesh. I noticed it seems to get stuck at -691.25 81.32 -6.99. When I view the mesh in mesh generator this zone is hard to make heads or tails of in that section - it almost looks like mesh generator is just putting a giant wall there when there is no wall there in game.
 
nav mesh for GMM

Users who are viewing this thread

Back
Top
Cart